Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 06:02 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
30 June 2026 13:38 UTC · Community Announcements · Ne4to
Hotfix patch for v2.1.5 - Client fixes: Fixed the microphone buzzing for some players Fixed frequent steps when descending on an inclined surface Fixed player sounds that got stuck if the player left on an elevator, for example. Fixed the dialogue not appearing if you couldn't join the server Fixed multiple crashes Fixed the explosion not spreading items in different directions Fixed the key bindings in the menu Fixed the animations of the GOC model Fixed room 106 Fixed elevators Fixed Gate B crash - Server fixes: Fixed the use of items Fixed the subsequent inability of the client to join the
26 June 2026 17:36 UTC · Community Announcements · itzslain
Hello everyone! The update 2.1.5 is here!so, what did got changed / added? Engine and netcode:Complete netcode overhaul, we have switched from UDP to RakNet!Added object physics, items throwing, fall damageFixed FBX loading Visuals:Switched to HDR render instead of sRGBAdded real volumetric lighting and reflection probesImproved parallax textures, HUD got reworked, fixed shadows jitteringSome animations got updated; Added animations mering Gameplay:Added grenades, weapons zoom on middle mouse button, added bullet sparksSCP-096 now can destroy doors!Added FPV hands for itemsReworked CI hacking
8 February 2026 16:17 UTC · Community Announcements · Itzslain
Hello everyone, update 2.1 is here! We finally updated the game, the update mostly touches the graphical and technical aspects of the game. The game engine was reworked and now it works on DirectX 11 version, which give us amazing possibilities. First of all, we added Physically Based Render (PBR) in our game, which made the game almost unrecognizeable. We have also optimized the game by 85% (from our tests), which is amazing! A ton of textures / materials / models got reworked because of the PBR materials All the inventory icons got reworked. Now they're transparent and they have a greater re
22 January 2026 22:39 UTC · Community Announcements · Itzslain
Hello community!We have great news for you - our team collaborated with CB 1.4 official update members and we're ready to present you SCP - Containment Breach on Steam! This version of the game includes a Steam workshop support (which supports more than just retextures!), level editor made by the SCP - Containment breach community, tons of bugfixes, compatibility fixes, 2K+ resolution support, new additions such as features made for the game speedrunners, updated textures, DirectX 9 support, QoL features and much, much more! You can get a early access key absolutely free by joining the discord
18 December 2025 13:02 UTC · Community Announcements · itzslain
Fixed VSYNC Fixed FPS jittering in some places Fixed FPS on low-end devices / PC's (hopefully) Fixed some item placements Fixed server content limit (now it's 1GB instead of 10MB) Fixed SCP-714 coarse crash Fixed black screen (probably) Added unlive button Fixed achievements per-run Fixed NVG upside down (Scramble will be later) Fixed shaders artifacts Fixed RU language not working
6 December 2025 11:56 UTC · Community Announcements · itzslain
We are here to present a major 2.0 update for the game! The project has received significant technical and visual improvements, as well as new content. Update 2.0 is a significant step in the development of the project, aimed at improving stability, visual quality and overall experience. Have fun!Graphics and Technical PartThe graphics engine has been completely rewritten with real-time support:Full realtime shadows and lighting system was added.Volumetric light (light scattering) was added.SSAO (Screen space Ambient Occlusion) was added.Added some post-effects such as Anti-Aliasing, Bloom, Co
4 July 2025 13:43 UTC · Community Announcements · itzslain
SCP: Multiplayer Reborn – Launch + Hosting Now Available!We’re excited to announce the official launch of SCP: Multiplayer Reborn — and right alongside it, we’ve partnered with BisectHosting to bring you easy, reliable server hosting from day one!video_game Want to host your own server?Use our exclusive BisectHosting link to get started — and save 25% on your first month as a new customer:https://bisecthosting.com/UERMBisectHosting is our official and exclusive server partner, making it easier than ever to play with friends.Thanks for joining us at launch — we can’t wait to see what you do in
3 July 2025 20:06 UTC · Community Announcements · itzslain
The game release in 24 hours! Don't forget to join our discord server, we will announce exact time here and in our discord server! :) here it is: https://discord.gg/yz32AQcCzw
28 June 2025 22:50 UTC · Community Announcements · itzslain
Hello community!We apologize for missing our release date. We're working tirelessly to launch the game publicly as soon as possible and let our players experience the same excitement we feel right now.Why the game got delayed? Unfortunately, our app was denied publishing approval. However, we’ve now fixed all required issues and are awaiting Steamworks Support’s re-review. It'll take a few days. You can track all release updates and news on our Discord server! here's the link to our Discord server -> https://discord.gg/yz32AQcCzw
20 November 2024 17:17 UTC · Community Announcements · itzslain
to get it, you can go to the our discord server , and then during the recruitment you can get a closed beta test without any special requirements! Recruitment will happen every couple of months, so don't miss the opportunity to try out the game now!
Full appinfo as delivered by Steam PICS, changenumber 37976232. Also at /api/app/3257000/raw.
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