Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 06:02 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
21 March 2026 16:54 UTC · Community Announcements · TSGAMESLLC
First, I want to sincerely apologize to those most affected by this issue. This update took longer than I had hoped. Since the game was already complete, adding a new checkpoint wasn’t as simple as it might sound, especially while I’m deep into development on my third game.Some players mentioned that the first checkpoint took too long to reach, and in some cases, players exited before getting there, forcing them to restart from the very beginning. I didn’t want that to keep happening, and it bothered me knowing it was hurting the experience for some of you.So I locked in and got it done, I’ve
22 January 2026 16:58 UTC · Community Announcements · TSGAMESLLC
My goal with this update is to enhance the experience for everyone, including more casual players.As I continue developing my third game, The Butler, I’m learning more with each update. I want my games to offer challenge, not frustration, and to feel tense and rewarding without becoming overwhelming.Many of the changes in this update are a direct result of player feedback, and I truly appreciate everyone who has taken the time to share their thoughts and experiences.Thank you all for the great feedback and continued support, it genuinely helps shape the game.The Update:Enemy AI & Gameplay Impr
18 November 2025 15:48 UTC · Community Announcements · TSGAMESLLC
29 July 2025 13:38 UTC · Community Announcements · TSGAMESLLC
I've slightly increased the player's walking speed based on your feedback.Thank you all for sharing your thoughts! I’ll continue striving to make this game the best it can be, and every lesson learned here will help shape my future projects!
25 July 2025 13:28 UTC · Community Announcements · TSGAMESLLC
Update Notes – Chapter 2 BalancingThe enemy in Chapter 2 now has only a 25% chance to blow out lit candles, rather than extinguishing them immediately.The player's lighter now features an increased attenuation radius, offering better visibility in darker areas.I want to sincerely thank everyone for the feedback on Chapter 2. I understand it may have felt overly difficult for some, and I’m still learning how to strike the right balance between challenge and enjoyment. While some players found creative ways to push through, others struggled, so I truly hope this update brings a more fair and fun
18 July 2025 15:48 UTC · Community Announcements · TSGAMESLLC
- Added full 4K resolution support.- Fixed an issue where players were unable to Alt+Tab out of the game.- Resolved a bug causing the mouse cursor to drift in menus or become stuck in the corner of the screen.
15 July 2025 11:22 UTC · Community Announcements · TSGAMESLLC
Increased the frequency of lightning strikes in Chapter 2 to improve visibility during stealth sequences.Tweaked AI audio cues in Chapter 2 to make it easier to gauge enemy positioning.Hope these changes enhance your experience—and as always, thank you for the continued support!
13 July 2025 23:20 UTC · Community Announcements · TSGAMESLLC
Certain key items will now emit a subtle glow by default, making them easier to spot without needing to be directly observed first.Addressed an issue where the mouse cursor could drift while navigating menus. While I was unable to reproduce this during extensive playtesting, this update includes a potential fix. Thank you for all the support!
11 July 2025 14:17 UTC · Community Announcements · TSGAMESLLC
Claire, the highly anticipated sequel to Ethel, is officially about to go live! Step into a haunting, story-rich world filled with tension, puzzles, cinematic cutscenes, and full voice acting.You’ll uncover hidden secrets, survive intense chase sequences, and piece together a chilling narrative that lingers long after it’s over. 4–5 hours of gameplay Fully voice-acted Localized in 4 languages Cinematic presentation Puzzle-solving & exploration
17 May 2025 17:01 UTC · Community Announcements · TSGAMESLLC
🎬 Watch the Official Release Date Trailer for Claire! The wait is almost over. Claire, the spiritual sequel to Ethel, is nearly here, and it's scarier, deeper, and more intense than ever. In this new trailer, get a glimpse of the atmosphere, puzzles, and horrors that await you in Claire. From improved lighting and AI to new gameplay mechanics and terrifying sound design, this is the most immersive experience I’ve created yet! 🗓️ Release Date Reveal – Find out when Claire launches. 🎮 Wishlist Claire now to be notified at launch: https://store.steampowered.com/app/3233130/Claire/ 📺 Watch the
6 May 2025 15:39 UTC · Community Announcements · TSGAMESLLC
Claire – Release Date Trailer Launches May 17th It’s almost time. Claire’s Release Date Trailer drops on May 17th, and you won’t want to miss it. This intense horror experience follows the story left behind in Ethel and brings new gameplay mechanics, scares, and story depth. The trailer will reveal when Claire officially launches, along with fresh footage to give you a taste of what’s coming. Set your calendars. Get ready. Claire is almost here.
31 March 2025 15:10 UTC · Community Announcements · TSGAMESLLC
Here’s what’s next on our agenda: 1. ✅ Let my other tester play through and confirm bugs are fixed. 2. 💪 Push myself to the limit to implement Steam achievements. 3. 🕹️ Test the game with a controller. 4. 🎬 Work on a fresh, eye-catching trailer that really shows off what I’ve built. 5. 📅 Announce the official release date and price. 6. 📢 Promote, Promote, Promote! 🚀 Let’s keep the momentum going!🙌
2 December 2024 16:04 UTC · Community Announcements · tonyshouldersgames
Hello Players! Since the Steam page for Claire went live, development has taken a giant leap forward! Want to stay in the loop? 🌟 Join my Discord for exclusive, daily updates on Claire's progress. Here's what you'll get: 1️⃣ Sneak peeks at never-before-seen screenshots. 2️⃣ Insight into newly implemented mechanics. 3️⃣ Behind-the-scenes access to the coding and design process. 4️⃣ Ask me anything—get your questions answered directly! Be part of the journey and witness Claire come to life! Click the link and join the conversation . 🎮✨ https://discord.gg/PVjRPDhBwc
Full appinfo as delivered by Steam PICS, changenumber 37467610. Also at /api/app/3233130/raw.
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