v1.3.5
v1.3.5 * Reduced movement acceleration, making movement feel more "weighty" * Stamina now regenerates while riding vehicles
A tactical multiplayer FPS created by a solo developer as a passion project. Featuring a fully destructible, block-based environment. Gather resources to produce weapons, ammo, and vehicles. Play multiplayer PVP/co-op or singleplayer with bots.
| App ID | 3161460 |
|---|---|
| App type | Game |
| Developer | Silver |
| Publisher | Silver |
| Release date | 20 December 2024 |
| Release state | released |
| Content descriptors | Frequent Violence or Gore, General Mature Content |
| Free app | Yes |
| DLC list (appinfo) | 3677930,3782720 |
| Store page | store.steampowered.com/app/3161460 |
| Last store refresh | 8 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Guns, Blocks, and Steel.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 11 September 2026 21:25 UTC | Free | Free |
| DLC | AppID | Release | Price |
|---|---|---|---|
| Guns, Blocks, and Steel - Supporter Pass | 3782720 | 31 May 2025 | $4.99 |
| Guns, Blocks, and Steel - Silver Crown | 3677930 | 23 Apr 2025 |
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 20257323 | 5 October 2025 04:30 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 3161461 | 322.21 MB | 148.17 MB | 6329009965860113898 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 20257323 | public | 5 October 2025 04:30 UTC | 9 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:24 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
v1.3.5 * Reduced movement acceleration, making movement feel more "weighty" * Stamina now regenerates while riding vehicles
v.1.3.4 * Fixed security vulnerability
I disabled the item store in favor of simply having a DLC that unlocks all the hats (except the silver crown, that one is exclusive). I'm calling it the "Supporter Pass" because I may add more content to this DLC later. I saw other free games such as Unturned doing this model and I decided to switch to it myself. Since I don't think it'll be fair for other players to include gameplay affecting stuff such as new maps and game modes, this DLC will only have cosmetic effects. So you'd buy it to support the dev (me). DLC Store Page Link Also, a new update, v1.3.3, is out.
v1.3.3 * Added gibs collision sounds * Added more hats * Added sparks to ricochet particles * Quality of life: added warning text if you respawn with low ammo on any of your weapons * To make assault mode more interesting, the bots now wander around the map * Tall grass heights are now randomized * Fixed tall grass looking weirdly dark when the sun is directly overhead * Lightened the color of clouds at sunrise/sunset * Health display now displays health number * Random biome option now randomizes from lobby * Pitches of gun firing sounds are now slightly randomized
v1.3.2 * Digging blocks is no longer latency sensitive * Fixed not being able to deposit gold into rockets
v1.3.1 * Added flares * Added a way to invite friends to lobbies * Added a warning when leaving a game as the host * Added more spacing on help menu text * Fixed not being able to scroll the resolution dropdown with the mouse
v1.3 Additions * Added land mines * Added mustard gas grenades * Added medkits * Added body armor * Added night vision goggles * Added cotton resource * Added sulfur resource * Added meds resource * Added third person view (F5) * Added cosmetic items * Added 3 more achievements * Added normal maps to tall grass * New textures for grass, tall grass, leaves, sand, and logs Removals * Removed controller support * Removed environment dropdown Fixes * Fixed helipad spawning in weird places on some maps * Fixed barracks texture * Fixed assault rifles looking weird when crouching * Fixed bug where yo
I'm making the game free to play! Cause I don't think the game will ever reach its full potential with the buy to play model. Now instead of paying for the game you pay for HATS!!!! Yep, I added cosmetic items and you are totally gonna buy them because you want to support the dev! Don't worry, the game won't ever be pay to win, there will only be cosmetic purchases. Thank you to everyone who bought the game, I really appreciate your support. As a token of appreciation, everyone who bought the game will get the exclusive "Silver Crown" in-game item. There's also going to be a massive update, v1
v1.2.1 * Fixed scoreboard sometimes displaying wrong values on client * Fixed the pistol model displaying twice * Fixed bots not having backpacks if they pick up ore * Made some physics objects move smoother * Vehicles are now silent when they have no driver * Added night ambience * Ambient sounds now fade away as you go underground * Added underground reverb
Version 1.2 Changelog New Content Added sniper rifle Added attack helicopter Added a dirt layer Added crystals Added 100 kills game mode Added late joining Weapons & Combat Added rocket launcher reload animation Increased rocket launcher cooldown to 3 seconds New AK-47 reload animation Added third-person reload animations Reduced build time for rocket types Increased sprint speed Decreased bot reaction time Gameplay Improvements Blocks and buildings can now block explosion damage to players Stone is more explosion-resistant Lighting gets darker underground Improved crouching Improved procedura
Version 1.2 is getting a new weapon: the sniper rifle. The sniper rifle is a very powerful weapon that can one shot enemies at greater than 100 meters range. For balancing reasons, at less than 100 meters range, it does only half damage. Which means you will need 2 hits or 1 headshot to kill an enemy. So you can't use it very effectively at short range unless you're good at headshots. Also, sniper bullets are projectile based, meaning you have to account for bullet travel time when sniping. Sniper bullets are also able to destroy blocks. The sniper rifle is the first weapon that you must build
v1.1.2 * Fixed trying to place a block outside map boundaries would use up all your blocks * Can now place blocks on the sea floor * Added loudspeaker - building that can be used to give orders to bots * Fixed bots sometimes just giving up and doing nothing (I think) * Fixed scatterrocket error * Bots now move in squads in assault mode * Fixed players respawning after the game ended * Fixed game mode description text sometimes covering other UI elements * Actually added classic CTF mode * Hold to zoom is now the default * Added some more bot names
v1.1.1 is out. A small update this time to fix some things and some minor additions. v1.1.1 * Fixed audio when joining a lobby * Bots can now place blocks to get around undiggable blocks * Reworked terrain generation on procedural maps * Can now view the scoreboard as spectator * Can now move the camera as humvee driver * Added hold to zoom option * Fixed game freezing when opening escape menu * Added classic CTF mode
v1.1 * Made buildings destructible and repairable * Added barracks building * Added Warfare game mode * Added personnel resource * Added low clouds * Added day/night cycle * Changed camera far plane to 1500 meters * Added friction/drag to the tank * New water shader * Changed default bot difficulty to Green * Changed default environment to Dynamic * Footstep sounds don't cut each other off anymore * New tall grass texture * New factory texture * Made grass block texture darker * Added entrances to bases on procedural maps * Changed default road type to asphalt * Blast furnace now displays the
The release date is December 20, 2024. Development has progressed ahead of schedule and pretty much all the big features I want to have at release are in. The one last big feature I want to add before release is achievements. I also have plenty of time to do some more polishing. I also need to make a new trailer. So after 9 months of development I'm finally almost there! Version 1.0 is coming soon! Now, when the game is released that doesn't mean I'm done with it. I may keep updating the game after release depending on the game's reception. And of course I'll fix bugs if they are reported. If
Full appinfo as delivered by Steam PICS, changenumber 36977653. Also at /api/app/3161460/raw.
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