Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:02 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
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21 October 2020 17:06 UTC · Community Announcements · Emberheart Games
We are proud to announce Crystal Caves HD, a remake of a classic platformer that was released back in 1991 by Apogee Software. We got a chance to revisit almost a 30 years old title and so we did! The new version is featuring a whole new episode, achievements, leaderboards, in-game level editor with full Steam Workshop support, and more! Check it out ;) https://store.steampowered.com/app/1330890/Crystal_Caves_HD/
15 February 2020 00:40 UTC · Community Announcements · Blodyavenger
This minor patch is fixing the issue where the game becomes unplayable if the desktop scale on Windows is set to over 100%. Now you should be able to play the game on fullscreen or windowed mode without a hassle on any desktop scale. As always, thank you for your patience regardless of the darkness that crawls down the crypts! Feel free to report any bugs in the 'Bug Report' Sub Forum or visit Discord and let us know about the issue directly. FACT: This is the smallest patch in the history of the game ːcleansealː
29 October 2019 18:23 UTC · Community Announcements · Emberheart Games
{STEAM_CLAN_IMAGE}/8797500/3c19a783c0c48dd5c03596a516d0eff12de46d9b.gif There is no better time to play the game than for the Halloween holiday! ːCourierː How to play: Close the lights Put on your headphones Start the game Deliver the letter! Don't have the game yet? Get it for 20% off for the duration of the Halloween event and you're ready to go! NOTE: If you are enjoying the game please leave a review and tell others what you think about it. This will help the game greatly! Happy Holidays everyone! ːCotcHeartː
18 October 2019 18:46 UTC · Community Announcements · Emberheart Games
First official content update for the Courier of the Crypts is out bringing 2 new difficulty options as well as leaderboards where you can compete for the top 100 spots! New difficulties {STEAM_CLAN_IMAGE}/8797500/fe9d1cb69cd7dbf9085fbda0a33d04ceda8309a3.gif Apart from classic difficulty you have experienced so far, the game now offers Story Mode as well as Hardcore difficulty. Story Mode - If you are one of those players who just like to take it easy, enjoying the game without extra challenges then this mode is for you. Enjoy the trip down the crypts with more resources and weaker enemies! Ha
16 May 2019 17:13 UTC · Community Announcements · Blodyavenger
Version 1.0.6 is available now which brings more fixes and updates to the game. Most importantly, you can now buy additional ammo at the crypt stores that will make your exploration more pleasant. You asked, we delivered! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/8797500/d2c07a8f3343e779d7440a299c316808cf364193.gif Fixes: Exploded slimes stayed after respawning at the checkpoint Music stops working if you finish the level with low flame music Vehicle menus showing wrong keys (now they show bound keys) Various collision & art glitches Some grammar mistakes fixed Specifi
6 May 2019 17:52 UTC · Community Announcements · Blodyavenger
Version 1.0.5 is available with more fixes, some updates and new achievement for getting 100% complete rate on the game. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/8797500/ebd30af53cf013c165498dc763a382438e2fe79c.jpg Fixes: Possible crash when skeletons were firing at you Transition between rooms disabled after checkpoint respawn Collisions not working properly after checkpoint respawn Various collision & art glitches Arrow trap not disabled anymore after checkpoint respawn Torch animation issue when pushing blocks Some rotating skulls in Cathedral stuck after checkpoin
29 April 2019 18:34 UTC · Community Announcements · Blodyavenger
Version 1.0.4 is available now with more fixes and additional checkpoints in some of the maps. Checkpoint additions are not meant to make the game easier but to make some parts a bit less of a time-wasters. Fixes: Crash in Reservoir map Starting with endless light in the Sewers In Jail Cells you could move stone blocks over doors and get stuck Some doors were without collision after respawning at the checkpoint Walking through the pushable stone blocks Music stops playing sometimes Switching weapons with number keys in The Path You Take Some visual glitches on objects after respawning at the c
26 April 2019 19:39 UTC · Community Announcements · Blodyavenger
New day, new fixes! I hope those issues weren't troubling you on your adventures though. Fixes: Game crash that may occur randomly Getting stuck in Lost Caverns if you used cauldron twice in a row Achievement Raised In Darkness awarded without doing the goal Sound glitch with Cultists Last boss fight starting at the last phase (now it's harder) Dark Haven and Graveyard of Patrons map displaying wrong number of secret places Updates: Secret endings in maps are now handled as secret places Additional checkpoint in Sewers More issues are known at this point but I'm doing fixes by priorities. :cho
23 April 2019 12:58 UTC · Community Announcements · Blodyavenger
Few days have passed from the happy release day! Sadly, the release version went out with some issues that weren't tracked upfront so I'm releasing the first hotfix for the game. Fixes: Game crash when dying (common bug to multiple issues) Exiting credits not possible with controller Player can be hurt while in the cutscene Visual glitches removed Raised in Darkness & Flamebound achievements not working properly Updates: You can now switch weapons by pressing number keys (1-4) Some character portraits got minor adjustments More issues are known at this point but I would rather keep posting sma
19 April 2019 00:29 UTC · Community Announcements · Blodyavenger
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/8797500/248bf7674b2b4aa0d4a79a0b7d4a8ce32db63665.jpg Happy launch day adventurers! Courier of the Crypts has officially left early access and launched on PC! Check out the launch trailer below! https://www.youtube.com/watch?v=Al5qSge0NQ0 https://store.steampowered.com/app/362940/Courier_of_the_Crypts/ After 8 years of development the game is finally ready for the PC! If you are an early access player, the game progress was reset due to many game changes. In return, you will get a fresh & updated content with more secrets to exp
31 March 2019 21:35 UTC · Community Announcements · Blodyavenger
End of the March is here and I'm letting you know that everything is falling together nicely regardless of some unforeseen delays. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/8797500/a6ecf70168550e2bc372f71a51114e9815c36762.gif We are currently applying last touches and fixes to the crypts in order to prepare the game for the full launch that will take place this April. Thank you for bearing with us!
27 February 2019 22:21 UTC · Community Announcements · Blodyavenger
Almost four years have passed since the Early Access release and more than a year from the last content update. It has been a long time but there is finally a glimpse of light at the end of the tunnel. The game is finally leaving the Early Access! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/8797500/75330e447c9938bd441f4d119f235814f10a8cfa.gif Even though there were no updates in more than a year, the development went on, working on plenty of improvements and building all the missing content to bring you the best game the Courier of the Crypts can be, a full-blown adventu
22 April 2018 08:33 UTC · Community Announcements · Blodyavenger
Almost 6 months passed since the last PC content update. At that time I have promised to fix OSX version of the game which wasn't working for most of you who bought it. So first, I would like to apologize to everyone for keeping you waiting this long. At the end of the day I'm 1 man team with full time job so every change/fix/update takes time. I'll do my best to offer better support for MAC users from here on. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/8797500/b9117955254118eac6ee02d3b89fe20b2841be4b.png Startup crash fix The game didn't work for most of the users and
15 September 2017 23:24 UTC · Community Announcements · Blodyavenger
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/8797500/96cf57cf487591feb65b0fc5d3442a9709c064c7.gif The long promised update is here, finally! There was again quite some work to do for this release from the totally new environment to new enemies and of course, map took it's own time as well. I also did my best to solve some of the major bugs but there are still some left. Here are the news and updates for this content update but please scroll to the bottom for the big news. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/8797500/15b8e452a1d4b5ca1f
15 September 2017 23:24 UTC · Community Announcements · Blodyavenger
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/8797500/96cf57cf487591feb65b0fc5d3442a9709c064c7.gif The long promised update is here, finally! There was again quite some work to do for this release from the totally new environment to new enemies and of course, map took it's own time as well. I also did my best to solve some of the major bugs but there are still some left. Here are the news and updates for this content update but please scroll to the bottom for the big news. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/8797500/15b8e452a1d4b5ca1f
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/362940/raw.
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