Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:55 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
5 November 2024 18:05 UTC · Community Announcements · Homem Segredo ⛟
🧟♂️ Hello, Survivors! Today, we're wrapping up our Halloween-themed event—it was a blast seeing Uncle dressed up as Frankenstein! Rest assured, more themed events with exciting new content are on the way! Now, we’d like to share our roadmap for the official release of Uncle Z: Combat System Overhaul: We plan to completely revamp the combat system to make gameplay more dynamic, accessible, and fun, with firearms playing a more significant role. Inventory and Backpack System Overhaul: We’re reworking the game’s UI for clarity and accessibility. A new item belt will be added, giving the player
31 October 2024 19:50 UTC · Community Announcements · Homem Segredo ⛟
🧟♂️ Hello, Survivors! First of all, a huge thank you for the feedback and bug reports you've sent our way—this really helps us make Uncle Z a more enjoyable game! We're currently working on a new combat system to make gameplay more dynamic and engaging. We understand that the current combat can feel a bit stiff and challenging, especially for new players, so stay tuned! This new system will be rolled out in upcoming updates. Here are some critical bugs fixed in this version: Fixed: All items would disappear upon returning from an expedition. Fixed: Certain items would vanish when saving the
28 October 2024 17:04 UTC · Community Announcements · Homem Segredo ⛟
📢 Hello Survivors! It’s been a while since our last update, but for a very important reason. Today is the big day for the major Uncle Z update! We’re introducing new weapons, a new map to explore, and a sinister boss! Most importantly, we completely revamped the connection system between host and client for smoother gameplay. This overhaul took up most of our time, but in our tests, we can confidently say goodbye to input lag. Now, we need your help to consolidate this new system—if you encounter any bugs or input lag, please let us know. Thank you for your patience! Below is a list of bug fi
4 September 2024 05:15 UTC · Community Announcements · Homem Segredo ⛟
📢 Hello, Survivors! I have some exciting news to share with you! First, we’ve been working tirelessly on a huge content update for the Steam Halloween event! We’ll be adding new maps, weapons, and exclusive items for the event, along with a surprise… hehe. Another important update is that we’re developing a brand-new networking system. The current system has been causing input lag and sudden disconnections. This is a major change, and we’ll have to rebuild many things from scratch. We're aiming to bring this new networking system in time for the big Halloween update, but if we don't manage to
28 July 2024 23:36 UTC · Community Announcements · Homem Segredo ⛟
📢 Hello, Survivors! With the help of all of you, we are getting closer to a build free of critical bugs. We are happy with the direction Uncle Z is heading, offering more secure gameplay. We are already working on new campaigns, weapons, and special zombies, so get ready for big news! 🔧 Bug Fixes: Fixed crash when picking up an alcohol bottle. Fixed duplicate game room issue when searching for games. Fixed client players' gameplay menu freezing. Fixed client players' backpacks not saving. Fixed client player unable to deliver items to Uncle Z. Fixed item storage icon in the equipment box app
25 June 2024 05:44 UTC · Community Announcements · Homem Segredo ⛟
📢 Hello, Survivors! Today, I bring you some bug fixes, balancing adjustments, and the much-anticipated addition of the backpack. We believe that with the addition of the backpack system, solo players will have an easier time. 🔧 Bug Fixes: Fixed issue where items were not being consumed when starting expeditions or crafting at the workbench. Fixed issue where the bus door was not synchronizing with other players. Fixed issue where the state of burst pipes was not saved when loading the game. Fixed issue where the nail trap dealt double damage. ⚖️ Balancing: Item package spawn rate has been re
19 June 2024 07:04 UTC · Community Announcements · Homem Segredo ⛟
📢 Hello, Survivors! Today, I'm excited to share some important additions and fixes for Uncle Z. My brother and I have worked twice as hard to bring you a large and robust update so you can play without worrying about constant crashes. We're very close to the ideal we aim for, and that's thanks to your feedback and bug reports. The biggest update today is that now you or your friend can join games regardless of how advanced they are. It will no longer be necessary to return to the lobby if an extra friend wants to join the game or if a friend lost their connection during it. Below is a list of
13 June 2024 20:08 UTC · Community Announcements · Homem Segredo ⛟
📢 Hello, Survivors! I'm here to update you on the bug fixes and the addition of new characters and mechanics that happened this week. Below is a list of the bugs that have been fixed and the features that have been added: 🔧 Bug Fixes: Fixed issue where players didn't transmit fire to each other. Fixed issue where players who turned into zombies through infection didn't have zombie vision. Fixed issue where only the host could use the workbench. Fixed Uncle's death notification, now it shows the cause of death. Fixed issue where the mouse didn't appear on the final screen after completing the
12 June 2024 01:30 UTC · Community Announcements · Homem Segredo ⛟
📢 Hello, Survivors! With your help, we are getting closer every day to achieving the ideal balance in Uncle Z and eliminating the bugs that occasionally appear. Below is a list of bugs that have been fixed and features that have been added: 🔧 Bug Fixes: Fixed spectator colliding with player. Fixed Uncle's health status not updating. Fixed zombie caravan not moving. Fixed duplicated item delivery and feeding of Uncle. Fixed animation bug when Uncle was eating his meal. Fixed issue where items couldn't be stored in the fridge. ⚖️ Balancing: The duration of the day has been extended. The water
10 June 2024 12:39 UTC · Community Announcements · Homem Segredo ⛟
📢 Important Update: Bug Fixes and Balancing 🚀 Hello, Survivors! We would like to express our immense gratitude for all your feedback and bug reports. Without your help, we wouldn't have discovered even half of these issues. We are always working as quickly as possible to fix them and provide you with a pleasant experience while playing Uncle Z. Below is a list of bugs that have been fixed and systems that have been balanced: 🔧 Bug Fixes: Fixed a critical bug causing an infinite loading screen when starting an expedition. Fixed a crash when hitting an ally who had turned into a zombie. Fixed
9 June 2024 02:55 UTC · Community Announcements · Homem Segredo ⛟
What has been fixed? Critical bug when starting an expedition: We identified and fixed an issue that was preventing expeditions from starting correctly. Now, you'll be able to launch your expeditions smoothly and enjoy a more stable and fluid experience. We're committed to providing the best experience possible for all of you, and we appreciate your patience and feedback to help us constantly improve.
Full appinfo as delivered by Steam PICS, changenumber 34921394. Also at /api/app/2815690/raw.
{
"appid": "2815690",
"common": {
"name": "Uncle Z",
"type": "Game",
"oslist": "windows",
"osarch": "64",
"osextended": "",
"clienttga": "841600defb823f9ee9b1b7c8561bcc04ba9241bc",
"clienticon": "4766b743d02e9b15b0936ff424ceb54587d7a80b",
"icon": "3f8727221515f98eeb145ae68b2e60f2ea33c7c5",
"releasestate": "released",
"controllertagwizard": "1",
"small_capsule": {
"english": "3b99a934c994b1aa6f8b6ede58cc646ae23d648a/capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_hero_blur": "en",
"library_logo": "en",
"library_header": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "50.94905391481947",
"height_pct": "54.31497931353774"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "ad351965b89e5bb5a7656a9547598444e9923521/library_600x900.jpg"
}
},
"library_hero": {
"image": {
"english": "4479ccb82b351811f8bf13bd8d1b28ed9f631d45/library_hero.jpg"
}
},
"library_hero_blur": {
"image": {
"english": "4479ccb82b351811f8bf13bd8d1b28ed9f631d45/library_hero_blur.jpg"
}
},
"library_logo": {
"image": {
"english": "f0ffc4fc86e68448eea7e7ae9e871a9ec3a05858/logo.png"
},
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "50.94905391481947",
"height_pct": "54.31497931353774"
}
},
"library_header": {
"image": {
"english": "ffb27fbf043cc48bf7a82e0995324993423b27d7/library_header.jpg"
}
}
},
"store_asset_mtime": "1734023064",
"associations": {
"0": {
"type": "developer",
"name": "Tairound Games"
},
"1": {
"type": "publisher",
"name": "The Big Marck"
}
},
"primary_genre": "28",
"genres": {
"0": "1",
"1": "28",
"2": "70"
},
"category": {
"category_2": "1",
"category_1": "1",
"category_9": "1",
"category_38": "1",
"category_35": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"subtitles": "true"
},
"brazilian": {
"supported": "true",
"subtitles": "true"
}
},
"steam_release_date": "1717804196",
"community_hub_visible": "1",
"gameid": "2815690",
"store_tags": {
"0": "3843",
"1": "1659",
"2": "1667",
"3": "599",
"4": "3839",
"5": "1685",
"6": "1662",
"7": "4166",
"8": "4136",
"9": "6276",
"10": "8945",
"11": "4106",
"12": "198631",
"13": "3964",
"14": "3810",
"15": "6730",
"16": "19",
"17": "3859",
"18": "1759",
"19": "9204"
},
"review_score": "7",
"review_percentage": "85"
},
"extended": {
"developer": "Tairound Games",
"publisher": "The Big Marck"
},
"config": {
"installdir": "Uncle Z",
"launch": {
"0": {
"executable": "Uncle Z.exe",
"config": {
"oslist": "windows",
"osarch": "64"
}
}
}
},
"depots": {
"2815691": {
"manifests": {
"public": {
"gid": "5377595096212775384",
"size": "5390713693",
"download": "1716469616"
}
}
},
"2815692": {
"config": {
"oslist": "windows",
"osarch": "64"
},
"manifests": {
"public": {
"gid": "8564139122847069280",
"size": "5390713693",
"download": "1716311952"
}
}
},
"baselanguages": "english",
"branches": {
"public": {
"buildid": "16318762",
"timeupdated": "1730923664",
"timebuildupdated": "1730923544"
}
},
"privatebranches": "1"
}
}