Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:59 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
30 May 2025 16:16 UTC · Community Announcements · Naughty Clogs
{STEAM_CLAN_IMAGE}/45011568/7661d395e7597687443decb736bde8006c1bcef6.png Skyward Extraction is officially Released! Greetings, Skyfarers! When we started Skyward extraction, we were just a couple of friends that really wanted to make something fun. We poured our heart and souls into the project and got into early access to bring you all along the journey with us. We've seen some incredible clips, read some awesome stories, and laughed at some hilarious screenshots. But the state of the games industry is in an interesting place. As this was a passion project from an incredibly small team, the d
20 November 2024 18:10 UTC · Community Announcements · accounts
Talk To Me ! Greetings, Storm Treaders! When Skyward Extraction first launched, the proximity voice chat was a really important feature for us, and in internal testing, things seemed to be working the way we intended. But as with all things, once it got out into the wild and hundreds of players were using it, the cracks started to show. This update has been a huge priority for us. We want you to be able to immerse yourself in the world of relencost, and that's hard to do when you've got to use a 3rd Party application just to communicate with your friends. WIth this update, we've completely rip
28 October 2024 20:34 UTC · Community Announcements · Naughty Clogs
Hello! Happy spooky season, Storm Treaders! This is a fairly small, but hopefully impactful update just in time for Halloween. Our focus has been crashes and bug fixes but we also packed in some new modules into the current dungeons as well as adjusting the way that dungeon generation works. This should come through with much more interesting interiors. We've also adjusted the prices for all items to make a little more sense. (i'm looking at you large obnoxious 2 handed items worth 20g !) Finally we've revamped the lighting system across the game, to bring the vibes a little closer to what we
7 October 2024 22:15 UTC · Community Announcements · Naughty Clogs
Quick Fix - Grapple automatically closing on use. Fixed - Potential workaround for Out Of Video Memory Crash on machines with older graphics cards ( Please update your drivers if you haven't
7 October 2024 18:24 UTC · Community Announcements · Naughty Clogs
Greetings, Stormtreaders! We've got a light one here with some bug fixes, clarity changes, and adjustments to the way that the Mother works. Fixed - Backpacks expending all of their charges at once Fixed - Dead player names not showing up on the spectator UI Fixed - Players could spawn ghost objects while using the drone controller. They have been Exorcised. Fixed - Mother now attempts to find alternate paths to the player but will give up after a time if unable. Fixed - Rare crash when picking up items has been fixed Fixed - Players no longer continue running when activating the drone control
26 September 2024 21:37 UTC · Community Announcements · Naughty Clogs
{STEAM_CLAN_IMAGE}/45011568/7661d395e7597687443decb736bde8006c1bcef6.png First of all, we at Naughty Clogs want to thank each and every one of you who've joined us Beyond the Stormwall. It's been incredible to see you all having such a good time in our world and we can't wait to bring you more. We've been watching your streams, reading your feedback, and taking LOTS of notes. There's a lot of stuff on our radar now and we're working through that list as quickly as possible. As a really tiny team, some of these will take a bit of time. Right now we're making sure we focus on some of the biggest
19 June 2024 22:08 UTC · Community Announcements · Naughty Clogs
We've implemented a new voice chat system that should be more stable for everyone. This allows us to implement a new push to talk feature with V being the default push to talk hotkey. Currently we don't have the ability to rebind keys at the moment, but it's definitely on the roadmap. We've also addressed a few other issues that have popped up from the feedback you've given us so far. Fixes: *Melvin no longer steals the items You've purchased. He will now place them on the ground in front of the counter. *Players should no longer fall through the ship when interacting with the map while it is
11 June 2024 17:19 UTC · Community Announcements · Naughty Clogs
Join us as we talk about Skyward Extraction. We are building this game entirely with community help. We've got some great ideas, but we think yours might be even better. Over the course of the event, we'll be available to answer questions, hear feedback, and just share what we're doing as we play through several runs on Skyward Extraction. We'll have several key giveaways as well, so make sure to stick around! https://store.steampowered.com/app/3024680/ {STEAM_CLAN_IMAGE}/45011568/58394087fa50a45a4fa5fc99b14b4ac5191b7a8b.png
Full appinfo as delivered by Steam PICS, changenumber 37463695. Also at /api/app/2787610/raw.
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