Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:09 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
11 December 2025 10:33 UTC · Community Announcements · BrightHuman
Unlock powerful elements to add to your die in your runs! Not only do these elements provide powerful effects, but can be combined with other elements to create even greater powers beyond! I wont spoil what they all do, you'll have to play and discover it for yourself! But here is a teaser. Element of Strength: Gains bonus based off damage rolled that defeats the enemyElement of Grass: Recover health each round for the value of the dice that defeats the enemy, perfect for those tanky buildsElement of Ghost: Deals massive damage to the enemy if on low health. Single use. (Unless you also have t
9 April 2025 03:01 UTC · Community Announcements · BrightHuman
Oh that's right, post launch support and updates! Thanks to everyone who has supported me and played Tesserarii. Here are some updates for y'all. Boss battle debuffs The biggest change is that bosses now apply a debuff when battled. There is plenty of warning about what their debuff will be, so make sure you strategise and build accordingly. Environmental Changes It got a bit stale looking at the same board over and over, so we have updated the colour to help you understand how much progress you have made Bug Fixes There was some pretty decent softlocks, but thanks to the community we have fou
31 March 2025 14:59 UTC · Community Announcements · BrightHuman
and its not all bugs.... but there was definitely a fair few squished! Also added: - New powerups - Powerups unlock based on progression - New character individual powers
28 March 2025 05:47 UTC · Community Announcements · BrightHuman
You know how it goes, something goes wrong, a bit of a balance here and there, visual bugs that are terrible for the first time user experience. I wanted to clean them up
28 March 2025 03:37 UTC · Community Announcements · BrightHuman
We did it. Released on Steam. Play Tesserarii and strategically roll your dices and collect powerup cards to take down as many enemies as you can. Roll for high-scores, collect every creature in the dungeon and take down powerful boss creatures.
27 February 2025 08:48 UTC · Community Announcements · BrightHuman
let me know if you have any questions! :D Happy to help!
26 February 2025 01:18 UTC · Community Announcements · BrightHuman
Thought I'd try broadcasting some gameplay to y'all. Showing off some of the full potential of Tesserarii. If you want to try it out for yourself, you can play the demo yourself now!
26 February 2025 00:47 UTC · Community Announcements · BrightHuman
Another little update for Tesserarii, and while I'm continually improving the game behind the scenes, this update includes: - Leaderboards - Steam Achievements and of course - Bug fixes! With the release coming soon, this is all I have to share for you folks at the moment! I hope you enjoy Tesserarii!
27 January 2025 08:27 UTC · Community Announcements · BrightHuman
Based on some user feedback, I have made some balance changes to the enemies health at various stages. I have also made some changes to the tutorial so that it should now present more smoothly. Nothing major for this update as I am working on making the full release version as smooth as possible, but I felt this would be necessary. Thanks!
Full appinfo as delivered by Steam PICS, changenumber 34942043. Also at /api/app/3176790/raw.
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