The sun has disappeared from the sky! Darkness chokes the land, depriving it of all things good. Now it’s time for you to figure out how to bring the sun back! Get behind the wheel and find the sun in Night Shift!
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
Date
Price
Regular
Discount
11 September 2026 21:51 UTC
$4.99
$4.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
543053
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
228985
windows
from app 228980 · shared install
301051
windows
51.22 MB
42.17 MB
7819904604336424392
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
543053
public
11 September 2026 21:51 UTC
12 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:51 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
22 April 2016 14:30 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Alice O'Connor)
Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. Unlike Pip, I am not good at puzzle games. Unlike John, I don’t even wish I was . But I’ll try anything if I get to drive a car down a spooky road patrolled by ghost cars after the sun has gone out. That’s Night Shift , a driving puzzle game about the end of the world. …
23 February 2015 20:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Adam Smith)
As a fan of driving in the dark, I’ve been looking forward to Night Shift since I first saw a screenshot of its haunted highways. Now that it’s out of Early Access, I decided to load it up and take a look. Greeted by the most handsome title screen in the world, I switched off the lights and turned my speakers to eleven. And then I drove along a road that runs in a straight line but loops after a few seconds. I don’t know what to do. …
23 February 2015 16:10 UTC · Community Announcements · bbrizzi
Night Shift has been released! That's right, the game is complete! I finally flipped the switch! Just to recap, the Early Access process allowed me to add game pad support, achievements, trading cards, multiple levels, and to cap things off with a nice ending. So I'd like to thank everyone for their support during the last several months. Night Shift honestly wouldn't have been the same without you! For those who have been along for the ride, you may have noticed a small update yesterday that fixed a level bug and some glitches. I'll be continuing to support Night Shift in that manner, so if a
23 February 2015 16:10 UTC · Community Announcements · bbrizzi
Night Shift has been released! That's right, the game is complete! I finally flipped the switch! Just to recap, the Early Access process allowed me to add game pad support, achievements, trading cards, multiple levels, and to cap things off with a nice ending. So I'd like to thank everyone for their support during the last several months. Night Shift honestly wouldn't have been the same without you! For those who have been along for the ride, you may have noticed a small update yesterday that fixed a level bug and some glitches. I'll be continuing to support Night Shift in that manner, so if a
20 February 2015 19:53 UTC · Community Announcements · bbrizzi
Badges, Trading Cards, and all the associated fun stuff are now available for Night Shift! There were also some minor bug fixes between this announcement and last, namely Windows 8 having some issues. Those have been tested and fixed, so if anyone finds anything else that needs fixed don't hesitate to let me know! Thanks, Brandon Brizzi @OutManOdd bbrizzi@theoddmanout.net
20 February 2015 19:53 UTC · Community Announcements · bbrizzi
Badges, Trading Cards, and all the associated fun stuff are now available for Night Shift! There were also some minor bug fixes between this announcement and last, namely Windows 8 having some issues. Those have been tested and fixed, so if anyone finds anything else that needs fixed don't hesitate to let me know! Thanks, Brandon Brizzi @OutManOdd bbrizzi@theoddmanout.net
17 February 2015 17:42 UTC · Community Announcements · bbrizzi
Remember a couple weeks ago when I said I was still working on Night Shift? Well here's the big update! There's a fair amount that's been added and changed, so I'll break that down for you: -Multiple puzzles/levels have been added. -The ending has been added. -Achievements have been added. -Game pad controls have been changed. -Various bugs and annoyances have been fixed. Mostly self explanatory, I think, but I'll elaborate on some of these points. The additional levels and ending means that the game is done. You can play it front to back and have a satisfying experience. I'm not planning on a
17 February 2015 17:42 UTC · Community Announcements · bbrizzi
Remember a couple weeks ago when I said I was still working on Night Shift? Well here's the big update! There's a fair amount that's been added and changed, so I'll break that down for you: -Multiple puzzles/levels have been added. -The ending has been added. -Achievements have been added. -Game pad controls have been changed. -Various bugs and annoyances have been fixed. Mostly self explanatory, I think, but I'll elaborate on some of these points. The additional levels and ending means that the game is done. You can play it front to back and have a satisfying experience. I'm not planning on a
4 February 2015 23:17 UTC · Community Announcements · bbrizzi
Hey gang, its been a while. Lets be clear, I'm still working on Night Shift! December got to be a very hectic time for me and I wasn't able to devote nearly as much time as I wanted to Night Shift. What I have been working on is the ending! Which has been more work then I perhaps initially bargained for. So here's the current plan: I'm going to finish the ending. Then I'm going to fiddle with the gamepad controls a little, I don't think I spent enough time on that. Lastly, I will be making some (more) efforts to get Steam support into Night Shift, but I'm making no promises on that front. I ap
4 February 2015 23:17 UTC · Community Announcements · bbrizzi
Hey gang, its been a while. Lets be clear, I'm still working on Night Shift! December got to be a very hectic time for me and I wasn't able to devote nearly as much time as I wanted to Night Shift. What I have been working on is the ending! Which has been more work then I perhaps initially bargained for. So here's the current plan: I'm going to finish the ending. Then I'm going to fiddle with the gamepad controls a little, I don't think I spent enough time on that. Lastly, I will be making some (more) efforts to get Steam support into Night Shift, but I'm making no promises on that front. I ap
29 August 2014 22:14 UTC · Community Announcements · bbrizzi
After much toil, and a bit of summer vacation, I've got the first update for Night Shift done! You should all now be able to enjoy the benefits of... controllers! I've tested and designed the pad controls around the XBOX360 controller. Other pads can be used, but I've tailored the code towards the 360 layout, and I have not tested any other controllers. Here's the control layout: Left Stick or D-Pad: Movement A Button: Confirm B Button: Toggle Headlights Triggers: Flash High Beams Currently there is no in-game notification of any of this. Some form of notification will be added down the line.
29 August 2014 22:14 UTC · Community Announcements · bbrizzi
After much toil, and a bit of summer vacation, I've got the first update for Night Shift done! You should all now be able to enjoy the benefits of... controllers! I've tested and designed the pad controls around the XBOX360 controller. Other pads can be used, but I've tailored the code towards the 360 layout, and I have not tested any other controllers. Here's the control layout: Left Stick or D-Pad: Movement A Button: Confirm B Button: Toggle Headlights Triggers: Flash High Beams Currently there is no in-game notification of any of this. Some form of notification will be added down the line.
Full appinfo as delivered by Steam PICS, changenumber 34828173. Also at /api/app/301050/raw.