Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 05:53 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
13 April 2026 07:31 UTC · Community Announcements · Family Devs
Hello everyone, a new version (1.0.5) is now available. Adjustments based on player feedback: - Reduced creature food decrease rate by 50%. - Reduced creature hygiene decrease rate by 50%. These changes mean your creatures will stay fed and clean for twice as long, allowing for longer, more relaxed idle sessions – whether you're away for a pomodoro timer or just stepping away from the screen. Thanks to everyone who shared their feedback about the idle experience, especially regarding food and hygiene decay rates. If you encounter any other issues or have further suggestions, please keep report
12 April 2026 19:38 UTC · Community Announcements · Family Devs
Hello everyone, a new version (1.0.4) is now available. Additions: - Added an option to minimize the game (available in the Settings menu). Bug Fixes: - Fixed a bug related to training creatures. - Fixed a bug related to saving data when owning multiple creatures of the same type. - Fixed a bug when adding meat to a full feed trough. - Fixed a bug when adding water to a full bathtub. Adjustments based on player feedback: - Economy changes. - Changes to enemy spawn frequency. - Changes to enemy attack power. - Changes to the maximum number of enemies that can be on screen at the same time. Than
10 April 2026 20:09 UTC · Community Announcements · Family Devs
Hello, a new version is available (1.0.3) The following bugs have been fixed: - If there are multiple coins on the cound and I pick one up the other ones dissapear and I dont get the money from them, only the one I picked up - Meat and water being eaten in the troufs use up money, not just when I put meat/water in. it makes water and meat cost 2x when I use trouf
9 April 2026 18:15 UTC · Community Announcements · Family Devs
Hey everyone! 👋We’re incredibly excited to announce that Beastkeepers is officially out now on Steam! After countless late nights, intense playtesting, and more than a few breeding experiments that got way out of hand, our small family team is thrilled to finally release our game into the world.You can grab it now for just $5.99, with a 20% launch discount for a limited time. Beastkeepers is a blend of everything we love as players: the satisfying loop of idle games, the deep joy of creature collection, and the strategic thrill of training the perfect team. We’ve designed the game to be relax
11 November 2025 07:48 UTC · Community Announcements · Family Devs
One of the trickiest parts of developing Beastkeepers has been finding the right balance between idle progress and active play. We want the game to feel rewarding whether you’re checking in for just a few minutes or playing for a longer session.🔹 Feature Spotlight – Balance PhilosophyIdle rewards should feel meaningful but not too overwhelming. Active play should let you make choices that speed up your progress. Long-term goals (like evolutions or decoration upgrades) are designed to keep you engaged over weeks, not just hours. This balance is something we’ll keep tweaking even after launch,
28 October 2025 14:13 UTC · Community Announcements · Family Devs
Beastkeepers is designed with idle players in mind. We know not everyone has hours each day to grind, so we’ve built systems that reward you even when you’re away.🔹 Feature Spotlight – Idle MechanicsYour beasts always generates resources. Special boosts reward you for checking back in regularly. Balanced systems ensure that idle progress feels meaningful but not overwhelming. We want Beastkeepers to fit naturally into your day—whether you play for 10 minutes during a break or check in once at night, you’ll always feel progress.👉 Wishlist Beastkeepers on Steam today and join our Discord to fo
13 October 2025 07:12 UTC · Community Announcements · Family Devs
In Beastkeepers, it’s not only about the creatures you raise—it’s also about the world you build around them.🔹 Feature Spotlight – Land CustomizationPlace decorations and structures that generate bonuses. Create a world that feels uniquely yours, from peaceful gardens to bustling magical farms. This feature is all about giving you creative freedom. We love seeing how players put their own spin on building systems, and we can’t wait to see the kinds of havens you’ll create.👉 Wishlist Beastkeepers on Steam today and join our Discord to follow the journey!
1 October 2025 17:30 UTC · Community Announcements · Family Devs
One of the most exciting parts of Beastkeepers is watching your creatures grow and transform. Every beast begins small and humble, but through training and upgrades, they can evolve into powerful guardians with unique abilities.🔹 Feature Spotlight – Evolution PathsEach creature can follow different growth paths depending on how you invest resources. Evolutions change not just stats, but also abilities. We want every evolution to feel like a milestone—an exciting moment where you feel the payoff of your choices.👉 Wishlist Beastkeepers on Steam today and join our Discord to follow the journey!
15 September 2025 12:27 UTC · Community Announcements · Family Devs
Hey everyone! We’re excited to finally share more details about Beastkeepers, our upcoming idle game where you raise and train magical creatures while building your own evolving world.At its heart, Beastkeepers is about progression and discovery. Every creature you collect can be leveled up, evolved, and assigned roles to generate resources automatically—even while you’re away.🔹 Feature Spotlight – Land Customization You’ll be able to expand and decorate your land, making each playthrough feel personal and rewarding. From mystical forests to enchanted ruins, your territory will grow alongside
24 April 2025 13:34 UTC · Community Announcements · Family Devs
We are so proud to announce the demo of our new game: Beastkeepers! Beastkeepers is your creature taming adventure at the bottom of the screen. Breed and train powerful creatures, battle enemies, and earn coins. Use them to unlock new creatures, upgrades, and decorations. Grow stronger and progress endlessly! {STEAM_CLAN_IMAGE}/45595612/15c9d29b24d515111e883efe60f815e1daf05fde.png This demo is a sneak peak of Beastkeepers, to show you how gameplay works, main mechanic and art of our game. {STEAM_CLAN_IMAGE}/45595612/4df419f985a9e105b2e6d547edf8bda145d0e81e.png Play the demo and add the game to
Full appinfo as delivered by Steam PICS, changenumber 36213442. Also at /api/app/3652940/raw.
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