Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:14 UTC.
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2025-10-03 17:38 UTC · Community Announcements · Shriggity Shrekt
Ok first off, sorry for the lack of updates... I was a victim of The Great SSD Crash of 2025... Luckily i had backups, but with that being said some things still had to be rebuilt This update brings a ton of changes - Nature Reserve has been completely rebuilt -The island's ocean looks way better -A NEW MAP CALLED THE RIVER -Optimization changes throughout! -I am currently able to obtain >60fps with ultra settings on my 3080 8g No Acheivements yet so you ach hunters can relax... but that doesnt mean there aren't secrets hidden in the river
2025-03-13 17:05 UTC · Community Announcements · Shriggity Shrekt
Hello All! To coincide with the steam sale, I figured I'd go ahead and drop this update! I originally wanted to have the new map ready to drop at this time but that didn't pan out as I have sadly had to spend most of my time lately on my laptop (which cannot even open the Take a Walk Project lol). BUT! I still have something for you. Now on the main menu you can choose between 4 unique followers. A Fox, Capybara, Wolf, and Bear. All they do is follow you and you can choose to have no follower as well. It isn't perfect and I'm aware of that but I didn't want this promotion to come and go withou
2025-03-08 22:26 UTC · Community Announcements · Shriggity Shrekt
2025-03-05 17:29 UTC · Community Announcements · Shriggity Shrekt
One of those silly totems fell under a mountain wild... :)
2025-02-17 04:02 UTC · Community Announcements · Shriggity Shrekt
Added input sensitivity options Added ability to control totem volume separately
2025-02-16 07:46 UTC · Community Announcements · Shriggity Shrekt
OK, this time we are doing it right The following fixes have been implemented --Level select screen within the pause menu now returns you to pause menu --Fixed the obvious incorrect build version issue --Fixed issue with the bunnies (seriously they are relentless) --removed motion blur The following CHANGES have been implemented: --You can now turn on or off the totem collection noise --The Nature Reserve has been updated (fixed broken models and textures as well as beautified the map a bit) --The overworld map no longer shows you where the totems are located. Now, instead of them being on the
2025-02-15 20:36 UTC · Community Announcements · Shriggity Shrekt
Hello everyone! I feel this is the right decision. I understand now that as a first time indiedev, the audacity to even charge for the game in the first place is a bit wack. After much consideration and the seemingly never-ending stream of bugs that are emerging, I've come to the decision to permanently lower the price to $3.99 USD. I truly believe the game is worth that. If you purchased the game at the full price of 6.99 , reach out to me in the discord or via email @ wonderingfoxstudios@gmail.com I'm working on another game, totally different concept but I'd love to provide you an early cop
2025-02-15 05:37 UTC · Community Announcements · Shriggity Shrekt
--Added ability to adjust totem collection volume --Set the border wall on aurora live because apparently I never cooked those???? --Changed how totems appear on the map, now they will no long be on the overworld map and will only show up on the minimap within a certain vicinity
2025-02-05 03:07 UTC · Community Announcements · Shriggity Shrekt
THIS IS A BIG ONE! Firstly, Thank you all for making the first week of release a fun one! In this build: --Added borders to maps to prevent going out of bounds --Fixed some AI jitter behaviour --addressed various other concerns from the discussion boards AND THE BIG ONE There is now an overworld map and mini map for each level!!!!! Press V (or L1) for the minimap or M (or r3) for the overworld map!! As always feel free to reach out to me if you find anything i have overlooked Thank you --ed
2025-02-04 01:26 UTC · Community Announcements · Shriggity Shrekt
Hello All! WIth this being my first game released on steam, a couple things are becoming apparent. First and foremost, REVIEWS ARE EVERYTHING. Without reviews you pretty much get doomed to fall into obscurity I appreciate everyone who has taken time to play Take a Walk and I would like to ask nicely to please leave a review. Lets get the word out there! Thank you
2025-02-02 03:57 UTC · Community Announcements · Shriggity Shrekt
OK.... So this should be one of the last patches for launch Fixed the following Items --The sky texture broke so there were no stars --Fixed yet another issue with animal population --Fixed out of bounds achievement bug --Pressing Shift or Left thumb stick now multiplies the movement speed x2.5 rather than hard setting it so you dont ahve to re-adjust --Adjusted some variables so walk speed, autowalkspeed, volume, etc stay when switching between levels --Corrected some Timings with time of day setting --Added a flashlight to the autowalking camera that is toggled the same way as the other flas
2025-02-02 00:04 UTC · Community Announcements · Shriggity Shrekt
Knocked out a few things --Shift/L3 now enables a sprint... It just feels too natural (you can still set speed in the settings) --Added walls to the levels to avoid out of bounds issues --cleaned up some issues with the AI that caused some framerate issues during extended play
2025-02-01 19:23 UTC · Community Announcements · Shriggity Shrekt
Showing off some maps here with the auto walk feature
2025-01-31 20:27 UTC · Community Announcements · Shriggity Shrekt
Super Quick Hotfix to address a broken texture
2025-01-31 18:55 UTC · Community Announcements · Shriggity Shrekt
Quick Hotfix here --The bunnies were procreating..... a lot. Toned that down as they were over running the map --Added an option to Invert the y axis in the setting --Vsync is now enabled by default, duh (thank you alanbork) --The foxes are also less promiscuous though they weren't such an issue
Full appinfo as delivered by Steam PICS, changenumber 34958332. Also at /api/app/3449100/raw.
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