Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 01:55 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
24 April 2026 20:22 UTC · Community Announcements · SashaSuchkov20
The game is finally out!And we have a 25% discount at release!We've been told that the game is fun (and we tried our best to make it that way), so please enjoy.There will also soon be a minor patch with a couple small localization tweaks, a fix for one unintended way to access a post-game minigame, and one artifact balance adjustment (and maybe some bugfixes if we find something to fix by the time we finish what we're doing).So, enjoy the game!
31 October 2025 20:22 UTC · Community Announcements · SashaSuchkov20
We got some feedback, and while we've been working on finishing the game, we've also reworked and added quite a lot of stuff.Rework Update (31.10.25, 1:06pm UTC, Steam Build ID 20627191)Major changes:Difficulty reworked: The enemies have much lower health, but there are more of them now, they don't spawn in groups of the same type anymore, making them more varied, and some of them are faster.Style Points system and Leaderboards added: Now, after you kill 2 enemies in quick succession, a style meter pops up, and tracks points for your kills (with different point values for different kills). If
23 September 2025 03:56 UTC · Community Announcements · SashaSuchkov20
Minor update (23.09.25, 3:43 UTC, Steam Build ID 20087163)We're continuing to do a ton of stuff for the full release, but we've still got some things for the demo. Nothing gameplay-wise, but still enough to warrant a changelog.All descriptions in the Journal rewritten to be more accurate: all the artifacts, weapons, and effects now show their full stats, including damage values, effects durations, how all of those increments with the number of items, etc. (kind of like the Elden Ring Detailed Item Descriptions mod)Loading screen hints added: previously, the lobby loading used to be covered up
10 September 2025 21:27 UTC · Community Announcements · SashaSuchkov20
Before we start with a patchnote,We've got a new artwork for our Steam header!Huge gratitude to our publisher The Bueno Interactive for that.Also, we made a new trailer and screenshots to showcase what we've been working on.Now, onto the changelog.Major changes:Lobby added: now you start your runs from the lobby, where you can see the demo completion progress, start your run, or go to the tutorial. In the full game, it will also feature a shop that you could visit between the arenas, and some secrets to uncover.Tutorial updated: the surroundings in the tutorial are now much more detailed, and
24 February 2025 17:42 UTC · Community Announcements · IvanVodko
Join Us for a Live Stream at the Start of the Steam Festival! The Steam Next Fest is about to begin, and we’re kicking things off with a live stream! 🚀 Where: Right here on our Steam page! We’ll be playing Divine Wish. Don’t miss this chance to see the action live! Set a reminder and join us for an epic start to the festival!
11 February 2025 18:48 UTC · Community Announcements · EstelGames
We've finally finished the sticker system. Stickers are basically unlockable classes, which have alternative abilities, and buffs and debuffs that can notably change the gameplay. Here are the changes: - Six new stickers added: Pirate Parrot, Fatty Dumpling, Deadeye Toucan, Swordsman Crab, Bumpy Goat, and Fair Carrot - The demo now takes up 325 MB instead of 730 MB - Eclipse-14 (the pistol) is now more accurate - Fixed the lack of translations on the new leveling system from the last update There was also a hotfix for the update the following day: - Fixed a bug where people who picked up both
31 January 2025 17:27 UTC · Community Announcements · EstelGames
New update! As January comes to a close, we're rolling out some things we've been working on consecutively with the second arena. Here are the changes: - New artefact added - "Vampire Dentures" - Enemies now have notably higher attack speed on "Undivines Your Wishes" difficulty - There is someone watching you at Sandspire Coliseum. Now you can see him. - Fixed a bug where the hint for breaking generators remained in English in other languages. For the sake of balance, the text for picking up the Vampire Dentures can now remain untranslated - The journal now displays how many times each item wa
30 November 2024 18:29 UTC · Community Announcements · EstelGames
We're releasing a demo in a few weeks! We can't name an exact date since we need to really test and polish everything, and we're still finishing up some minor things like sound effects, but we're nearly done with the demo and we're really looking forward to seeing people play it. Yours, Estel Games
Full appinfo as delivered by Steam PICS, changenumber 38810394. Also at /api/app/3126200/raw.
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