Momentum-driven old school platformer with modern graphics & physics with a focus on exploration. Offers precision and on later levels a lot of speed. Each world brings new abilities & gameplay
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
Date
Price
Regular
Discount
11 September 2026 21:11 UTC
$12.99
$12.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
1521420
15 December 2016 17:19 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
361601
2.19 GB
1.95 GB
7886006991572309080
361602
linux
5.88 MB
1.65 MB
8734657405548206049
361603
windows
31.67 MB
16.99 MB
2969343284267560409
361604
435.48 MB
437.69 MB
7357660191761660818
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
1521420
public
15 December 2016 17:19 UTC
11 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:11 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
7 November 2015 11:34 UTC · Community Announcements · Vovoid Media Technologies
Changes / Improvements Luna's visual apperance has been improved:legs/knees Backtracking between levels has been removed, it would need a lot more changes to level design to really make it fun/good Skate shoes are now available on the first level. Have fun exploring more areas of Crystalline Expanse! The game now saves on every checkpoint. The checkpoints are still where you respawn when "dying" in-game. Right shoulder button (R1) now also jumps as well as directional jump Map has been removed from the in-game menu - on gamepad: SELECT button and on keyboard: TAB key In the map, L1 / R1 zoom a
7 November 2015 11:34 UTC · Community Announcements · Vovoid Media Technologies
Changes / Improvements Luna's visual apperance has been improved:legs/knees Backtracking between levels has been removed, it would need a lot more changes to level design to really make it fun/good Skate shoes are now available on the first level. Have fun exploring more areas of Crystalline Expanse! The game now saves on every checkpoint. The checkpoints are still where you respawn when "dying" in-game. Right shoulder button (R1) now also jumps as well as directional jump Map has been removed from the in-game menu - on gamepad: SELECT button and on keyboard: TAB key In the map, L1 / R1 zoom a
14 October 2015 12:34 UTC · Community Announcements · Vovoid Media Technologies
Luna Sky now has Steam Trading Cards. We are still going to improve the game and add gameplay elements to Luna Sky. We are working on patch #4 which will address a number of User Interface issues - easier access to the map, music / sound effects volume adjustments, optional automatic (speed-based) camera zoom and a whole bunch of other various small quirks. Later on for patch #5 we are going to improve the way upgrading skills work and add a whole new game play element to make the game more varied and interesting. If you have any ideas / requests / questions, let us know! Stay Tuned! ːdecadent
14 October 2015 12:34 UTC · Community Announcements · Vovoid Media Technologies
Luna Sky now has Steam Trading Cards. We are still going to improve the game and add gameplay elements to Luna Sky. We are working on patch #4 which will address a number of User Interface issues - easier access to the map, music / sound effects volume adjustments, optional automatic (speed-based) camera zoom and a whole bunch of other various small quirks. Later on for patch #5 we are going to improve the way upgrading skills work and add a whole new game play element to make the game more varied and interesting. If you have any ideas / requests / questions, let us know! Stay Tuned! :decadent
11 October 2015 08:48 UTC · Community Announcements · Vovoid Media Technologies
Improvements Updated basic game mechanics, Luna is now more powerful and better sustains built-up speed to easier maintain momentum Ice crystals on Crystalline Fold now have better physics accompanied by a new set of animations Jump pad puzzles on Crystalline Fold involving bounce pads were too difficult / erratic, those have been improved. Decadent Fields level improvements, added some platforms where it was not obvious how to solve it by skating Double jump revamped - normal jump button is now a traditional double jump where you can hold right and still jump up. This should hopefully make th
11 October 2015 08:48 UTC · Community Announcements · Vovoid Media Technologies
Improvements Updated basic game mechanics, Luna is now more powerful and better sustains built-up speed to easier maintain momentum Ice crystals on Crystalline Fold now have better physics accompanied by a new set of animations Jump pad puzzles on Crystalline Fold involving bounce pads were too difficult / erratic, those have been improved. Decadent Fields level improvements, added some platforms where it was not obvious how to solve it by skating Double jump revamped - normal jump button is now a traditional double jump where you can hold right and still jump up. This should hopefully make th
4 October 2015 11:23 UTC · Community Announcements · Vovoid Media Technologies
New features: - Added visual hints to show the existence of the pause menu on "crystalline expanse" - Added visual hints for new per-level abilities (double jump, skating, flying) on respective level Improvements: - Pause menu hint pages updated & improved (graphically and textually) Bugfixes: - Fixed fall-off-level bug when backtracking from "crystalline fold" to "crystalline expanse" - Fixed issue where you would see cutscene again if you backtracked a level and then went forward again
4 October 2015 11:23 UTC · Community Announcements · Vovoid Media Technologies
New features: - Added visual hints to show the existence of the pause menu on "crystalline expanse" - Added visual hints for new per-level abilities (double jump, skating, flying) on respective level Improvements: - Pause menu hint pages updated & improved (graphically and textually) Bugfixes: - Fixed fall-off-level bug when backtracking from "crystalline fold" to "crystalline expanse" - Fixed issue where you would see cutscene again if you backtracked a level and then went forward again
3 October 2015 18:01 UTC · Community Announcements · Vovoid Media Technologies
To address some of the things brought up in reviews, we have made a few adjustments to the game mechanics / level design. 1. Adjusted jumping mechanics to make jump more vertical. This makes it much easier to move up slopes and makes platforming easier. A few players have requested this... so we hope it will make the game more fun to play. If anyone wants the old one back, let us know and we'll add it as an option. 2. Removed the blocking aspect of one of the powerup stations on Crystalline Expanse to not stall player too long. 3. One platform in the first section of Crystalline Expanse is now
3 October 2015 18:01 UTC · Community Announcements · Vovoid Media Technologies
To address some of the things brought up in reviews, we have made a few adjustments to the game mechanics / level design. 1. Adjusted jumping mechanics to make jump more vertical. This makes it much easier to move up slopes and makes platforming easier. A few players have requested this... so we hope it will make the game more fun to play. If anyone wants the old one back, let us know and we'll add it as an option. 2. Removed the blocking aspect of one of the powerup stations on Crystalline Expanse to not stall player too long. 3. One platform in the first section of Crystalline Expanse is now
Full appinfo as delivered by Steam PICS, changenumber 36739309. Also at /api/app/361600/raw.