To escape from pursuit, as the leader of your sect, guide your disciples to rise again! Engage in farming and hunting, train in martial arts, and forge weapons and armor. Build your sect's base and fortifications from the ground up to survive in this perilous, ambition-filled martial world!
| App ID | 3446240 |
|---|---|
| App type | Game |
| Developer | FunYoo Games |
| Publisher | FunYoo Games, Right Mind |
| Release date | 28 March 2026 |
| Release state | released |
| Workshop | Visible |
| Localized names | english Eastern Era german Eastern Era french Eastern Era italian Eastern Era koreana Eastern Era spanish Eastern Era schinese 宗门起源 tchinese 宗門起源 russian Истоки секты (Eastern Era) thai Eastern Era japanese Eastern Era portuguese Eastern Era polish Eastern Era danish Eastern Era dutch Eastern Era finnish Eastern Era norwegian Eastern Era swedish Eastern Era hungarian Eastern Era czech Eastern Era romanian Eastern Era turkish Eastern Era brazilian Eastern Era bulgarian Eastern Era greek Eastern Era ukrainian Eastern Era latam Eastern Era vietnamese Eastern Era indonesian Eastern Era |
| Store page | store.steampowered.com/app/3446240 |
| Last store refresh | 3 hours ago |
Launch options
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | EasternEra.exe | windows | ||
| 1 | EasternEra.exe | -dx11 | windows | Play EasternEra – Compatibility Mode (use if it crashes on launch) |
Hourly peaks, UTC. All-time peak covers SteamRaw's recorded history.
Regional prices
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
| Date | Price | Regular | Discount |
|---|---|---|---|
| 12 September 2026 06:25 UTC | $24.99 | $24.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
Branches
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 24968058 | 27 August 2026 10:08 UTC | ||
| beta | 25183080 | 测试分支 | 8 September 2026 08:47 UTC |
Depots
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228989 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 229007 | windows | from app 228980 · shared install | ||||
| 3446241 | 16.01 GB | 13.31 GB | 8499296820765998330 | branches: beta |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 25183080 | beta | 8 September 2026 08:47 UTC | 3 hours ago |
| 24968058 | public | 27 August 2026 10:08 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 05:58 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
V1.2 [Mystic Realms Emerge] Update Preview
Dear Sect Leaders,Since version 1.1 launched, we have updated the World Map and added numerous Sect War features. These changes have greatly expanded the game's content and gameplay, while also allowing you to take a more active part in the Jianghu beyond managing your own Sect. We are deeply grateful for all the feedback we have received along the way!However, this is far from our destination. We understand your expectations and recognize the areas of the game that have drawn criticism. They drive us to keep updating and refining this game into which we have poured so much effort. We will con
August 18th V1.1.20 Patch Notes (64th Update)
Dear Sect Leaders,This update improves right-click crafting, Sect War victory conditions, character pathfinding, and late-game hauling performance, and fixes the Antivenom trait. We would first like to address the stuttering and unexpected game exits some players have encountered. We have investigated a number of possibilities, and some cases may be related to certain mods. If you experience these issues, please check your enabled mods first.We also want to share that version 1.2 is planned for release at the end of next month. Compared with version 1.1, it will bring some new gameplay experie
August 14th V1.1.19 Patch Notes (63rd Update)
Dear Sect Leaders,This major update introduces Sect War Support Automatons and their related technologies. Unlock their equipment, assemble them on the Puppet Refit Platform, and bring them into Sect War to fight by your side.Full Patch Notes【Major Update: Sect War Support Automatons】New technologies unlock the Sect War Support Automaton and Puppet Refit Platform. Place a Support Automaton on the platform, then pay a small fee when deploying to Sect War to bring it along in battle.After unlocking the relevant technologies, forge automaton-exclusive equipment at the Forge Bench or Stellar Smith
August 12th V1.1.18 Patch Notes (62nd Update)
Dear Sect Leaders,Today, Mandate Order, a fellow simulation-management game, launches on Steam. We wish the team a successful launch and great sales! To celebrate this crossover, two hidden tracks from Mandate Order have been added to the Sect Soundtrack. They will unlock automatically once all previously available tracks have been unlocked.This update also adjusts territory riot conditions, adds type filters for Martial Arts Manuals and mod mismatch warnings, improves the Sect Soundtrack, and fixes issues involving character reading, NPC city attacks, and animal reproduction.Full Patch Notes【
August 11th V1.1.17 Patch Notes (61st Update)
Dear Sect Leaders,This update focuses mainly on issues with building relocation and energy connections. It also adjusts the Grassland display settings and fixes issues related to Sect War rewards, Breakthrough talents, NPC factions, and the World Map UI.Full Patch Notes【Bug Fixes】Fixed an issue where right-clicking to cancel a building relocation did not reset its state, leaving the building unusable and making direct assignment ineffective.Fixed an issue where saving while relocating an energy building caused it to be unable to connect to other buildings after the relocation was completed and
August 10th V1.1.16 Patch Notes(60th Update)
Dear Sect Leaders, Before we begin, we would like to say this: we have seen the issues you have reported. We will continue to release updates, fix issues, and improve the game. Thank you for your patience, understanding, and continued support! Full Patch Notes 【New Content】Added the new Gambling Den NPC Yu Qian to the Post Station. Challenge him to a game of dice.Added multiple Grassland options to Settings, allowing players to choose from different quality levels.Added batch Adventure dispatching, allowing up to 5 disciples to be dispatched at a time. 【Bug Fixes】Some windows that previously c
August 7th V1.1.15 Patch Notes (59th Update)
Dear Sect Leaders, hello!This update fixes issues with NPC factions, animal behavior, loading saves, and construction, while improving Ranged Training, territory public order, and supply storage logic, along with random disciple progression.Full Patch Notes【New Content】Added a message indicating that gatherable resources occupied by buildings cannot be interacted withAdded a Home notification for rewards earned from Sect War【Bug Fixes】Fixed NPC faction levels not increasingFixed a crash caused by lingering animal behavior when changing mapsFixed a crash caused by generating logs while loading
August 6th V1.1.14 Patch Notes (57th-58th Updates)
Dear Sect Leaders, hello!This update fixes issues with battlefield camera control, cross-level transitions, bridges, and town output logs, while adding town dispatch and improving territory recovery, food priorities, and combat UI.Full Patch Notes【New Content】Added a feature that makes disciples prioritize higher-tier food within the permitted distance and rangeAdded additional text translationsAdded a Dispatch button to the Town Information interfaceSect Battle victories now produce Copper and Reroll Points; higher-level cities provide greater rewardsThe quest reward for Gear Spider can now b
August 4th V1.1.8 Patch Notes (56th Update)
Dear Sect Leaders, hello!This update fixes issues with buildings, Breakthroughs, the Receiving Area, and the World Map, while improving construction and adding more sect creation options.Full Patch Notes【New Content】Added a Fist martial arts experience bonus to the Copper PuppetAdded more suffixes to choose from when creating a sect【Bug Fixes】Fixed building demolition and relocation failing after switching levelsAdjusted right-click actions, such as working and building, to prevent characters from getting stuckFixed cases where construction priority did not take effectFixed residual data left
August 3rd V1.1.7 Patch Notes (55th Update)
Hello, dear Sect Masters!This update adds World Map destruction and plunder countdowns and war declaration prompts, fixes issues with saves, sieges, building placement, letters, and item merging, and improves disciple behavior, room heat, and recuperation healing.Update Details\Added countdowns for destruction and plunder on the World Map.Added a war declaration prompt for attacks.\Fixed an issue where, after loading a save, two disciples could simultaneously treat the same disciple.Fixed an issue where town UI data such as Treasury and Prosperity did not update promptly on the World Map.Fixed
July 31st V1.1.6 Patch Notes (54th Update)
This update improves Jianghu event announcements, disciple names, and town logs; fixes issues with Happiness bonuses, transport, treatment, and interactions; and adds new NPC disciple growth, medicine recipes, and automatic manual-equipping features.Update Details\NPC faction disciples now gain a fixed amount of Internal Art EXP each season.Added crafting recipes for Kudzu Bandage and Golden Wound Powder to the Medicine Table.Characters now automatically equip martial arts manuals after purchasing them. Purchasing and equipping compare against the techniques the character currently carries; if
July 30th V1.1.5 Patch Notes (53rd Update)
This update fixes issues with tournaments, escort missions, pathfinding, map displays, and crafting, adjusts several martial arts, items, and Stellar Energy settings, and adds new breakthrough and recruitment features.Update Details\Added a feature that allows a talent to be randomized again after a successful breakthrough.Newly recruited characters now have their breakthrough realm reset to 1.Characters now consider whether they need an item when purchasing equipment from the Treasure Pavilion.\Fixed an issue where new character artwork displayed incorrectly in the Martial Arts Tournament.Fix
July 29th V1.1.4 Patch Notes (52nd Update)
Dear Sect Leaders, greetings to all,This update focuses on fixing energy value configuration errors in the Stellar Energy system and optimizing the siege prompt display. We've also resolved multiple long-standing issues related to avatar displays, breakthrough records, and character behaviors, along with stability fixes for hunting stutters and blueprint infinite loops.Below is the consolidated update log for the beta branch:\Fixed the Stellar Energy Collector's supply issue – now correctly capped at 15Fixed the Stellar Energy Furnace's energy consumption – now correctly set to 30 energy per u
July 28th V1.1.3 Patch Notes (51st Update)
Dear Sect Leaders, greetings to all,We've seen your concentrated feedback on optimization and AI logic issues – we are still working hard to improve and iterate! We continue with daily updates, staying committed to ongoing improvements!Below is the consolidated update log for the beta branch:\Added 5 new battlefield city mapsAdded main story quest - 02. Friend or Foe\Fixed an issue where names in the overworld list and above marching characters' heads were displayed abnormallyFixed a hang issue when using right-click auto-craftFixed a crash when clicking on the illustrated bestiaryFixed an iss
Full appinfo as delivered by Steam PICS, changenumber 38689250. Also at /api/app/3446240/raw.
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