Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:55 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
14 October 2025 04:28 UTC · Community Announcements · 5dims_02
1.New Content HighlightsAdded Floor 7, the first level of the Third Layer.Added return feature after clearing a floor (boss defeated). Returning grants a small SP bonus.Added new Power-Up: “Exit Strategy.” Increases SP gained when returning after clearing a floor.Split the Main Menu and added a new Base Menu for easier management and smoother repeat runs.2.Balance Adjustments and Improvements\ To celebrate Wizardry’s 44th anniversary, we’re giving all players 1,000 SP! First-time players will now start the game with 1,300 SP total (300 base + 1,000 bonus).Treasure chests now open instantly if
10 October 2025 02:01 UTC · Community Announcements · 5dims_02
Tokyo, Japan — 5dims Inc. will release v0.70 for the Early Access dungeon roguelite “Wizlite: Everybody loved RPGs.” The update debuts Floor 7, the first floor of the Third Layer, introducing new enemies and gimmicks for a faster, more thrilling crawl. Built on feedback from gamescom 2025 and prior versions, v0.70 adds smoother controls and QoL tweaks—easier to play, tougher to beat. Key Features of v0.70Added Floor 7 (first floor of the Third Layer).Exit Strategy power-up (safer escape options)Main Menu and Base Menu split into separate screensTreasure chests now open instantly when no traps
9 September 2025 06:08 UTC · Community Announcements · 5dims_02
1.Balance Adjustments and ImprovementsRemoved the “Rest” and “Formation” commands from the Caravan. These are now available through the new terrain card “Camp”.Added a new terrain card: “Treasure Chest”.Added a new terrain card: “Damage Tile”. This is a trap card—passing through it literally hurts.Added a new terrain card: “Mind Drain Tile”. Another trap card—passing through it reduces your MP.Added a new terrain card: “Pitfall”. A trap card that drops you down to a lower floor.Added a new terrain card: “Shifty Floor”. A trap card that moves you to another card in the same row.Added a ton of n
25 August 2025 08:22 UTC · Community Announcements · 5dims_02
The build(0.65) we’re showing at gamescom ships in the September update. Stay tuned!
12 June 2025 10:22 UTC · Community Announcements · 5dims_02
🎮 Wizlite v0.61.2 & Store Broadcast Announcement — June 12 at 21:00 JSTWe’re excited to share that the v0.61.2 update for Wizlite is now available! Plus, we’ll be hosting a Store Broadcast—our developer-run on-demand stream—on the Steam Store Page starting June 12 at 21:00 JST. Don't miss it!🗓 Broadcast Schedule: Today, June 12 (Thu), from 21:00 JST, for approximately 1 hour Watch via: Steam Community → Broadcast tab🔧 What’s New in v0.61.2Damage and healing numbers now appear with visual effects (excluding item-based healing).Tooltips have been added—hover over icons to see the text.When yo
12 June 2025 06:02 UTC · Community Announcements · 5dims_02
1.Balance Adjustments and ImprovementsThe log message "Smash!" will now also appear when bonus modifiers are applied to damage dealt by attack spells.Damage numbers are now displayed when taking damage, and healing amounts are shown when recovering (except when using items).Hovering over a Class icon will now show the Class name.Various other improvements have been implemented.2.Bug FixesThe following bugs/issues have been fixed:Fixed an issue where some new spells were not interacting correctly with the Parrot Turret's reflection.Fixed a bug in command battles where clicking the area of a def
30 May 2025 10:20 UTC · Community Announcements · 5dims_02
Update Ver. 0.60.1 Now Live! {STEAM_CLAN_IMAGE}/45040737/948cbff66279200c5d748236f592afc4731e6438.png Based on player feedback, we've added a host of improvements and new features to make dungeon exploration even more strategic and enjoyable. What’s New in This Update New Floor: Floor 6 and new monsters New commands such as "Remove Curse" Loop-friendly features like gold collection and item repurchase Equipment swapping and elemental attack tactics during battle Expanded dungeon maps and revamped revive success rates, and more To showcase this major update in action, the developers will be hos
27 May 2025 09:03 UTC · Community Announcements · 5dims_02
We have released update Ver. 0.60.1 today. {STEAM_CLAN_IMAGE}/45040737/11d225d90f2889455174d85215c0e42778ded618.png Based on player feedback, this update introduces a wide range of improvements and new content to make exploration more strategic and rewarding. To showcase these changes, we’ll be hosting a developer livestream featuring live gameplay and commentary. Live Stream Schedule: May 27 (Tuesday), starting at 21:00 JST You can watch the stream directly from the top or sidebar of the Steam store page once it begins. Topics we plan to cover in the stream include: The new "Floor 6" and newl
27 May 2025 05:41 UTC · Community Announcements · hara
{STEAM_CLAN_IMAGE}/45040737/a85cad2cc3ff2818d3e67cc118d4cd6804c267ea.jpg 1.New Content Highlights ・New floor added: Floor 6. You now receive supplies at the start of an expedition based on your previous run. You can now recover a portion of the gold you had when you last perished, if you reach the spot where your party fell. The recovery rate can be increased with the Power Up “Shroud Stash.” ・The “Dispel” command can now be used in command battles. Cleric-type spellcasters can attempt to eliminate undead-type monsters with a certain probability. It does not consume MP, but defeated enemies gr
12 February 2025 05:06 UTC · Community Announcements · hara
1. Balance Adjustments and Improvements Added a "Boost Mode" to command battles. Changed icon for Power Up. Made the effects of certain special events easier to understand. Various other improvements have been implemented. 2. Bug Fixes The following bugs/issues have been fixed: Even if exploration data was discarded, the game would still ask whether to resume upon restart. Force-quitting the game could cause turn order and ambush status to be recalculated. Certain items could be used on deceased characters. Multiple monsters with the same name could sometimes exist. After changing jobs, MP cou
12 February 2025 05:05 UTC · Community Announcements · hara
Tokyo, Japan – February 12, 2025 (JST) – An update for Wizlite: Everybody Loved RPGs has been released! This update introduces Boost Mode, dramatically increasing battle speed. With this mode enabled, turns resolve almost instantly, allowing for rapid dungeon crawling and faster progression. In addition to this major feature, several other improvements have been implemented to enhance the overall gameplay experience. To celebrate the new Boost Mode, Wizlite is 10% off on Steam for a limited time! 💰 $19.99 → $17.99 (until February 26, 10 AM JST)
22 January 2025 01:01 UTC · Community Announcements · hara
1. Balance Adjustments and Improvements The experience points required to reach Level 2 have been reduced to 0. Reduced the SP cost for the "Past Life Memory" power-up. Power-ups are now sorted by SP cost, in ascending order. Adjusted the rewards for certain special events. Modified the conditions for some special events. When trading in the "Caravan" menu, the trade screen will no longer close after selecting "Confirm Trade." Added mouse-over explanations for certain parameters and stats. Improved performance on certain screens to enhance responsiveness. Made additional minor improvements. 2.
20 December 2024 08:07 UTC · Community Announcements · hara
Ver 0.50.2 Update Information Initial SP is now set to "300". Minor bug fixes.
19 December 2024 04:47 UTC · Community Announcements · hara
{STEAM_CLAN_IMAGE}/45040737/0962741053054bb2132a028b3a76464b5c49b644.jpg Tokyo, Japan – December 19, 2024 (JST) – Wizlite: Everybody Loved RPGs, officially licensed by the legendary Wizardry series, has debuted on Steam Early Access. For a limited time, players can enjoy a 10% launch discount, bringing the price down to $17.99 USD (tax included/estimated, regional pricing may vary). Check out the latest trailer here. About Wizlite Wizlite combines nostalgic turn-based RPG combat with dynamic roguelite elements to create a fast-paced, strategic die-and-retry game. {STEAM_CLAN_IMAGE}/45040737/ae
19 December 2024 01:15 UTC · Community Announcements · 5dims_02
For the latest updates on bug fixes, click here: Note: You will be redirected to an external site.
Full appinfo as delivered by Steam PICS, changenumber 38790842. Also at /api/app/2866960/raw.
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