8 September 2026 13:01 UTC · Community Announcements · SarahM
Greetings, everyone! We have a small roadmap update to share with you: Update 1.1 is going to take a little longer than planned. Our roadmap originally had Modular Houses and Updated roads planned for this summer, but after testing the update both internally and together with our community, we’ve decided it needs a bit more time in the oven. There are still some things we want to improve, polish, and get right before we put it in your hands. So, rather than rushing it out just to meet a date, we’re now aiming for October/November. We know waiting is never the most exciting news, and we really
20 July 2026 13:01 UTC · Community Announcements · Kwalee Gaming 🎮
Greetings, citizens! 🏗️We are thrilled to announce that our Construction Update is OUT NOW🏗️ Even after the full release, Town to City is still under construction! Besides adding some new construction items we also fixed some notable bugs. Keep reading to see what this update includes. {STEAM_CLAN_IMAGE}/45467811/8ad9151f17b2e1c0a26a4deac33306e04bd243cf.png V.1.0.4 Patch Notes Added a new pack with construction related decorations to the tourism research menu: - Axe - Brick pile - Crane - Half-built house - Log pile - Roadblock - Dirt pile - Saw - Scaffolding - Tip cart - Trashcan - Woodcutt
25 June 2026 17:00 UTC · Community Announcements · SarahM
Greetings, citizens!The warm weather is upon us, and what better way to celebrate than with a stunning 20% discount in the Steam Summer Sale? Break free of the grid in Town to City: a cozy city builder that invites you to create a beautiful and bustling community. Freely place houses, shops and amenities and natural elements to delight your residents and encourage new families to move in. As your population grows, so can your ambitions: create multiple towns that grow alone or thrive together, helping the whole region develop and prosper. The Steam Summer Sale is running until July 9th, so mak
24 June 2026 15:30 UTC · Community Announcements · hermionekw
Greetings, Citizens!We have released update v1.0.3 🌸You can read the full changelog below:Optimization:Optimization to the way the game calculates building connections and walking destinations for inhabitantsOptimization to the way the game loads and stores save data throughout gameplayOptimization to the hotel route creation processTourism:Hotels now display from which city the bourgeoisie occupying guest spots are comingUpdated all hotel routes to have a slightly longer maximum lengthUpdated "marketplace stroll" route to also accept nature decorationsUpdated the "Rocemareé is now open" mess
2 June 2026 15:00 UTC · Community Announcements · SarahM
Greetings, Citizens! We hope you have been enjoying Town to City 1.0 so far! As always, your support has been incredible, and we truly appreciate it. All of your bugs and feedback have been truly helpful to us, so without further ado - here are the latest patch notes for our recent update! v1.0.2 Fixed that the art atelier tab wouldn't unlock if you first opened the research menu from the bottom right panel instead of the top right menu button after placing the art atelier Fixed that art atelier items would automatically appear in the build menu without unlocking them in the research menu upon
29 May 2026 10:49 UTC · Community Announcements · SarahM
Greetings, Citizens! We have released a small update - please see the patch note below. Town to City Patch Note: Fixed that the game had unplayable framerate on some specific CPUs. If you are still experiencing extremely low framerate after this, please let us know on Discord so we can research the issue further. We hope you have been enjoying 1.0 so far!
27 May 2026 10:18 UTC · Community Announcements · SarahM
Greetings, everyone! Here is the full 1.0 Changelog to go alongside our recent release! Content: - A new map for the campaign: Rocemarée, a sea side city with two monumental ruins New house styles for Rocemarée - Bourgeoisie can now work at the Art Atelier and City Hall - Hotels Create tourist routes and attract tourists to your town Three types of hotels: Inn, Boutique Hotel, Grande Hotel - Bourgeoisie can now work at the art atelier and city hall Art atelier: Unlock special new fancy decorations City Hall Departments: Set up departments and manage policies - Added many new decorations: Beach
26 May 2026 15:31 UTC · Community Announcements · SarahM
Two city builders, riding together in one harmonious discount… We are thrilled to announce that we have teamed up with the folks at Stray Fawn Studio to bring you the Wandering Towns bundle! {STEAM_CLAN_IMAGE}/45467811/a8a53496ab5151f4306b02bb279fe5309dd3ae36.png What is Included in The Wandering Towns bundle? Town to City, a cozy city builder with a unique voxel art style, where you start with just a train station and an empty plot of land. Customize your town with a variety of buildings and decorations inspired by 19th century Mediterranean architecture, complete tasks from the townsfolk to
26 May 2026 15:18 UTC · Community Announcements · SarahM
Building worlds, pixel by pixel, tile by tile… We are excited to announce that we have teamed up with Dorfromantik to bring you the Villages and Towns bundle! {STEAM_CLAN_IMAGE}/45467811/61d642dd9b4ff4bd1a8d2d1fff1af954eeded84b.png What is Included in the Villages and Towns bundle? Town to City, a cozy city builder with a unique voxel art style, where you start with just a train station and an empty plot of land. Customize your town with a variety of buildings and decorations inspired by 19th century Mediterranean architecture, complete tasks from the townsfolk to raise happiness, and nurture
26 May 2026 14:57 UTC · Community Announcements · SarahM
Greetings, Citizens! The time has come… 🏡 Town to City 1.0 is OUT NOW! 🏡 From celebrating the changing seasons to bringing furry friends to your townsfolk, to reshaping the land itself… we truly cannot thank you enough for all of your support throughout the early access period. Your feedback has been crucial to shaping the game! {STEAM_CLAN_IMAGE}/45467811/cbd6230505690e868961e171ad99ca063131d2fc.png In Town to City 1.0, you can experience a brand new map, plan tourist routes, enjoy new buildings and quests, and more! Town to City is a cozy city builder with a unique voxel art style, where y
7 May 2026 16:01 UTC · Community Announcements · SarahM
Greetings, Citizens! Since releasing in Early Access in September last year, we have been blown away by the community support! So, without further ado, we have some very exciting news for you… 🏡 Town to City 1.0 will be releasing May 26th! 🏡 Watch our brand new trailer below! Town to City is a cozy city builder with a unique voxel art style, where you start with just a train station and an empty plot of land. Customize your town with a variety of buildings and decorations inspired by 19th century Mediterranean architecture, complete tasks from the townsfolk to raise happiness, and nurture yo
5 May 2026 08:48 UTC · Community Announcements · hermionekw
Greetings, Citizens!There’s nothing like enjoying the first signs of spring…🌸We’re thrilled to announce that our Cherry Blossom Update is OUT NOW🌸Adorn your town with beautiful sakura! Keep reading to see what’s been added to this new update…Patch Notes:New content:Cherry blossom decorations pack:Single bambooBamboo patchRed wooden bridgeWhite stone archWhite stone wallStone lanternCherry blossomLarge cherry blossomCherry blossom ground paintCPU performance improvements:We've made changes and improvements across the board that significantly improves CPU performance. Especially for bigger cit
1 May 2026 09:32 UTC · Community Announcements · SarahM
Greetings, Citizens! As you may remember in our end of year post, we mentioned that a separate team here at Galaxy Grove have been working hard on a new unannounced management game… 🚂 We are thrilled to reveal our upcoming rail tycoon, Steam to Electric! 🚉 This one is for the train enthusiasts! Steam to Electric is a full-fledged rail tycoon where you design, build, and optimize a complex rail empire. Connect industries, cities, and people across a dynamic world that responds to your decisions. Balance production chains, master switches and signals, and maximize efficiency and profits as you
25 March 2026 13:43 UTC · Community Announcements · SarahM
Greetings, citizens! We are so glad to see how much you’ve been enjoying the new update! We have been collecting your bugs & feedback, and are pleased to release this small update. Keep reading for the patch notes! V.9321 Fixed buildings from being able to snap to the sides of bridges Fixed issues with the size of brushes when using the dithering setting Fixed that decorations now have the correct position at the cursor when dragging over water Fixed that cats glitch around in the original position of a house when trying to move it Fixed that pets all had their default size, instead of the ran
17 March 2026 11:57 UTC · Community Announcements · SarahM
Greetings, Citizens! Looking to raise your town to new heights? We are thrilled to announce that our Terraforming Update is now LIVE! ⛰️ {STEAM_CLAN_IMAGE}/45467811/a74379153f0f07bd1a8db6e6066f12b9183e5350.jpg The team have been working incredibly hard on this update, and truly wanted to incorporate as many suggestions as they could! In October we asked the community what they wanted most. These were the top 4 Community Requests, which were all incorporated into this major update: {STEAM_CLAN_IMAGE}/45467811/10dc37d66f86e42d2715a32d3c7bfd98ab7ab545.jpg We have loved hearing your feedback over
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