2026-05-20 | Patch Notes
Fixed translation errors in some item descriptions.
Murim Survival is a survival roguelite game where you must survive against constant waves of enemies within a limited time. Explore a dying world, acquire martial arts, equipment, and traits, and be reborn as a hero of Murim.
| App ID | 3449590 |
|---|---|
| App type | Game |
| Developer | Sunwood Games |
| Publisher | Sunwood Games |
| Release date | 2026-05-04 23:58 UTC |
| Release state | released |
| Controller support | full |
| Localized names | koreana 무림생존 english Murim Survival schinese 武林生存 tchinese 武林生存 |
| Store page | store.steampowered.com/app/3449590 |
| Last store refresh | 7 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Murim Survival.exe |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:07 UTC | $7.99 | $7.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 23315611 | 2026-05-20 00:33 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 3449591 | 762.02 MB | 183.09 MB | 1811813140346028681 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 23315611 | public | 2026-05-20 00:33 UTC | 7 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:06 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Fixed translation errors in some item descriptions.
Hero's base Combat Power increased by 50Balance adjustments for Early-to-Mid stage (Small Cave ~ Yellow Dragon Valley)Overall difficulty of Early-to-Mid stages has been eased.Base Gold acquisition in Early-to-Mid stages increased by 15%–40%.Increased Maximum Gold Capacity5,000 → 7,500Increased Treasure Chest drop rate from Normal MonstersBase drop rate of Treasure Chests when defeating Normal Monsters has been increased.0.0005% → 0.00065%Adjusted "Dog Beating Staff" effectOriginal: Damage and Attack Range increase by 2% per 1 Treasure Chest obtained.Changed: Damage and Attack Range increase by
Added 4K Resolution support (3840×2160).Added a feature to check Evolution Active Skill information in the Skill menu.Check details and formulas (Active Skill + Curios) for previously obtained Evolution skills.Click 'Obtainable Active Skill' to switch to 'Obtainable Active Skill (Evolution)' mode.
Fixed an issue where sprites appeared corrupted in certain scenes (Logo, Epilogue, etc.) when using HDR settings.Fixed an error where the sprite rendering order of certain NPCs was swapped in the Epilogue scene.
Hello, this is Sunwood Games.Thanks to the invaluable feedback and warm support from our players during the year-long Early Access journey, Murim Survival will officially launch on May 5, 2026.Ahead of the official launch, the 1.0 version patch has already been applied in-game so you can play it right away. We would like to express our deepest gratitude to all the martial artists who have joined us on this long journey, and we want to share the direction of the already-applied 1.0 update and our pricing policy for the official launch.1. Laying the Groundwork for the Official LaunchThis 1.0 upd
Major UpdatesAdded 7 global supported languagesJapanese, French, German, Spanish, Portuguese (Brazil), Russian, ItalianComplete soundtrack revampRemixed all BGMs and significantly improved sound qualityReplaced boss BGMs for the Underforest and Snowfield of MemoriesReplaced BGMs for the Hideout and Dragon FortressAdded exclusive BGMs for the 3 endings and epilogue scenesAdded 8 new equipment itemsBalance AdjustmentsMartial Arts balancingReduced base damage and attack range of Sword combo attacks by approximately 10%Equipment balancingIncreased Attack, Luck, and Evasion stat boosts of Trust of
New ContentAdded Active Skill Synergy and Curios Synergy systemsAdded Ascension LV difficulty for Snowfield of MemoriesAdded 2 new Mythic Special EquipmentObtainable in Yellow Dragon Valley, Underforest, and Snowfield of MemoriesAdded 2 new Active Skills and 2 Evolved SkillsAvailable for purchase in the shop after clearing Small Cave and Large CavernAdded Bonus Stat Upgrade systemAfter clearing Underforest, obtainable by purchasing Golden Hammer in the shop or from Snowfield of MemoriesBalance AdjustmentsInitial Martial Arts EnhancementAfter clearing Yellow Dragon Valley, purchasable Azure Win
Hello, this is Sunwood Games.Over the past month, we have focused on implementing new skills and the "Synergy System," which grants special effects by combining various techniques and artifacts. In this post, we would like to share our major progress and future plans.Major Progress1. New Content: Synergy System The Synergy System is divided into two independent categories: "Active Skill Synergy" and "Curios Synergy." Each system operates separately, allowing players to strategically craft diverse builds.Active Skill Synergy (5 Types Completed): Sword, Energy, Hidden Weapon, Taoist Magic, Ancie
New ContentAdded a new region: 〈Snowfield of Memories〉Added 1 new epilogue : Unlocks after clearing Snowfield of Memories and reaching the “Beneath the peach blossoms” endingAdded 2 new External Techniques and 2 Evolved External TechniquesAdded 1 new Mythic EquipmentAdded the player appearance customization system 〈Transformations> :Accessible from the lower section of the HideoutAdded new shop items unlocked after clearing UnderforestAdded a new Stat Tier : Can be obtained by purchasing the Frost Anvil from the shop after clearing UnderforestBalance AdjustmentsBlacksteel Greatsword : Now gain
Hello, this is Sunwood Games.Over the past month, we focused on developing the new challenge stage “Snowfield of Memories”, as well as new equipment, martial arts, and various additional features. In this post, we’d like to share the major progress we’ve made and our plans moving forward.Development ProgressNew Region: Snowfield of MemoriesMap design and regional characteristics have been completed.Planning and full animation design for the new elite enemy are finished.The Snowfield of Memories is a mysterious land where shadows of the past rise again amid endless blizzards.New ContentImplemen
Corrected several typos and grammar mistakes in English text.
Added the Equipment Codex (accessible from the right side of the Hideout) along with one related achievement.Further optimization work has been applied to battle maps. (Certain map objects far from the player are now disabled.)
Increased the difficulty of certain waves in the Underforest region.Enhanced the final boss in the Underforest region, (increasing its health, attack power, and combat patterns.)
Hello, this is Sunwood Games.With the recent update, we’ve now introduced the final stage and all game endings, bringing the major flow of our Early Access plan to a close.But this is not the end. Until the official release, we’ll continue to deliver additional updates to present the game in a more complete and polished form.Upcoming updates includeAdd challenge stage available after the endingEquipment compendium system to review the gear you’ve obtainedExpanded language support so more players around the world can enjoy the gameIn addition, we’ll keep refining the game through ongoing balanc
New ContentAdded new region : UnderforestAdded 3 new EndingsAdded 3 new Active Skills, plus 3 new Evolved Active SkillsAdded 6 new Legendary Gear and 3 new Mythic GearAdded 3 new CuriosAdded 3 new Forge UpgradeNew shop items available after clearing Yellow Dragon ValleyBalancingHalf Moon Blade: Damage 180 → 150, Cooldown 2.6 → 2.8Full Moon Blade: Damage 360 → 300, Cooldown 2.6 → 3Ruyi Staff Technique: Cooldown 3.2 → 3.6Demon-Slaying Staff Art, Ruyi Staff Technique: Distance-based damage bonus 100% → 60%Thunder Talisman, Thunder Meteor Sword: Cooldown 4.5 → 4Throw Shuriken : Wind: Damage 100 →
Full appinfo as delivered by Steam PICS, changenumber 38683389. Also at /api/app/3449590/raw.
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