v4.3 (bug fix)
Objective list was not displayed anymore at start up
A playground simulator
| App ID | 2892090 |
|---|---|
| App type | Game |
| Developer | Ptilouk.net Studios |
| Publisher | Ptilouk.net Studios |
| Homepage | https://studios.ptilouk.net/little-brats |
| Release date | 2024-10-01 00:00 UTC |
| Release state | released |
| Controller support | full |
| Localized names | french Sales Gosses ! |
| Store page | store.steampowered.com/app/2892090 |
| Last store refresh | 7 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | little-brats-steam-gnunux.bin | linux | ||
| 1 | Little Brats!.app/Contents/MacOS/Little Brats! | macos | ||
| 2 | little-brats-steam-windows.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:26 UTC | $3.99 | $3.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 20267246 | 2025-10-06 08:47 UTC | ||
| testing | 17791172 | For between-releases tests | 2025-03-20 07:58 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2892091 | linux | 244.74 MB | 192.25 MB | 1326741523185391464 | branches: testing | |
| 2892092 | macos | 360.44 MB | 224.63 MB | 4549184304140886301 | branches: testing | |
| 2892093 | windows | 268.06 MB | 198.36 MB | 940005464574750913 | branches: testing |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 20267246 | public | 2025-10-06 08:47 UTC | 7 hours ago |
| 17791172 | testing | 2025-03-20 07:58 UTC | 7 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:26 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Objective list was not displayed anymore at start up
Interactions were broken when coming back to default mode after playing other mode
New achievements were not properly stored.
I'm very proud to present what is probably the most important upgrade since the game's release! On the program: new game modes, revamped menus with multiple skins save, a seasonal theme and other surprises! New game modes This is THE major feature of this upgrade: the introduction of new game modes, to diversify the pleasures! In addition to the “classic” mode you've been familiar with since the game's release, you can now play as a team, where fun points are accumulated, so you lose together, and win together... be careful not to slap your mates! But above all, you'll find some of the great c
Snow fall was not included in splitscreen mode Notifications were not correctly displayed
A short news item to let you know that you can now buy Superfluous Returnz and Little Brats! in a Steam bundle which will give you a 15% discount. Note that the discount works even if you already own one of the two games: you'll only pay the difference.
- Gamepad focus was lost on scoreboard with objectives popup - Objectives could be already checked when relaunching a game - No sprint objective was wrongly marked as failed
After the Halloween upgrade, it was only logical to bring a Christmas upgrade! On the program? A seasonal theme, new game objectives and new skins! A winter look Just as the previous update added an autumnal theme, here come winter flakes! For the duration of winter (in the northern hemisphere, as the game's school is in France), the playground will be covered in snow! Until the end of the year, there will also be Christmas decorations: tree, baubles and other garlands... Objective Lists Here's a little addition to spice up your games: a list of objectives to complete. Each little brat now has
Music was not played in splitscreen mode World limits were shifted in splitscreen mode
Steam lobbies were broken (could not join a Steam online game), they are now fixed.
It's Halloween in a few days, and for the occasion, the first upgrade for Litte Brats! is already available! On the program? A seasonal theme, a 1 vs 1 split-screen mode, and more! An autumnal look Of course, the most visible feature is the introduction of seasonal scenery: for the duration of autumn (in the northern hemisphere, as the game's school is in France), playtime will take place in pastel-orange hues, with its deluge of dead leaves. Other seasonal themes will be added in future upgrades. For a few days, Halloween decorations will also be available: skeletons, bats, cobwebs... A few n
- Display correct gamepad button names/symbols - Save gamepad config - Use saved locale instead of system to choose bots names - Increase join dialog's width to see full IP - Fix camera jumps when changing state on merry-go-round
- Client brats were not entering school - Crash if changing direction of bot on customization screen - "moving" button was not working on customization screen - Predefined bot names not updated when changing locale - Game could crash when exiting level
After a two-week delay, the game was finally released yesterday! Thanks to all those who have already bought it. It's been a lot of work, and I'm very proud of this new release. The work began just 8 months ago, and required some 400 hours of development, 70 hours of graphics, 38 hours of music, 13 hours of writing, as well as a few more hours for communication, administration, and so on. A huge thank you to all those who took part in testing this clearly multiplayer-oriented game: Frédéric Reith, Antoine Lam, Lucas and Jolan, Jean-Pierre Pagat-Vergne, Monalisa Hannot, Jérémy Tardat, Booteille
It is with some sadness that I have to inform you that the release date of Little Brats! has been postponed by two weeks: the game will therefore be released on October 1 instead of September 18 as previously announced. The reason is simple: the latest beta tests have brought to my attention a number of bugs that indicate a noticeable instability in the game's netcode (the part that manages network communication for multiplayer). I estimate that consolidating this netcode will require a significant amount of work, and I don't think it's wise to continue planning for the release in 2 weeks (!)
Full appinfo as delivered by Steam PICS, changenumber 34925543. Also at /api/app/2892090/raw.
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