Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 05:55 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
20 August 2026 09:05 UTC · Community Announcements · 我的等级正在重新修炼
Bug FixesFixed an issue in multiplayer where players with pets and players without pets could not share Relics with each other.Fixed an issue where, in some cases, Relics in the shop could be placed into the pet backpack while carrying a pet.Fixed an issue where fully charged shots from the Legendary Lightning Javelin could fail to reduce the Battle Skill cooldown of the Legendary Air Cannon.
19 August 2026 11:02 UTC · Community Announcements · 我的等级正在重新修炼
This update brings the Pet system, buffs to Frost Relics, and several bug fixes.New ContentAdded the Pet system. After obtaining a pet, talk to it to open a temporary backpack.Added the Seed feature. You can check the current run’s seed from the in-game menu, and apply seeds at the flowerpot on the left side of the camp.Added a damage breakdown feature. Switch to the damage details panel to view the damage composition of your current build.Balance AdjustmentsSome Frost Relics suffered a sharp drop in damage when Armor was lost during combat. We adjusted how certain Relics gain damage bonuses,
7 August 2026 10:14 UTC · Community Announcements · 我的等级正在重新修炼
Bug FixesFixed an issue where players could be accidentally one-shot by the Corpse Collector's Arrow Rain.Fixed an issue where black bars appeared on certain screen resolutions.Fixed some compatibility issues on Steam Deck.
6 August 2026 13:51 UTC · Community Announcements · 我的等级正在重新修炼
Bug FixesFixed an issue where some items could not be properly dismantled when Auto Dismantle was enabled.Fixed an issue where the Encyclopedia pages could not be turned when using a controller.Fixed an issue where characters could occasionally hold their weapons backward on the results screen.
5 August 2026 11:13 UTC · Community Announcements · 我的等级正在重新修炼
UpdatesAdded the \ difficulty.Added golden versions for Weapon and Weapon Parts. After clearing The Blood Moon Has Arrived difficulty, you can obtain the corresponding skins for the weapons you carried at the time of clearing.Added achievements for new difficulties.Added a Battle Scar refresh feature. You can now reroll Battle Scars when selecting them at the start of a run.Added the Training Room. Talk to Dummy in camp to enter the Training Room and freely configure and test builds.Added an Item Encyclopedia to the system menu.Added English voice acting.Balance AdjustmentsBattle Scars adjustm
31 July 2026 16:34 UTC · Community Announcements · 我的等级正在重新修炼
Balance Adjustments1.Blood Moon Necklace reworked.Updated Effect: When entering combat: your Bullet Attack increases by 20% every second until combat ends.Forbidden-Forged Blood Moon Necklace reworked.Updated effect: When entering combat: your Bullet Attack increases by 50% every second until combat ends.2.The effects of Lord's Mercy and Forged Lord's Mercy have been changed. Added: The additional Physical Battle Skill Damage is affected by \ damage bonuses.3.The effects of Ring of Suffering / Forbidden-Forged Ring of Suffering have been changed.Updated effect: Your Smite Chance additionally g
31 July 2026 14:38 UTC · Community Announcements · 我的等级正在重新修炼
30 July 2026 13:56 UTC · Community Announcements · 我的等级正在重新修炼
Dear players,The reason there was no update yesterday is that the dev team has been planning tuning changes based on recent feedback. Today, we are prioritizing a major performance optimization update and a major balance adjustment update.Unlike many other games, the core of Pass the Fear's combat thrill comes from the fact that every bullet is calculated independently, and most of our triggers do not have hard limits. As players spend more time with the game, unlock higher difficulties, obtain stronger Relics, and reach the Secret Realm, more and more "absurd" builds have started to appear. W
28 July 2026 12:18 UTC · Community Announcements · 我的等级正在重新修炼
OptimizationsAdded a Maximum Frame Rate option in Settings. If the game stutters, please lower the maximum frame rate according to your hardware load. If high-load issues still occur, please join the community and send us feedback. We will continue following up on these issues.Added effect quality tiers for dropped items. At lower effect settings, dropped items on the ground now use fewer resources.Holding the Ultimate button now continuously casts the Ultimate.Bug FixesFixed an issue where, with the Battle Scar: Lover's Betrayal, buying a new Weapon Part in the shop while already holding a We
27 July 2026 10:19 UTC · Community Announcements · 我的等级正在重新修炼
OptimizationsVSync is now enabled by default for new players. If you still experience high device load or performance issues after enabling VSync, please join our community and provide feedback. We will continue investigating and working on improvements.Bug FixesFixed an issue where the boss health bar might not disappear after the boss was defeated in certain situations.Fixed an issue where, if a player disconnected during a run and reconnected after the battle ended, and the stage ends but the reconnecting player could not open the chest.Fixed an issue where the slime created by Sins of Weav
26 July 2026 11:16 UTC · Community Announcements · 我的等级正在重新修炼
UpdateAdded Blood Moon difficulty.OptimizationsIn Reality difficulty, after defeating a boss and choosing a Pearl, you can now press TAB to open your inventory.Clearing Hard difficulty now directly unlocks Nightmare, Hell, and Reality difficulty.When forging a Legendary Weapon at the blacksmith, if the new result is a Mythic Weapon, the refresh now has a 1-second cooldown.Bug FixesFixed an issue where Wavelock, Stand as One: the Three Knights will no longer be killed by Sword of Judgment before fusing, which previously prevented the fusion.Fixed several reconnect issues. If reconnecting fails
25 July 2026 14:17 UTC · Community Announcements · 我的等级正在重新修炼
OptimizationsOptimized scene rendering for improved performance, easing GPU load by roughly 50%.Key remapping now supports mouse side buttons and controller stick-press (click) buttons.Bug FixesFixed an issue where after using the Mask of Slaughter to devour the Five-Color Supreme Ring and the Five-Color Ring, they could not be combined in the bottom Buff bar.Fixed an issue where after unlocking a higher difficulty in single-player mode, joining a lower-difficulty multiplayer lobby would overwrite your single-player difficulty.Fixed a display issue with the unlock conditions in the Encyclopedi
24 July 2026 13:01 UTC · Community Announcements · 我的等级正在重新修炼
Improvements• Added multiplayer server support and server-generated Lobby Codes. Lobby Code connection logic has also been improved: if a direct Steam connection fails, the game will now attempt to connect through the server using the Lobby Code.• Moved the Bound Blacksmith—the Forbidden Forging NPC—from the Hub to the end-of-stage shop.• Added multi-character voice-over support to Hunter’s Notes. First-person clues are now voiced by the character currently being played.• Added an audio cue when reviving a teammate.Bug Fixes• Fixed an issue where weapons could not be fired in certain situation
23 July 2026 14:00 UTC · Community Announcements · 我的等级正在重新修炼
Bug FixesResolved an issue preventing players from viewing other lobbies or joining specific rooms in the multiplayer lobby.Fixed a bug where treasures would spawn outside the playable area on certain maps.Corrected the problem that some description panels on the far right edge would render off-screen.Special Patch NotesThe multiplayer function for Storm Cowards relies on native Steam networking features. We have deployed relevant fixes to the live build. Please refer to the instructions below for a smooth multiplayer experience:Keep your Steam client online. Open the Friends & Chat panel in t
23 July 2026 03:16 UTC · Community Announcements · 我的等级正在重新修炼
A bug has been identified: some players may get their characters stuck and unable to move when fighting Lorelei, the boss in Act 5. This issue has now been fixed.If you are experiencing this problem, please fully close the game, install the latest update and resume your playthrough.We apologize for any inconvenience caused.
Full appinfo as delivered by Steam PICS, changenumber 38531494. Also at /api/app/3561220/raw.
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