25 August 2026 21:23 UTC · Community Announcements · 蓬莱异形
【Bug Fixes】Fixed an issue where the Magic Mirror interface could not be navigated directly with a controller and required a mouse click before controller input would work.Fixed an issue where dragging equipment after entering the Curse Selection interface could cause the equipment to be automatically dropped and the interface to display incorrectly.Fixed an issue where Ghouls could become stuck after certain actions and remain unable to move for an extended period of time.Fixed an issue with the Mad Hatter accessory that could cause some Buffs to last indefinitely and remain uncleared even aft
16 August 2026 14:00 UTC · Community Announcements · 蓬莱异形
【Bug Fixes】Fixed issues related to unlocking Trinkets in the Collection.Fixed an issue where Curses could not be removed using a controller.Fixed issues with unlocking Trinket Achievements.Fixed an issue that could cause character textures to flicker.Fixed an issue where the Trinket Bone-Eater's Claw could grant Max Health in every battle.Fixed an issue where Lou's Reclaiming Knives would not restore Energy when picking up Shuriken, Poison Knives, or Serrated Knives.Fixed an issue where Isdara's Ice Shield Oath could cause an error.Fixed an issue where Rivet's Over-the-Shoulder Throw could cau
14 August 2026 12:43 UTC · Community Announcements · 蓬莱异形
UpdatesAdjusted accessory drop rates. Purple and Orange accessories now have a higher chance to drop, while the amount of Fragments gained from dismantling them has been reduced accordingly.Merchants now have a separate shelf that sells accessories that need to be unlocked.Adjusted Boss crowd-control immunity. Bosses will now gain CC immunity based on how recently they were last controlled, rather than the previous system based on the number of times they were controlled.Adjusted the hit effects for enemies with Super Armor. When they take high-frequency damage, the hit effects will now be les
27 July 2026 12:14 UTC · Community Announcements · 雀之泪
【更新内容】优化了游戏性能,减少了游戏的启动时间修复了露的肃清对部分旋风斩来源不生效的问题修复了露的怒火连斩的后续两段没有触发使用魔卡时这个条件的问题修复了伊丝德拉的寒风裂空选择了自动释放后会打断冰原狂飙的问题修复了伊丝德拉的审判不生效的问题修复了伊丝德拉极寒冰柱在部分情况下不会消失的问题修复了伊丝德拉在首次使用寒霜庇护必定会卡顿的问题修复了伊丝德拉的冰原狂飙一些错误的特效表现问题修复了乌玛的藤蔓滋长在部分情况下会导致卡死的问题修复了乌玛的小小刺球在部分情况下会导致卡死的问题修复了一个会导致祝福铁砧可以刷新恶魔契约的问题修复了一个祝福铁砧和宽松的腰带可以刷高稀有度的问题修复了双子BOSS战中,燃油桶会导致异常卡顿的问题修复了击败双子BOSS后,放弃游戏会导致卡顿的问题再次修复了一个会导致黑妖精BOSS的烟雾特效依然在老家释放的问题修复了碎壳鸟蛋的特效不会随着角色传送而消失的问题
21 July 2026 20:50 UTC · Gamemag.ru · GameMAG
Экшен-рогалик Cinderia получил крупное обновление V0.6.10 под названием Isdra, заметно меняющее боевой стиль одноимённой героини и некоторые основные механики. Если раньше персонаж был ориентирован преимущественно на ожидание вражеской атаки, блокирование удара щитом и последующую контратаку, то теперь может действовать гораздо агрессивнее — быстро сокращать дистанцию, прорываться сквозь группы противников и непрерывно оказывать на них давление.
13 July 2026 15:42 UTC · Community Announcements · 雀之泪
Optimized the performance when Rue summons a shadow for the first time during a run, reducing a noticeable frame drop.Added missing icons for Isdara.Fixed an issue where Winter's Bind dealt incorrect damage.Fixed an issue where Frost Path damage was incorrectly treated as poison damage.Fixed an issue where Swift as the Wind did not function correctly.Fixed an incorrect description for Frost Path.Fixed an issue where Defense Mastery could lose its stacks after leveling up.Fixed an issue where Frost Infusion did not function correctly.Frost Sanctuary now grants invincibility immediately upon act
6 July 2026 18:12 UTC · Community Announcements · 雀之泪
Optimization· Optimized game memory usage, reducing the runtime memory required by the game.· Fixed an issue where some VFX were not recycled after being created, causing the game to become increasingly laggy over time.New Content· Reworked some sound effects for Rue and Uma.· Added 10 new maps to Chapter 2.IsdaraCore Changes· Dash attacks can now pass through all enemies.· Frost has been reworked into Guard. You now have a base of 3 Guard instead of a 30/30 bar.· Blocking enemy attacks consumes 1 Guard.· Guard starts recovering 1.7s after you stop consuming it, restoring 1 Guard every 1.25s.·
6 June 2026 15:33 UTC · Community Announcements · 雀之泪
New ContentAdded 175 Steam Achievements.Added 10 new Chapter 1 combat arenas.Added idle animations for the main character.ReworksReworked the Twin Boss encounter.Reworked the Gold Miner minigame, including its layout and rewards.Bug FixesFixed an issue where Rue's Smoke Bomb lost its sound effects after being upgraded.Fixed an issue where the actual hit count of Rue's Deadly Rapid Stab did not match the description after selecting the extra hit upgrade.Fixed an issue where Rivet's Flamethrower damage did not match the description after taking the damage increase upgrade.Fixed an issue where Ri
27 May 2026 19:32 UTC · Community Announcements · 雀之泪
New ContentA brand-new Boss has been added to Chapter 2Director of the Royal Botanical Garden and Grand Alchemist — Sir SevrinThrough alchemy, she cultivates dangerous thorns and flowers.Any intruder daring to step into the Royal Botanical Garden will be mercilessly “pruned” by Sevrin and her massive gardening shears.OptimizationOptimized VRAM usage.Slightly increased the recovery time of certain attacks used by the Chapter 4 Twin Bosses, and fixed several known issues. We are planning another targeted adjustment in the next update.Added a forge to the shop in Chapter 5.Bug FixesFixed an issue
22 May 2026 01:15 UTC · Community Announcements · 雀之泪
Fixed an issue where resource icons would incorrectly disappear.Fixed an issue where the Legendary Lost Glass Slippers could incorrectly trigger multiple times.
19 May 2026 22:34 UTC · Community Announcements · 雀之泪
Improved frame rate stability, reducing stuttering caused by irregular frame rates.Fixed an issue where SL could cause the BOSS model not to appear.Fixed some errors in multiple languages.Fixed an issue where The Lead Dancers of the Eternal Night Ball could instantly kill the player while charmed.Fixed an issue where Uma’s Streamline would stop working after SL.Fixed an issue where Rivet’s Rapid Fist+ and Final Jet+ existing simultaneously would cause Sweeping Strike to turn into Rapid Fist, making Final Jet melee detection fail.Fixed an issue where Rivet’s Forge Hammer would stop working afte
16 May 2026 22:32 UTC · Community Announcements · 雀之泪
OptimizationUpgraded magic cards now display the next 2-level upgrade options in advance.Added a new frame rate cap setting.Optimized trap visual effects.Optimized the The Bone Devourer boss scene and effects.UmaAdded dash sound effect.Slightly reduced melee attack wind-up and recovery speed.Slightly increased slide distance.A1/A2 Attack: 12 → 20.A3 Attack: 30 → 60.Heavy Strike now interrupts enemy Super Armor attacks.Slightly increased animal companions’ control range.Increased initial movement speed for all animal companions, with a significant boost for bears.Melee summon value: 3 → 10.Natu
2 May 2026 13:52 UTC · Community Announcements · 小雨
OptimizationFixed an issue where the game would become increasingly laggy as you progressed through more rooms.Bug FixesFixed an issue that could cause the player to become permanently invincible. Fixed an issue where Uma’s Natural Agility upgrade would sometimes not take effect. Fixed an issue where Uma’s Giant Claw Companion would sometimes not take effect. Fixed an issue where curses obtained from the Gingerbread House event would not affect Glass Slippers. Fixed an issue where the speed bonus from Bloodstained Spindle would sometimes not work. Fixed an issue where Primal Flame could not be
27 April 2026 18:58 UTC · Community Announcements · 雀之泪
Fixed an issue that could prevent players from completing the game normally.Fixed an issue where Skybear’s damage boost upgrade and Aftershock upgrade did not take effect.Fixed an issue where Rivet’s Roll Suppression would fail to work properly if dashing while reloading.Fixed an issue where Skybear’s Quake did not benefit from Uma’s other Quake talent bonuses.Optimized the visual and gameplay effects of Skybear triggering Carrot Snowman.
26 April 2026 11:43 UTC · Community Announcements · 雀之泪
\Optimized the save/load system to address certain rare save-loss issues.Fixed an issue where The Bone Devourer’s sound effects did not respond to the SFX volume settings.Fixed an issue where Rue could sometimes interrupt a Finishing Move during dash, causing it to enter cooldown.Fixed an issue where Rue’s Blade Fan would sometimes dash in place without displacement after using the skill when the Blink talent was selected.Fixed an issue where the second and third hits of Rue’s Fury Slash occasionally dealt no damage.Fixed an issue where Rue’s Shadow Strike was not affected by ability restricti
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