Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:51 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
4 June 2026 13:28 UTC · Community Announcements · Johanz
Hey everyone! Update info time!It's been way too long since we've done one of these, so I thought I'd let you all know what we've been up to and some of the things you can expect in 1.0! For the past months we've been hard at work at getting Pit of Goblin to a 1.0 state. It has been a bit more work than anticipated (classic game dev saying) but we've have been some great progress the last month or so! We've re-written almost all code in the game to make it much more stable and more suited to handle all the new 1.0 features. So without further ado, here are some things you can expect in Pit of
3 April 2026 09:21 UTC · Community Announcements · David.
Hello everyone and welcome to the (mini) Cosmetic Surprise update! This is a small update with some additional cosmetic items we want to present to you while we work on the bigger 1.0 update.We also launched a Player Feedback Survey in this patch. We want to know a little about your experience playing the game. We’d love it if you took the time to fill out the survey for us. Link can be found in the main menu of the game. In this patch we also tried something new: Hats! How do hats work? They go in the Hair Style slot and can be re-colored the same as hair. Hopefully it doesn’t look to goofy h
9 March 2026 19:43 UTC · Community Announcements · [FF]Whuop
Here comes another little bug fix and tweak update that fixes some important issues! This patch is mostly bug fixes, we’re working full force on new content for the next big content update that’s coming in the future :D In the meantime we’ll keep making important fixes and improvements along the way.Hope you enjoy, and thanks for playing! AdditionsAdded an FOV slider to the settings. This has been a much requested little feature so we put some priority on it.Bug FixesGoblin Guards are now shown as goblins on the map instead of enemies.When a client placed a cog in the machinery, it would show
28 February 2026 16:43 UTC · Community Announcements · [FF]Whuop
Time again for another little hotfix! Unfortunately the last patch, which was supposed to make cooking a little easier to do with a torch under the grill, accidentally broke the brazier under the grill. This hotfix is to make cooking work as intended. We've also had reports from people who are playing in other languages than english that the localized text doesn't really fit the size of the thing they are attached to in many places of the game. We've fixed a lot of that, now the game should look and read better when playing in another language than english.We'll continue to make the game bette
27 February 2026 16:04 UTC · Community Announcements · [FF]Whuop
We've finished some more stuff we wanted to get out before the weekend, so here it is! Some new minor stuff, which makes gameplay nicer, some important bug fixes, and some balance tweaks. Have fun playing, and have a great weekend, all of you! Thanks for playing and enjoying the game :D AdditionsAdded Camera Shake setting, in the settings menu. Camera shake makes some people uncomfortable, hopefully this helps!Added a sign in goblin village near the big board explaining how to play that shows how the hiding feature works.Added a sign in the King-Queen feeding area to explain more clearly that
26 February 2026 17:53 UTC · Community Announcements · [FF]Whuop
Here's another hotfix! This one fixes an issue where Players would randomly die in the bucket. This one took us some time due to it being a bug in the networking library we use, but we think we managed to fix it! There are more fixes and tweaks and additions coming soon, but we thought this one critical enough to get out ASAP :)Thank you all for having patience with us while we fix the bugs, and thank you for playing!
25 February 2026 10:53 UTC · Community Announcements · [FF]Whuop
Our community made us aware of a critical bug that could happen in certain circumstances during the feeding stage, where it would soft lock forever, prohibiting the game from continuing past feeding. This was caused by the King Queen trying to pick up an item that no longer existed. This should now be properly handled!In the meantime we're also working on future content patches and coming minor patches with tweaks, bug fixes, and smaller additions to the game, we just wanted to get a tiny patch out to address this critical issue.Thank you everyone for playing and helping us make the game bette
24 February 2026 22:52 UTC · Community Announcements · [FF]Whuop
Time for a bit of a chonkier bug fix patch, our amazing community has helped us by reporting a lot of bugs, we’re doing our best to fix them all! Here is a patch to address a big chunk of the reported bugs that we deemed most critical, plus a few goodies :) More to come in the future!AdditionsAdded a new hairstyle, as thanks for your patience as work on fixing bugs and issues!Bug FixesFixed bug that caused a lot of network lag.Fixed bug where the map in the bucket would stop working and the game started to act weirdly in general.Fixed bug where players would forever be in spectator mode if the
22 February 2026 22:49 UTC · Community Announcements · [FF]Whuop
Hotfix 0.7.5 had a critical error in it, we're really sorry about that! We've fixed the error that was caused in it and re-releasing it as 0.7.6 with some additional fixes.We think that we have pinpointed the thing causing people to spawn outside of the bucket. It was caused by having V-Sync turned off and having a very high frame rate, causing unstable physics simulations. For now we have fixed it by limiting the framerate of the game to 165 frames per second, and we're looking into making a more solid solution going forward, but for now this should fix the issue.Changes:Bucket upgrades now h
22 February 2026 18:43 UTC · Community Announcements · [FF]Whuop
Time for another hotfix to address some bugs!Players could spawn outside the bucket and fall to their deaths, this should now be fixed. If it happens to you after you've downloaded this patch please let us know! Character customization goblin in the main menu was all wonky with weird ankles, it should act like normal now.When dying and starting a new game, sometimes the HUD would disappear and not come back until you ragdolled. Squashed this bug as well! Fixed an edge case error that could happen when saving
21 February 2026 16:22 UTC · Community Announcements · [FF]Whuop
Sometimes an oopsie slips through the cracks when you're patching the game, this is one of those times. This hotfix fixes an error that made destructible things like boxes, vases and skeleton corpses not be destructible. They are now once more possible to destroy!Sorry for the inconvenience!
21 February 2026 09:31 UTC · Community Announcements · [FF]Whuop
Time for the first hotfix after the big patch! This is a minor hotfix patch that fixes one kind of critical but rare bug, and some to get rid of a bit of jankiness. Bug FixesFixed a bug causing players to be able to fall through the world on very rare occasions when stepping through a teleporter. Some dubious math caused the teleport destination to be a tiny bit off in cases. The math has been made less dubious and should properly fix the issue.Ghost image effect wasn’t properly triggering when near a ghost. It now happens as it should again, and hopefully gives the players a bit more of a sca
19 February 2026 16:14 UTC · Community Announcements · David.
What’s this? Another Secret Update?! Indeed!! This update is of the minor variant but it contains a lot of under the hood improvements we had to make in order to pave the road for 1.0! My goblin dad always used to say that you can’t build a skyscraper on a shaky foundation. Actually he didn’t really ever talk much but ANYHOO, we still have some fun stuff in this patch like a huge improvement to character customization! Read on further below for the full details! Feature Highlight: Goblin Characters 2.0Goblins have been improved! Now they feature mouths that move when you do!... Move your mouth
19 December 2025 14:14 UTC · Community Announcements · David.
Season's greetings from the PIT OF GOBLIN team!We hope the holidays are treating you well and that you all get a much deserved break from all the hustle and bustle in the world! In celebration of the festivities going on all around, we released this small update that adds some holiday decoration to the Goblin Village!But that's not all! Don your goblin with a santa's beard, hat and other fun cosmetics! Also I heard that there is some sort of snowball arena near the village now... I wonder how you reach that?... Anyhoo, happy holidays everyone!
24 November 2025 08:59 UTC · Community Announcements · [FF]Whuop
Patch 0.6.3 fixed a lot of bugs but also accidentally introduced a new bug where the bucket elevator lever would become unusable if a player was resurrected when their corpse was in the bucket elevator, oopsie! This patch is a hotfix to fix specifically that issue.
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