You're an artist tasked with taking over an art gallery in order to help your mentor. Customize your gallery and home, befriend local artists while you get them the exposure they need, and master the fine art of selling fine art in this Roguelite, Shopkeeper, Capitalism-Management, Sim.
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
16256354
public
31 October 2024 19:52 UTC
10 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:30 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
31 October 2024 19:58 UTC · Community Announcements · ShyborgGames
Thanks to feedback from players we have identified and fixed the following: Bug during haggle minigame where the price would drop unexpectedly. Added SFX to haggle criticisms when they strike the painting. Haggle criticisms now disappear and impact price the moment they get beyond the haggle paddle.
25 October 2024 22:40 UTC · Community Announcements · ShyborgGames
In this patch the following changes have been made: Sales People / Construction People, and Local Artists will now permit each other to spawn rather than preventing it. Local artists will now stay stationary throughout dialogues. Gallery music now extends to the subbasement apartment. The following bugs have been identified & fixed: Certain dialogues will no longer permanently freeze the player's movement. Quests that require the player to fund an artist will now hide their tooltip once funded to discourage generous players from funding multiple times.
23 October 2024 23:49 UTC · Community Announcements · ShyborgGames
The following bugs have been identified & fixed: Sales person / Construction person will spawn and respawn as intended, instead of spawning 2&1 times per game session. Artists who identify their name during dialogue will maintain the same name throughout. Player will no longer be able to spam click "fund" buttons available in certain questlines. Please continue to identify bugs both game-breaking and visual! We appreciate your support.
23 October 2024 12:55 UTC · Community Announcements · ShyborgGames
Thanks to feedback from our day 1 players we have identified and fixed the following: Visual bug where local artists might walk in place (requiring the player to close their shop in order to force the artist to leave). Local artists should now no longer walk in place. Error where the painting info card "maximum positive impressions" was populating as 1 lower than intended. We have also added the version number (1.2.06) to the main menu, for ease of identifying which patch players are launching.
Full appinfo as delivered by Steam PICS, changenumber 34930738. Also at /api/app/2986690/raw.