Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 06:08 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
31 August 2026 07:07 UTC · Community Announcements · GoldenRS
Dear mages, we've brought you a brand-new free skin DLC – the "Might of the Heavenly Dao" outfit pack! This is a Chinese cultivation/xianxia–themed outfit pack, featuring alternate skins for Magician Lilia and Archmage Henry, along with updated UI art in-game. Come check it out! If you have any questions or just want to chat about the game, feel free to join our community – Official *Arcane Trigger* Discord: https://discord.gg/R9WHFrhTJZ
9 July 2026 11:47 UTC · Community Announcements · GoldenRS
We have raised the difficulty curve of Endless Mode in the mid-to-late game.
1 July 2026 07:21 UTC · Community Announcements · GoldenRS
Fixed a bug that could cause a blank bullet selection screen and lead to a game crash.
26 June 2026 07:40 UTC · Community Announcements · yam:p
Fixed an issue where attack damage data overflowed.
25 June 2026 07:10 UTC · Community Announcements · GoldenRS
Long time no see, mages!This free update brings you a surprise – a brand-new character and a brand-new mode!New Character: SibylAs the librarian of the magic academy, Sibyl wields the elemental powers of Dark, Light, Lightning, and Wind, and can trigger bonus effects through Spellbooks.New Mode: Endless ModeThe highly anticipated endless mode is here! Come fully armed – carry over your winning loadout from high-difficulty runs, enter battle in your strongest form, and face an endless tide of powerful foes. Even after completing Classic Mode, you can jump straight into this mode for a quick cha
17 April 2026 09:39 UTC · Community Announcements · GoldenRS
Hope you're all doing well!This update brings the following changes:1.New Battle History FeatureDisplays your recent run records, and allows you to favorite and pin specific entries.2.Bullet & Seal AdjustmentsThe following bullets and Seals have been adjusted:3.Magic Carpet AdjustmentsThe Magic Carpets shown below have been adjusted.That's it for this update!In addition, a brand-new free character and a new game mode are currently in development – they'll be arriving very soon! Be sure to follow our social media for the latest Arcane Trigger news.Feel free to join our Discord to chat with the
5 February 2026 07:00 UTC · Community Announcements · GoldenRS
Arcane Trigger's free update is now live!This update brings a brand-new character who wields a gunblade and commands the power of a dragon, alongside optimizations to in-run mechanics based on your feedback, plus balance tweaks to several bullets and Seals!Here are the detailed contents of this update:New Character: Dragon Warrior Aya"Dragon Warrior Aya" enters the battlefield with her fiery dragon companion! Armed with a gunblade, she can summon a blazing dragon while transforming every bullet into a deadly melee slash. Aya does not rely on ranged shots—instead, she channels her bullets into
2 February 2026 09:49 UTC · Community Announcements · GoldenRS
Fixed an issue where the game could freeze or crash when forging bullets and refreshing options.
1 February 2026 06:58 UTC · Community Announcements · GoldenRS
1. Added a game speed control button to the in-combat UI (top-right corner).2. Updated in-game text to a more readable font.3. Damage taken from self-inflicted or status sources is now capped at a percentage of the player’s current HP.4. Improved clarity of descriptions for enchants.5. Balance adjustments to various bullets and enemies.Additionally, the fourth playable character will launch next week — stay tuned!
15 December 2025 14:39 UTC · Community Announcements · GoldenRS
Thank you for your continued support of Arcane Trigger! Here are the details of this update:New ContentRune Adjustment: The rune "Treasure Hunt" has been replaced by "Razor", allowing players to permanently remove selected Bullets from the current run.New Magic Carpets Added: "Purifying Flame" and "Mana Surge".Balance AdjustmentsEnhanced Seals: Cleaving Axe, Firearm, Sacred Flame Mastery, Concert, Frost Flower.Enhanced Bullets: Snow Brick, Fire God Stone, Sacred Mace, Harp, Monk Gloves, Alchemical Gas Tank, Meteorite, Turtle Shell, Thunder Katana, Magic Capacitor, Dwarf Helmet.We will continue
7 December 2025 13:02 UTC · Community Announcements · GoldenRS
Thanks for supporting Arcane Trigger! Here's what's new in this update:· Seal Fixed: Golden Armor's damage reduction effect has been corrected.· Bullet Adjusted: Wind Dragon Scale no longer deals damage to yourself.· Enemy Tuning: Reduced damage from Elite enemies' Death Rush.· Quality of Life: Keyboard shortcuts are now enabled in the Future Bullet interface.If you have any issues, you can also join our Discord for faster responses: https://discord.gg/R9WHFrhTJZHappy gaming! 🎮
1 December 2025 16:29 UTC · Community Announcements · GoldenRS
Thank you for your continued support of Arcane Trigger! Here are the details of the latest update:New ContentNew Magic Carpet: "Desert Maze" added.Display & InteractionKeyboard Shortcuts have been added.At the end of Wave 5 and Wave 10, chest options will now display their associated enchantment effects in the bottom-right corner.Balance AdjustmentsTalent "Forging Increment": The probability increase now stops after 8 increments, making it easier to obtain Epic and Rare bullets in the late game.Summons "Stone Thorn" and "Ice Princess": Damage effect +100%.Bullet "Harp": Mechanics adjusted – it
26 November 2025 12:54 UTC · Community Announcements · GoldenRS
Thank you for your continued support of Arcane Trigger! Here are the details of this update:I. Gameplay FlowNew Mechanic Introductions: First-time players will now see contextual tutorials explaining core mechanics like \, \, and \ directly on the UI.II. DisplayUpdated Font: The in-game font has been changed to a more legible pixel-style typeface for better readability.III. Balance ChangesNew Mechanic: When a Hit-type bullet gains an enchantment through \, the first set of options is guaranteed not to include \."Wound": Trigger frequency increased.Lightning-type bullet "Electric Claw": Its \ v
22 November 2025 09:03 UTC · Community Announcements · GoldenRS
Thank you for your support of Arcane Trigger! Here are the contents of this update:I. GameplayThe effects "Triple provides enchantments" and "Ores appear at wave end" have been integrated into the Rune system. After this update, players who have unlocked the prerequisite Runes will automatically unlock these two Runes.Enchanted bullets dropped by end-of-wave ores are now based on the player's current elements rather than all elements. When this Rune is not active, end-of-wave ores are replaced by Dimensional Shards.Added unlock condition for Character 2: Clear Difficulty 3 with any character.
19 November 2025 14:06 UTC · Community Announcements · yam:p
Hello everyone,Today's version update primarily introduces damage statistics for Seals, bullets, and more, allowing players to see the numbers at a glance! Additionally, there are some bullet balance adjustments. Below are the specific details of this update:I. DisplayAdded damage statistics for Seals, Bullets, Status Effects, and Summons. Press a button in the game interface to switch back to the original elemental damage statistics.Fixed the description for the Light-type bullet "Rainbow".Added new VFX to the in-game wave indicator, the "Start Game" button, and the "Equip Magic Carpet" butto
Full appinfo as delivered by Steam PICS, changenumber 38814501. Also at /api/app/2981070/raw.
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