Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 05:56 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
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22 July 2026 18:30 UTC · Community Announcements · RedChestnut
Dear Travelers of Shan Hai,Thank you for all of your valuable feedback and suggestions! Your support has helped bring an exciting new level of gameplay to Shan Hai: Mythic Origins, making the world of Shan Hai even more immersive and spectacular. Version 1.6 is now live, introducing the Five Element Spirit Orbs and an entirely new combat experience!New Five Element AbilitiesBy socketing different Five Element Spirit Orbs into your weapon, you can gain a variety of elemental abilities. Higher-tier Spirit Orbs include all of the abilities of their lower-tier versions.Socketing a Metal Spirit Orb
2 May 2026 13:39 UTC · Community Announcements · RedChestnut
Hello, Mountain Wanderer!Thank you all for your support and valuable feedback! To provide a better gaming experience, we are releasing a patch for the demo version v1.5.4.Update ContentsNew Additions:Added team avatars and health bars to the top-left corner of the screen during multiplayer.Added voice lines for characters when selecting them.Added a personal leaderboard for Endless mode.Added a results screen.Content Adjustments:Adjusted the game UI to a flatter style (flat UI).Adjusted large beast health to 3x, and giant beast health to 7x.Changed the selection marker in the settings from "X"
9 April 2026 10:23 UTC · Community Announcements · RedChestnut
Hello, Mountain Wanderer!Thank you all for your support and valuable feedback! To provide a better gaming experience, we are releasing a patch for the demo version v1.5.3.Update ContentsContent Adjustments:Adjusted the size of the DEBUFF marker on mythical beasts – changed to size 24.Bug Fixes:Fixed an issue with lag in the later stages of Endless mode.Fixed an issue where the first boss in Endless mode would not appear.Fixed an issue with the first boss in Endless mode behaving incorrectly.Fixed an issue where the health of mythical beasts would reset after loading a save in Endless mode.We w
23 March 2026 13:02 UTC · Community Announcements · RedChestnut
Hello, Mountain Wanderer!Thank you all for your support and valuable feedback! To provide a better gaming experience, we are releasing a patch for the demo version v1.5.2.Update ContentsNew Additions:Added game progress saving functionality.Added game gamma adjustment functionality.Added the ability to return to the level starting point to prevent characters from getting stuck.Added an overall game quality adjustment setting.Added the option to toggle damage and healing number display.Added render scaling functionality – 100 is recommended as the default.Added game glow level adjustment functi
11 March 2026 00:53 UTC · Community Announcements · RedChestnut
Hello, Wanderer of the Mountains and Seas,Thank you all for your support and valuable feedback! To provide a better gaming experience, we have released a patch for the demo version v1.5.1.Update ContentNew Additions:Added feedback for clicking the button to start the game, including prompts for waiting, success, and failure.Added a skill vibration adjustment feature, allowing players to adjust the intensity of vibrations using a slider.Added a toggle for slow-motion effects; now players can freely choose whether to enable slow motion.Added usernames above characters' heads in the lobby.Content
6 March 2026 04:28 UTC · Community Announcements · RedChestnut
Hello, ShanhaixingThank you all for your support and valuable feedback! In order to provide a better gaming experience, we have released a demo version v1.5.0 patch.Update contentNew content:Added exclusive markers for ChiYan, and monsters that are counted will be marked as off fire and will explode uniformly when releasing secondary skills.Added new explosive points and resistance effects for the Five Elements, making it clear that the Five Elements are mutually restraining.Added gain and loss tips above the exotic beast blood bar.Increased achievements in using magical skills.Added a new hal
2 March 2026 13:30 UTC · Community Announcements · RedChestnut
Hello, ShanhaixingThank you all for your support and valuable feedback! In order to provide a better gaming experience, we have released a demo version v1.4.5 patch.Update contentNew content:In simple mode, the relic "Heavenly Tree" has been added, and the elixir "Resurrection Pill" has been added.Added the decomposition function of the magic weapon.Added cooldown display for character skills.Added the release effect of the golden cudgel.Added a magical treasure box.Added UI prompts for exotic animal attributes.Content adjustment:Adjusted the waiting time for entering the next level in endless
20 February 2026 15:28 UTC · Community Announcements · RedChestnut
Hello, ShanhaixingThank you all for your support and valuable feedback! In order to provide a better gaming experience, we have released a demo version v1.4.4 patch.Update contentNew content:Added a new treasure Tai Chi diagram.Added new magic weapon skill Bagua Formation.Added the synthesis function of the magic weapon.Content adjustment:Adjusted the method of obtaining treasures, now basic treasures will be dropped from the treasure chest, and bosses will drop orange treasures.Adjusted the mechanism of critical bullet time, it will no longer occur continuously.Adjusted the waiting time for e
19 February 2026 15:47 UTC · Community Announcements · RedChestnut
Hello, ShanhaixingThank you all for your support and valuable feedback! In order to provide a better gaming experience, we have released a demo version v1.4.3 patch.Update contentNew content:Added cloud storage functionality for the game.Added the function of game pause, using ESC to open the settings interface in the game to pause the game. (Can only pause the server)Added the setting function for the lobby interface of the game.Added health display in the bottom left corner of the game.Content adjustment:Adjusted the volume UI in the settings interface.Now the secondary weapon will not autom
9 February 2026 12:58 UTC · Community Announcements · RedChestnut
Hello, ShanhaixingThank you all for your support and valuable feedback! In order to provide a better gaming experience, we have released a patch for the trial version v1.4.2.Update contentNew content:Added collision interaction between character skills and environment.Added prop decomposition function.Added prop equipment fragments, gem fragments, and magic weapon fragments, and improved their synthesis function.Added item money jar, which will randomly drop shell coins.Added opportunity level, where you can encounter a large number of money jars. Simple modes must have opportunity level, whil
31 January 2026 13:38 UTC · Community Announcements · RedChestnut
Hello, Mountain and Sea TravelerThank you all for your support and valuable feedback! To enhance the gaming experience, we have released a Demo version patch for v1.4.1.Update contentNew content:The background music of the game has been added.Problem fix:The issue of some text exceeding the character limit has been resolved.We will continue to pay attention to everyone's feedback and keep improving the game. Thank you for your continuous attention and support!Participate in the demo version Add this game to your wish list!
30 January 2026 03:44 UTC · Community Announcements · RedChestnut
An all-new, super-satisfying skill build experience!Dear SHANHAI Walkers!Thanks to your passionate suggestions and feedback, 《SHANHAI: Myth Origins》 has received a brand-new experience upgrade, making the world of SHANHAI even more magnificent. The new version is now live—endless skill combinations await your builds!New Gem-Based Skill Build System AddedSocket different gems into different armor pieces to build your skills. Armor can be equipped repeatedly to create builds. Get gems by smashing the Nuwa Stone.• Bracers: Socketed gems affect the Main Skill.• Boots: Socketed gems affect the Seco
20 January 2026 13:26 UTC · Community Announcements · RedChestnut
Hello, Mountain and Sea Traveler! Thank you all for your support and valuable feedback! After two months of redesign, we have finally begun the gradual update process. The main update this time is the game's map, with the overall artwork being remade.Among them, the Netherworld Realm and the Misty Forest have both been enhanced with several different terrain color schemes.We hope you all enjoy it, Mountain and Sea Travelers. We've been diligently working on a brand new gem-building version recently, so stay tuned!We will continue to pay attention to everyone's feedback and constantly impro
13 November 2025 14:43 UTC · Community Announcements · RedChestnut
Greetings, adventurers of SHANHAI!Thank you for your support. In today’s SHANHAI Devlog, let’s take a look at our upcoming update roadmap.Armor System Rework The armor system is undergoing major changes: a set will be streamlined to 3 pieces—Shoulders, Bracers, and Boots. Equipping Shoulders grants an Armor Skill immediately. Upgrading via synthesis increases the level of the linked skills: Shoulders → Ultimate & Armor Skill, Bracers → Primary Skill, Boots → Secondary Skill.New Player Tutorial We’ve designed a complete tutorial flow. Before diving in, adventurers can learn the game in detail t
24 October 2025 16:46 UTC · Community Announcements · RedChestnut
Hello, Shanhaixing!Thank you all for your support and valuable feedback! In order to provide a better gaming experience, we have released a demo version v1.2.0 patch.In the demo version v1.2. x, Steam's cloud save, statistics, achievements, leaderboard, and other features will be separately opened.This time, we have mainly added the function of Steam statistics and achievements!Update contentNew content:Added a game achievement system, which allows players to earn corresponding achievements based on data while playing the game.Added UI interface sound effects, no longer a silent world.Added sc
Full appinfo as delivered by Steam PICS, changenumber 38734520. Also at /api/app/3540450/raw.
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