Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:41 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
26 June 2026 10:56 UTC · Community Announcements · Vyto's Stuff
It should've been a bigger update, but in the end I just ended up updating illustrations, translations, menùs, and added easter eggs, secret bosses, and bond endings.Fading Voices, or Fading Echoes, as it was originally named, was supposed to be a big project, but I think it ended failing, both due to big ambitions, and to the poor engine that was used, RPG Maker MV. Obviously this had big impact, I was left wondering if this career even made for me, and if it made sense to even continue it. I think there is meaning in it, so I now switched to Godot. I've already released some prototype games
13 January 2025 23:15 UTC · Community Announcements · Vyto's Stuff
Hello everyone! The Update 1.1 for the game is out! Update 1.2 will take more time, and it will come out around June/July. Hoping to see you there, I'll leave you to the list of today's updates! {STEAM_CLAN_IMAGE}/44920932/19df06b665ed1e2cd6f11c15b08f196c9f98845d.png When opening the game, it could says it has problems finding a .bgm or _url file, simply close and reopen the game You may find some holes or mispelling in the translations, simply report them so I can fix them When pressing the button for the defense QTE, the character target by the enemy, may still jump or charge a bar, even if
19 December 2024 20:59 UTC · Community Announcements · Vyto's Stuff
Celebrate the Christmas season with Fading Voices! Explore twisting caverns and dense forests, squaring up against filthy creatures, bizarre monsters, and elite soldiers across a vast island at war in turn-based tactical combat, and decide the story with a few key decisions. Key Features: - 7-10 hours of playtime Dive into a captivating experience with a playtime that keeps you engaged from start to finish, in a game that aims to have engaging hours instead of a prolonged void time. - Unravel the mystery behind the attack on a royal wedding Embark on a journey to uncover secrets and save a kin
18 December 2024 20:37 UTC · Community Announcements · Vyto's Stuff
Hello everyone! The time is approaching for the first main update of the game "Sins of Friendship" to release. The main feature, and what gives the update its name, is clearly the friendship system between characters. This secondary system will allow you to deepen your bonds with party members while also improving battle stats, and add about 1-2 hours of gameplay, offering new bosses and story paths as well. So when will it be released? 13 January 2025. Hoping to see you there, I'll leave you to the list of updates and the poster for the update. - Added over 20 new Illustrations/CGs - Added 5
9 December 2024 20:18 UTC · Community Announcements · Vyto's Stuff
Hi everyone, This is just a minor patch to fix some bugs that were find in the game, and to update the menù with a new version because why not. - Fixed a glitch showing black lines over the Adoette Map - Fixed a glitch showing water over the bridges in the Adoette Map - Fixed collission issue with water in the Adoette Map - Fixed a bug that prevented players from fishing - Fixed a bug that prevented the game unable to find music tracks and therefore blocking the game - Certain Meteorological Effects caused bugs in the game, so they were removed or reworked - Updated the game with the game menù
22 October 2024 17:50 UTC · Community Announcements · Vyto's Stuff
Hello everyone! Thank you for buying the game, trying out the demo, and for all the wishlists and feedback! So, what will become of this fun little game? Will it get lost in the depths of Steam? Nope, while it's true that I'm working on other things and games, I intend to keep this game alive and updated over time, to bring it to an even greater form. At the moment, I have 3 updates planned. If all goes well, the updates should be released roughly 3-4 months apart. The first update, "Sins of Friendship", will include: - Secret bosses - Improved menu aesthetics - New Easter Eggs - New songs - N
24 September 2024 16:29 UTC · Community Announcements · Vyto's Stuff
The game is finally published. It has been a long journey, since I started drafting stuff 2 years ago, and started development 9 months ago. The engine I chose was probably not the best (since I was not able to do many of the things I wished), and added to the fact that for the future, I'll develop smaller games, are the reasons why I'll move to Godot. Probably. Me making other games, is not exactly set in stone. Regarding the future of Fading Echoes Voices, I'll release new content updates in the future, which will be free, since I don't really believe in this "Buy the game and spend ten time
3 September 2024 18:53 UTC · Community Announcements · Vyto's Stuff
Hi everyone! The game is shaping it's final form, and by next week, the game will be out. It's been a long journey, isn't it? But It won't be over, I plan to also release a roadmap for the future content I plan to add, and don't worry, it will be free, there won't be any DLC for the game, every update will be free. But instead of thinking to the future, let's focus on the present, and let's talk about this update: {STEAM_CLAN_IMAGE}/44920932/19df06b665ed1e2cd6f11c15b08f196c9f98845d.png When opening the game, it could says it has problems finding a .bgm file, simply close and reopen the game Yo
4 August 2024 17:10 UTC · Community Announcements · Vyto's Stuff
Hi everyone! This is an interim update, there are many things that are fixed or added that couldn't wait. Aside from a couple of maps, the story and side quests, everything that I wanted to put in the game, was added. So, here are the main changes, as always, remembering that you can watch me build the game live on Twitch. or on YouTube! {STEAM_CLAN_IMAGE}/44920932/19df06b665ed1e2cd6f11c15b08f196c9f98845d.png When opening the game, it could says it has problems finding a .bgm file, simply close and reopen the game You may find some holes or mispelling in the translations, simply report them so
24 July 2024 16:03 UTC · Community Announcements · Vyto's Stuff
Hi everyone! Finally, the game is shaping it's final form, all the mechanics are added, the enemies characters and skills are created. I can't confirm a release date, but I can confidently say the game will come out around August. So, let's dive in the new features! {STEAM_CLAN_IMAGE}/44920932/19df06b665ed1e2cd6f11c15b08f196c9f98845d.png When opening the game, it could says it has problems finding a .bgm file, simply close and reopen the game You may find some holes or mispelling in the translations, simply report them so I can fix them When pressing the button for the defense QTE, the charact
28 June 2024 13:02 UTC · Community Announcements · Vyto's Stuff
Hi everyone! I had in mind more stuff for this update, but I had to rush it a bit to make it come out with the Steam festival, I'll work for publishing a 0.7.5 or 0.8 as soon as possible, hopefully around next week. The rushed bit will probably be more obvious with the NPCs, since maybe Silika and the Royal Mirage will feel empty. The skill reworking is going smoothly, the synergic and elemental skills are all completed, I've started working on enemy-exclusive skills, making the combat feel more alive, the enemy won't just use normal attacks and magic, at least. I improved a couple of Steam Re
21 June 2024 18:27 UTC · Community Announcements · Vyto's Stuff
Hi everyone! This is an interim update, as was 0.4.5; where a few things are fixed within the game, but there is no shortage of important fixes, for example the old map that is still visible when switching to a new one or the addition of a map for the inn in town. So, here are the main changes, as always, remembering that you can watch me build the game live on Twitch. or on YouTube! {STEAM_CLAN_IMAGE}/44920932/19df06b665ed1e2cd6f11c15b08f196c9f98845d.png When opening the game, it could says it has problems finding a .bgm file, simply close and reopen the game The cards in the BlackJack miniga
14 June 2024 18:13 UTC · Community Announcements · Vyto's Stuff
Hi everyone! It took longer than I anticipated to put this Update out, but it's finally here, even if it needs a bit of tweaking, it was supposed to arrive for the sale, but it took more time than expected and I had to cut a bit of stuff, but it's all something that will arrive with the next update. Also, in the next update I'll add the missing mechanics, so the game will finally enter it's final stage. The next update, the 0.7, is supposed to go live around the end of the month. As always, you can check me build the game live on Twitch. or on YouTube! {STEAM_CLAN_IMAGE}/44920932/19df06b665ed1
31 May 2024 12:44 UTC · Community Announcements · Vyto's Stuff
Hi everyone! It's been a month since the last update, I had to solve a couple of personal things, and worked on the game, which I can confidently say it will be completed around half July. And I can also confidently say the 0.6 Update will come out on June 9. In this Update, I did a Visual Update on a couple of things I didn't liked, bringing them to a finished version, such as the Battle HUD, and added other mechanics and minigame, such as Row Formation and Dice and Coin, even if the Player can't play them right now. The Demo has also been updated with more content, if you want to check the g
23 April 2024 10:24 UTC · Community Announcements · Vyto's Stuff
Hi everyone! Since 0.5 is going to be a big update, I'll divide it, and add a portion now, so this changelog is going to be handled a bit different than usual, with only new content and upcoming content sections. Everything has already been added to the demo too. {STEAM_CLAN_IMAGE}/44920932/6c33de88f0689eb1b469d2fc0a8d2f82eb6d3101.png - Solved a bug in the demo that stopped the game after the tutorial boss battle - Improved the Equip Scene - Added custom images for the cursor - Visual Update for the Clock in the Time System, for the Characters HP/MP Bars, for the Dialogue Box - Visual Update f
Full appinfo as delivered by Steam PICS, changenumber 35246559. Also at /api/app/2870560/raw.
{
"appid": "2870560",
"common": {
"name": "Fading Voices",
"type": "Game",
"oslist": "windows,linux",
"osarch": "",
"osextended": "",
"icon": "d01fc9dcdd6f930e3a1d2b92b540a52e65d8d64c",
"linuxclienticon": "9a01dccf6be8764e327ca054fdcc533c7c83cda0",
"clienttga": "ee08d42dea7983592ccee5aa74e171839af3c0dd",
"clienticon": "9a01dccf6be8764e327ca054fdcc533c7c83cda0",
"releasestate": "released",
"clienticns": "9a01dccf6be8764e327ca054fdcc533c7c83cda0",
"controllertagwizard": "1",
"controller_support": "full",
"small_capsule": {
"english": "daa4aaa1e67d87e142e432c08e784cb150a3ef3f/capsule_231x87.jpg"
},
"header_image": {
"english": "50d46526136d335398c0d911c5347d5f21e86319/header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_hero_blur": "en",
"library_logo": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "23.077123541827916",
"height_pct": "44.96675601808049"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
}
},
"library_hero": {
"image2x": {
"english": "c3e8ff897f26d64c1aeba0eca12a702e31a7a0f3/library_hero_2x.jpg"
},
"image": {
"english": "c3e8ff897f26d64c1aeba0eca12a702e31a7a0f3/library_hero.jpg"
}
},
"library_hero_blur": {
"image": {
"english": "c3e8ff897f26d64c1aeba0eca12a702e31a7a0f3/library_hero_blur.jpg"
}
},
"library_logo": {
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "23.077123541827916",
"height_pct": "44.96675601808049"
},
"image": {
"english": "68a2d5fa617ffc9ec8d7ab37aba2172b11412ba0/logo.png"
},
"image2x": {
"english": "7f524e0a7c080f25a9fa273f12ccad3e0f7e8ae5/logo_2x.png"
}
}
},
"store_asset_mtime": "1757509539",
"associations": {
"0": {
"type": "developer",
"name": "Mad Harter Studio"
},
"1": {
"type": "publisher",
"name": "Mad Harter Studio"
},
"2": {
"type": "franchise",
"name": "Fading Echoes"
}
},
"primary_genre": "1",
"genres": {
"0": "1",
"1": "25",
"2": "23",
"3": "3",
"4": "2"
},
"category": {
"category_2": "1",
"category_22": "1",
"category_23": "1",
"category_28": "1",
"category_55": "1",
"category_57": "1",
"category_59": "1",
"category_13": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"subtitles": "true"
},
"italian": {
"supported": "true",
"subtitles": "true"
},
"german": {
"supported": "true",
"subtitles": "true"
},
"french": {
"supported": "true",
"subtitles": "true"
},
"spanish": {
"supported": "true",
"subtitles": "true"
}
},
"steam_release_date": "1727195563",
"community_hub_visible": "1",
"gameid": "2870560",
"store_tags": {
"0": "4434",
"1": "4106",
"2": "4325",
"3": "9592",
"4": "3834",
"5": "1742",
"6": "1684",
"7": "6971",
"8": "6426",
"9": "21725",
"10": "122",
"11": "1695",
"12": "4085",
"13": "1741",
"14": "1678",
"15": "21",
"16": "19",
"17": "4182",
"18": "3964",
"19": "3871"
}
},
"extended": {
"developer": "Mad Harter Studio",
"publisher": "Mad Harter Studio"
},
"config": {
"installdir": "Fading Voices",
"launch": {
"0": {
"executable": "Fading Voices.exe",
"type": "default",
"description_loc": {
"english": "Launch",
"italian": "Esegui"
},
"description": "Launch"
}
}
},
"depots": {
"2870561": {
"config": {
"oslist": "windows,linux"
},
"manifests": {
"public": {
"gid": "6348917215831101391",
"size": "4168540058",
"download": "1613891120"
}
}
},
"baselanguages": "english,german,french,italian,spanish",
"branches": {
"public": {
"buildid": "22803001",
"timeupdated": "1776274760",
"timebuildupdated": "1776274649"
}
}
},
"ufs": {
"quota": "10241024",
"maxnumfiles": "29"
}
}