7 August 2026 02:45 UTC · Community Announcements · SoloGame
1. An Angel Descends ~ New Characters Added:Power Angel – CocoChaos Angel – ErmiaDawn Angel – Caroline2. New Card Pack Added:The ultimate defense-support card pack – Abyss Survival Guide!Includes 3 cards, 6 relics, 8 blessings, and 4 wax seals — a total of 21 new items~3. Character Voice-Over Update:Japanese voice-over has been added for Amelia (can be toggled in Settings).Voice-overs for other characters will be gradually implemented in the future. Your feedback is welcome—we will optimize the voice acting based on the feedback we receive~4. Other Optimizations:① A shop L2D has been added for
1 July 2026 11:01 UTC · Community Announcements · SoloGame
Good afternoon everyone on June 30th~Our programmers have returned from the hell of test week, and the update progress is restarting~Here is a summary of recent progress: ↓1. The new card pack \ has been implemented into the beta version.Includes 16 brand new cards, 6 new relics, 4 new blessings, and 4 new wax seals~2. The Koko pixel emoji pack has been updated. You can now use Koko's little emojis to interact with your online teammates~If you encounter any other issues in the game, please submit feedback via Settings → Feedback. We will do our utmost to fix them as quickly as possible!
25 June 2026 07:43 UTC · Community Announcements · SoloGame
Since the development of Witch's Apocalyptic Journey began, our art production capacity has always been our weak point, while the programming schedule has consistently been far ahead. As such, we never really considered the possibility of "not having enough programming resources."However, just the day before yesterday, and more recently, we have some unfortunate news to share: all of our programmers have gone off to take their final exams (and after that, there's the Nucleus Fusion expo), so they're taking a week off! (Updates will slow down during this period.)Below is the art development pro
19 June 2026 13:51 UTC · Community Announcements · SoloGame
Good evening, everyone,~ Here's a summary of recent progress ↓1. Content Expansion Update:Advanced Magic Fundamentals: Compulsory I & II – Content Expansion Dreamlike Mirage Passing Through the Gate of Extremes Copy & Download MerchantThe Oracles of Aldrin – Content Expansion Wandering Oracle Art Hope Treasure Letter Hibiscus Falling StarBlood Demon Genealogy Overview – Content Expansion Stiletto HeelsThe Origin of All Elements – Content Expansion Silver Key Primordial ElementThis content will first be available in the test server (beta version) for trial. After the update, "The Seven Trials"
17 June 2026 03:10 UTC · Community Announcements · SoloGame
After the June 16 update, players can switch versions on Steam. Here's how:① Right-click the game in your Steam library,② Click "Properties",③ Go to the "Betas" tab,④ Select "beta - Beta version".You can then switch to the beta version, and switch back at any time.(When playing online, all players must be on the same version, or the game will not start.)For updates that may be controversial, including but not limited to:① New content that might cause a poor experience② New content that may contain many bugs③ Balance adjustments involving nerfs④ Rework updates where player preferences differThe
16 June 2026 10:28 UTC · Community Announcements · Clore
Hello everyone!Here's a summary of our development progress over the past two days:1. New Card Pack: Seven Trials (Coming in the June 16 Update)Powerful curses harbor powerful strength. Survive through adversity and turn danger into opportunity.Note: This pack contains a large number of negative effects and is not recommended for new players.The following images showcase some of the items included in the pack:The images are for visual presentation only. Please refer to the in-game descriptions for actual rarities and effects.In addition, the following cards and relics, which previously belonge
13 June 2026 15:01 UTC · Community Announcements · Clore
Hello everyone! This is the development team of Witch's Apocalyptic Journey.As the title suggests, this is a progress recap and development update!The goal of this post is to review what we've accomplished over the past week, discuss the issues we've encountered, explain how we're planning to address them, and share our future development direction with all of you.To make things easier to follow, we'll present everything in a Q&A format.Q: What were the main issues encountered during the past week?A:The primary issue is that the game itself still has quality shortcomings. The main concerns can
12 June 2026 02:28 UTC · Community Announcements · SoloGame
Good evening, everyoneHere is a summary of the progress over the past two days ↓1. New Alternate Witch: \Self-printing cards, built-in Echo, and a permanent 4-cost environment! A brand new look and playstyle~*The character will be updated on the 12th. Spend Truth Crystals at the Tower - Awaken Origin, scroll down the slider, and find Alternate Amelia to unlock.*Character skills have been slightly adjusted at implementation; please refer to the actual in-game effects.2. New UI Draft (This draft is only for displaying the functional layout plan; beautification has not yet been completed)The UI o
9 June 2026 15:45 UTC · Community Announcements · Unknown_User
Good evening, everyone on June 9~Here is today’s progress summary↓1. Added an online end-turn prompt. You can now see whether your teammates have ended their turns.2. Added keybinding settings. Hotkeys can now be freely edited.3. Summon God expansion content update:Relics:Sacred Gospel Tier 2 When acting, has a 50% chance to gain 1 stack of Divine Revelation.Statue of □□□ Tier 2 Each time a card in hand is Burned, allies gain 1 stack of Divine Revelation. If the Invocation tag is present, gain 1 additional stack. For every 5-stack increase in Divine Revelation, gain 20 Extraordinary.Feather-Pa
8 June 2026 12:57 UTC · Community Announcements · SoloGame
Good evening, everyone!Here is a summary of today's update progress ↓ 1. Main menu tutorial implemented, guiding players to smoothly become familiar with the various functional areas of the main menu~ 2. New God Summoning items: Planning and programming are completed; art is in production~ Will be implemented on June 9. 3. Optimized frame rate performance. 4. Added details of derived cards in preview effects. 5. Announcement of main menu adjustment approach: Based on voting results from various channels, we have ultimately decided to adopt the pixel art design concept. However, we also noticed
7 June 2026 15:29 UTC · Community Announcements · SoloGame
Good evening, everyone!Here's a summary of today's update progress ↓Tutorial deployed: Replaces the original new player tutorial. The original tutorial storyline has been removed. New wax seals have been deployed. Card pack distribution is as follows: Farewell and Lament → Stairway of Love and Nightmare Card Pack Scale Pact and Frozen Time → Serpent from the Shadows Card Pack Leapfrog and Deathshade → Black Witchcraft Card Pack Concerto, Dawnfall, and Bloombearer → Pact of Unification Multiplayer Pack The effects of Arcana and Streambind do not match expectations and will be implemented after
6 June 2026 09:40 UTC · Community Announcements · SoloGame
Dear players,It has been two days since the launch of Witch's Apocalyptic Journey.Over the past two days, we have received far more attention, feedback, and support than we ever expected. We’ve also seen many players recommending the game, streaming it, creating guides, and carefully organizing bug reports and suggestions. We sincerely thank all of you for being willing to accompany us on this journey.At the same time, we also want to be honest with everyone:Due to the large amount of content and the complexity of the game’s interconnected systems, the current version still contains some bugs
5 June 2026 13:52 UTC · Community Announcements · SoloGame
We’ve received a lot of valuable feedback from players regarding the game’s main menu visuals, and opinions within the community have been quite divided. Some players feel that the current main menu art style looks too low-budget, and prefer the pixel-art style menu scene used during earlier testing phases. After careful internal discussion, the development team has decided to openly gather feedback from players. We will launch polls across multiple social media platforms, and the final total vote count will determine whether we continue with the current main menu art direction, or switch to a
5 June 2026 03:38 UTC · Community Announcements · Clore
Bug Fixes:1. Fixed an issue with the slime selection box in the tutorial.2. Fixed the incorrect display of store page icons.
5 June 2026 02:00 UTC · Community Announcements · Clore
Hey everyone—thanks for waiting!Witch's Apocalyptic Journey has officially launched now!If you're new here, here's a quick intro:It's a multiplayer co-op card-based roguelite where you plan your own daily schedules, craft wildly powerful custom cards, and (lovingly) mess with your friends. Build your own card system, guide the witches' growth, and carve out your own ending through countless choices and battles.In short: multiplayer co-op × card-building roguelite × deep synergy and custom card creation.What's in the launch version:• 7 playable witchesEach has a completely unique skill tree and
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