Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:34 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
4 December 2025 22:27 UTC · Community Announcements · Fullbright
Coming in 2026: A new lo-fi first-person first-person narrative game from Fullbright. Announced today at the PC Gaming Show Most Wanted Showcase! https://clan.fastly.steamstatic.com/images/32980586/f04d73151866d4d3d224fbdc1c873cf39d33ce72.jpg You can learn all about it on the official Steam store page (and Wishlist Now!) (and follow the Fullbright Newsletter for updates all along the way right in your inbox!) but here's the rundown: Springs, Eternal is a lo-fi (”Dreamcast-era” or maybe late-’90s PC graphics) first-person story exploration game (”walking simulator”) that takes place at a seclud
6 October 2025 17:43 UTC · Community Announcements · calmingoceanwaves
- Small update using Unity's binary patcher tool to address security requirement for Unity games built on editor version 2017.1 or later. No game content or functionality should be affected-- good luck out there, Volunteers!
10 January 2025 19:34 UTC · Community Announcements · Fullbright
Catalan can now be selected in the game's Language option setting. Thank you to the dedicated folks at Projecte Ce Trencada! Fixed a minor light leak near a bed in Barracks Fixed bug whereby geiger UI preview would not appear upon acquiring the geiger counter if CRT effect was enabled
15 December 2024 15:50 UTC · Community Announcements · Fullbright
Ensuring UI text brightness/color matches in all languages Fixed issue where if the player paused the game while reading a document, they would have camera and movement control while in the pause menu Fixed issue where if CRT effect was enabled, and player played a Commentary node, and then enabled subtitles while the commentary was playing, the commentary subtitle text would be illegible
8 December 2024 17:05 UTC · Community Announcements · Fullbright
-fixing some minor geometry gaps that became more apparent with CRT filter turned on
8 December 2024 15:00 UTC · Community Announcements · Fullbright
-fixed misplaced damage decal in main hall after first locked door -improved performance in lobby by disabling shadows on some point lights that did not need them
8 December 2024 03:51 UTC · Community Announcements · Fullbright
I was playing some games on my Steam Deck using ReShade to add a CRT filter to the experience (as an aside, know what game looks really nice on a CRT monitor, or with a CRT shader? Firewatch.) and so I tried it out on Toilet Spiders and I was like... damn this looks nice. But a lover of Toilet Spiders like yourself shouldn't have to use a third-party tool to get this sweet sweet CRT look, I should just put it right in the game! So, dear reader, that's exactly how I spent my Saturday. In the options you'll now find a "CRT" toggle. It's off by default, but if you really want the fully late-90s e
5 December 2024 16:19 UTC · Community Announcements · Fullbright
You can now play through Commentary Mode with Japanese subtitles!
27 November 2024 17:18 UTC · Community Announcements · Fullbright
https://clan.cloudflare.steamstatic.com/images/32980586/ab17c9dfba6fcef29b273a16517cead18719e9b6.png They're out of Early Access, y'all... Since the initial Early Access release, the first entry in the Fullbright Presents series of short, strange games now features a new intro and ending sequence, new notes to find and Achievements to achieve, plenty of bugfixes and performance improvements, new spooky scare moments, more usability and controller features, and... Commentary Mode?! https://store.steampowered.com/app/3098700/Fullbright_Presents_TOILET_SPIDERS/ I'm excited to bring this weird gam
27 November 2024 17:12 UTC · Community Announcements · Fullbright
It's been fun working on Toilet Spiders, and I'm excited to bring the game out of Early Access with the 1.0 Update! Thank you everyone who's played and provided feedback. Here is what's new in Version 1.0: Randomized Scripted Scare Moments: The spiders have escaped their toilets... Players have requested more life to the facility in between bathrooms, so as of v1.0, you may now encounter unexpected events during your playthrough. Keep your eyes peeled... Along with the controller vibration that was added in the last update, there is now DualShock 4/DualSense controller light support on desktop
11 November 2024 22:15 UTC · Community Announcements · Fullbright
Hotfix for a stuck bug that was discovered in the barracks-- no, not a spider that was stuck, but a place the player could get stuck, if they tried to climb inside the footlocker trunk that has its lid busted off and leaning there like a little ramp. You used to be able to climb in there and then you couldn't get out; now you can't get in at all. Please, the footlockers are not a jungle gym.
9 November 2024 17:08 UTC · Community Announcements · Fullbright
Patch notes to go along with Update #3: Controller rumble support added throughout. User can toggle vibration in Options. Performance improvements to bring perf back up to 60fps on Steam Deck Fix for a rare softlock that was introduced on Lucky Coin pickup A couple of other minor fixes and presentation tweaks
9 November 2024 16:53 UTC · Community Announcements · Fullbright
The VIBES UPDATE is here! As you may have guessed, the big addition is full controller vibration support throughout the game. Now when your geiger counter goes off you'll feel it rumble in your hands, along with rumble feedback for other interactions and scripted moments. Controller rumble support is a first for a Fullbright game! It was fun to get figured out and get working and wired up throughout the game. Rumble is best experienced with a controller on desktop, or via an external controller on Steam Deck-- I've found that the internal Steam Deck controller rumble support is really.. let's
2 November 2024 15:36 UTC · Community Announcements · Fullbright
Fullbright Presents TOILET SPIDERS Early Access Update #2 is HERE! After last patch's usability and QoL focus, this time around I'm leaning into more story-based requests I've seen from the community. To this end, the game now kicks off with an intro sequence setting the stage for your Volunteer mission. And if you're able to successfully escape, stick around after the credits for an ending sequence that wraps up your victory! There are also two paper "You-Are-Here"-style maps posted up in the corridors of the game, one for each "floor" of the facility. You can refer to these in the main conne
22 October 2024 17:05 UTC · Community Announcements · Fullbright
It's been less than a week since TOILET SPIDERS invaded your innocent computer, and the first update is now available! Everything in this update is based on player feedback, so THANK YOU for your input, those who have tried out the initial Early Access version! As TOILET SPIDERS is a run-based game with some amount of RNG involved, one request was a way to restart the game without quitting and relaunching-- so now, we've got that! Just choose Restart from the main menu and you'll start a new run with spider locations and placement of resources re-randomized. There are also a number of new user
Full appinfo as delivered by Steam PICS, changenumber 37656689. Also at /api/app/3098700/raw.
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