A desperate man needs to find the right antique to impress a rich relative, but his choice will have dreadful consequences. The Shopkeeper is a point-and-click narrative game set in a space between the Twilight Zone, classic Lucasarts adventures, and Antiques Roadshow.
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Regional prices
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 21:31 UTC
$2.99
$2.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
482695
test
482695
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
324611
macos
239.65 MB
50.52 MB
8644755627069158198
branches: test
324612
windows
231.12 MB
47.83 MB
8293724507789180181
branches: test
324613
linux
237.57 MB
49.59 MB
4781087601946712855
branches: test
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
482695
public
2026-09-11 21:31 UTC
8 hours ago
482695
test
2026-09-11 21:31 UTC
8 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:31 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2014-12-18 15:36 UTC · Community Announcements · QuantaCat
We've just updated The Shopkeeper to v1.1, which focuses mainly on the cursor; making it more obvious, fixing some oddness and adding a system for knowing if youve listened to something before or not. Changelog: - Brightened the cursors so its slightly more obvious when you hover over something clickable as opposed to not - The eye cursor now comes in colours: Red is if youve heard something before, Green is if you havent. (Note: some items have variations on descriptions, these will be green even if youve heard one version already) - fixed the cursor from highlighting objects even though the
2014-12-18 15:36 UTC · Community Announcements · QuantaCat
We've just updated The Shopkeeper to v1.1, which focuses mainly on the cursor; making it more obvious, fixing some oddness and adding a system for knowing if youve listened to something before or not. Changelog: - Brightened the cursors so its slightly more obvious when you hover over something clickable as opposed to not - The eye cursor now comes in colours: Red is if youve heard something before, Green is if you havent. (Note: some items have variations on descriptions, these will be green even if youve heard one version already) - fixed the cursor from highlighting objects even though the
Full appinfo as delivered by Steam PICS, changenumber 36634661. Also at /api/app/324610/raw.