Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 03:41 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
12 September 2026 03:43 UTC · Community Announcements · Vain
Early Access v0.3.4 Patch NotesThis update focuses on fixes and improvements for the Library.Bug FixesFixed an issue where dice skins that appeared in battle rewards or shops were not recorded in the Library.Skins you have seen will now appear in the Library even if you close the window without selecting them.Fixed an issue where only the Refit option selected at Rest was recorded in the Library.All Refit options that appear will now be recorded in the Library.Fixed an issue where reopening the Library immediately after closing it could cause it to close again automatically.Fixed an issue wher
11 September 2026 17:18 UTC · Community Announcements · Vain
Early Access v0.3.3 Patch NotesThis update fixes Steam achievement syncing and a localization issue in the Library.Bug FixesSteam achievements are now synced immediately when unlocked.Achievements already unlocked in-game but not yet registered on Steam will be synced automatically the next time you launch the game after updating.Fixed an issue where Library tab names (Dice, Item, Consumable, and Refit) were not displayed correctly for the selected language.Thanks for playing Dicewayfarer!
11 September 2026 11:51 UTC · Community Announcements · Vain
Early Access v0.3.2 Patch NotesThis is a small hotfix for a Trial badge display issue.Bug FixesFixed an issue where the badge for Trial 20, which is currently unobtainable in Early Access, was displayed as the next badge.Thanks for playing Dicewayfarer!
8 September 2026 13:00 UTC · Community Announcements · Vain
Dicewayfarer is now available in Early Access on Steam!Build a 5×5 board of 25 dice, create poker-style hands across rows and columns, and combine upgrades to unleash powerful chained attacks.During Early Access, I’ll continue working on game balance, build variety, bug fixes, and overall improvements based on player feedback.Thank you to everyone who has followed and supported Dicewayfarer so far.I hope you enjoy the game!
4 September 2026 07:33 UTC · Community Announcements · Vain
Dicewayfarer will launch in Steam Early Access on September 8, 2026.Build and develop a 5×5 board of 25 dice, create poker-style hands across its rows and columns, and combine a variety of upgrades to unleash powerful chained attacks.What’s included in Early Access4 playable boards2 unique dice for each boardA variety of dice skins, symbols, items, and consumablesVarious enemies and progression systemsFull runs playable from start to finishThe core gameplay is already fully playable, but balance and build variety are especially important to Dicewayfarer. During Early Access, I’ll be focusing o
3 September 2026 18:50 UTC · Community Announcements · Vain
Demo v0.3.1 Patch NotesThis is a small update focused on bug fixes and polish ahead of Early Access.ChangesAdded hover information for Power and Amplify.Updated the tutorial to explain the Power and Amplify hover information.Improved the timing of consecutive skin effects.Added an item drop effect when defeating enemies.Improved several sound effects, including dice rolls, shuffling, barriers, enemy defeats, and victory audio.Bug FixesFixed an issue where some paths on the map could appear disconnected.Fixed an issue where the game would not end properly after dying a second time following Lea
28 August 2026 11:34 UTC · Community Announcements · Vain
A lot has changed since v0.2.1, so we are moving the demo to v0.3.0. Rather than listing everything, these are the changes you will actually notice.The demo’s playable range is unchanged.2 playable boards1 unique die per boardPlay through 3 areasExisting saves are compatible.Major ChangesRemoved the swap activation button. You can swap dice without turning swap on.Rarity now has 4 tiers: Common, Uncommon, Rare, Unique.Improved the map.Balance adjustments.This update also includes many smaller fixes and tweaks.Thanks for playing the demo! Your feedback helps improve Early Access.
18 June 2026 19:02 UTC · Community Announcements · Vain
Demo v0.2.1 Patch NotesImprovementsImproved the selection scene UI.Added text to the shop exit button.Bug FixesFixed an issue where obtaining the Raffle Ticket rest bonus allowed unlimited refreshes.Thanks for playing the demo!Your feedback helps improve the full version.
16 June 2026 20:31 UTC · Community Announcements · Vain
Demo v0.2.0 Patch NotesMajor ChangesAdded a unique dice for each board.Adjusted the overall difficulty to account for the new unique dice.Added tutorial text related to unique dice.ImprovementsImproved the selection scene UI.Bug FixesFixed an issue where bosses could apply 2 types of debuffs at the same time.Fixed an issue where Cookie and Honey bonuses were reduced twice.Removed consumable unlocks that were intended for full-version testing but were included in the demo.Thanks for playing the demo!Your feedback helps improve the full version.
5 June 2026 15:27 UTC · Community Announcements · Vain
Demo v0.1.2 Patch NotesBug Fixes- Fixed an issue where continuing from Rest would prevent you from returning to the Rest screen.Improvements- Improved the selection window UI.- Increased the tier of the Blockade passive.Item Changes- Clock Hands - Fixed the previous board’s Power calculation added on reroll so that it now includes number upgrades. - Fixed the item so that the total board Power gained from rerolls now accumulates during the current turn.- Drum - Changed its activation from automatically spending 1 Token at the start of battle to activating manually when clicked by spending 1 To
28 May 2026 06:30 UTC · Community Announcements · Vain
Demo v0.1.1 Patch NotesBug Fixes- Fixed an issue where dice faces could display incorrectly after the Blind debuff was removed.- Fixed an issue where players could re-enter a Rest stage after leaving it.Improvements- Moved the feedback button to the main menu.- Improved some awkward text.Thank you for playing the demo!Your feedback helps improve the full version.
Full appinfo as delivered by Steam PICS, changenumber 38811664. Also at /api/app/3609280/raw.
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