Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:34 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
25 August 2026 13:34 UTC · Community Announcements · Siva Dial
Features of Update 4.4.4 1. Fixed — desktop display scaling. Setting User OS display above 100% could make the game unplayable oversized: the window opened larger than the screen and could not be dragged small enough to fit. The game now renders at its own size regardless of the desktop's accessibility zoom, and the window is always clamped to the available screen area.Includes VR corrections, and though VR mode is implemented it is as yet unsupported officially (Launch Options, add a second entry with --vr as the argument). 2. Fixed — Certain UI elements persistently too small on large displa
22 August 2026 12:41 UTC · Community Announcements · Siva Dial
Features of Update 4.4.2 Steam accomplishments Misfire/trigger patch reattempt CSS readability sweep Re handling some of the pale on light fonts/symbols across the memory-lock puzzle and dice face Title Screen re-sized to Display and Dice roller likewise, with mini-game system refactor Enjoy version 4.4.2 of the Ascension Gamebook!
20 August 2026 15:06 UTC · Community Announcements · Siva Dial
Features of Update 4.4.1 Still to Video Conversions: A water dragon and the huntress scene are now video scenes, both in high definition with sound. New Starting Menu: The menu plays through four of the game's scenes crossfading slowly with background depth. Scene Audio Restored: Eleven story videos carried audio but were incorrectly muted,. Lost Scene Returned: Missing from the English edition while present in every translation, a key scene is restored in all eleven languages, with sound and subtitles surrounding the megalithic ruins. Additional Broken Scene Media Repaired Subtitle Clean-Up:
15 July 2026 00:50 UTC · Community Announcements · Siva Dial
Key Features of Update 4.4Full language localization for ten languages.https://steamcommunity.com/games/3647380/partnereventsNew skins on the reliquary puzzles. Detailed ChangelogReliquary Puzzle Skins: Discover brand-new skins for the reliquary puzzles. Full Language Localization: The journey has expanded globally! We now feature complete language localization for these ten different languages, including fully translated, dynamic subtitles for our video events;Spanish French Arabic Portuguese German Simplified Chinese Japanese Thai Hindi Tagalog Launch Ascension Gamebook and experience the jo
29 June 2026 17:58 UTC · Community Announcements · Siva Dial
Ascension Gamebook — Regular Update v4.3.1 Additional visual update of the Ascension Gamebook! In this update, we have focused on a comprehensive visual and functional overhaul of the Tavern Dice Poker Minigame—perfecting the aesthetic layout in high-resolution and upgrading the opponent's decision logic. Along with a bug fix which had resulted in several lost new video scenes. A few tweeks to video and image formats on the new Canvas Mode additionally follow. Features of Update 4.3.1 Tavern Dice Duel Overhaul: A newly up-scaled, high-definition wood board background. {STEAM_CLAN_IMAGE}/455785
22 June 2026 12:08 UTC · Community Announcements · Siva Dial
Ascension Gamebook — Regular Update 4.3A visual and narrative update of the Ascension Gamebook! In this update, we have focused on styling refinements, perfecting story routes, and converting some lazy static scenes into full atmospheric motion with SFX.Key Features of Update 4.3Image-to-Video Upgrades: We have converted dozens of traditional static illustrations into ambient cinematic video loops. Wind blows, magic crackles, and shadows crawl, bringing key narrative scenes to life while preserving the classic gamebook styling.Mid-to-End Game Cinematic Rework: Major dramatic moments, particula
12 June 2026 23:27 UTC · Community Announcements · Siva Dial
{STEAM_CLAN_IMAGE}/45578576/c76c7111ef6020adb27bf1889fd22f6eec1866c3.pngTwo issues found after the 4.1 release. ▎ ▎ FIXED: NEW GAME CONFIRMATION NESTED INSIDE SAVED GAME ▎ If you had a saved game, clicking New Game looked dead — nothing happened. ▎ In fact the "this will erase your saved progress" confirmation was opening ▎ behind the main menu where you couldn't see it, and that hidden prompt could ▎ then pop up over your story after clicking Resume. The prompt now appears ▎ front and center where it belongs. ▎ ▎ ▎ IMPROVED: LEAVING FULLSCREEN ▎ Exiting fullscreen used to leave a borderless,
12 June 2026 16:40 UTC · Community Announcements · Siva Dial
Ascension Gamebook — Version 4.1 New: Canvas Mode A second way to read the whole game. Toggle the Theme button to switch between the classic single-page view and Canvas — a full-screen comic-page collage where scenes, art, and prose scatter and stack as you play, with a growing backlog of every illustration you've uncovered. Hold the button to pick themes. New: Eight visual themes Night, Medieval, Draconic, Enchanted, Elvish, Volcanic, Tempest, and the new light theme Crystal. Themes can follow the story automatically — chapters and key locations shift the mood on their own — or be pinned manu
7 June 2025 10:42 UTC · Community Announcements · Moons Mountain
4.0.3 is a minor patch intended to facilitate 300% zooming on the UI, an increase in the maximum zoom by 100%. Additionally the Tavern Dice mini game bug fix ensures that the Foe will not re-roll needlessly after starting a round.Tavern Dice mini game bug fixZoom extension to 300%
23 May 2025 10:28 UTC · Community Announcements · Moons Mountain
Supra-structural issues addressed, along with aesthetic improvements to the Tavern mini game. - Improved story context surrounding desert scene - Adjusted route scripting at the Island reliquary (on attempted quit), removing graceful default resolution - Corrected video-audio initialization from false mute point (potential cause for partial initial inaudible dialogue) - Removed duplicate mini game exit button on some mini-games - Improved cross-faded ambience, - Tavern Dice Duel logic reformatting for random round lead ordering with associated banter - Tavern Dice Duel UI general improvements
7 May 2025 03:22 UTC · Community Announcements · Moons Mountain
Improving game-quality experience, this patch adjusts and fixes; - a small typographical error - a .wav conflict - a path routing bug on death in the woodlands requiring a game restart upon dying. 4.0.1 is a minor patch which doesn't impact the scope and direction of the game, only correcting the few minor issues prevailing on release.
30 April 2025 04:35 UTC · Community Announcements · Moons Mountain
The Gamebook Ascensions v4 Alpha release is only hours away! The highly progressive gamebook is setting a new milestone on indie game development, come along and leave your impressions, favorite scenes or discussion this Wednesday 30th April '25, and be first to check out the new Version 4. Fully setup with player inventory (and you actually own the relic/jewellery design to manufacture it if you want ~ it's in the EULA), Mini-game puzzles, and dice have all taken the Ascension Gamebook BETA (which has been in F2P@itch) to a whole new level, and sets a new benchmark on delivering in-game items
Full appinfo as delivered by Steam PICS, changenumber 38316466. Also at /api/app/3647380/raw.
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