Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:35 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
20 March 2021 20:13 UTC · Community Announcements · roppychop
I should preface this update by saying that no new features are being added to Build 'n Bump. Instead, this is an underlying engine upgrade that hopefully improves the overall performance of the game and fixes several gamepad issues that players have been having. Most notably, gamepad support for macOS is back! However, this update does remove the 32-bit binaries for Windows. The Steam Overlay is also no longer working for macOS (and still doesn't work for Linux). If these are deal breakers, or you start experiencing other issues with the new build, you can switch back to the old version. In t
25 November 2020 00:30 UTC · Community Announcements · roppychop
I'm pleased to announce that Build 'n Bump has been officially tested and approved for Remote Play on Phone! Make sure to use the official touch controls configuration, which best optimizes the gamepad button sizes and layout. {STEAM_CLAN_IMAGE}/9408948/9d16aa0b1559ad46e300bb86934c0e4815519997.png Note that the touch controls remove the Y button, so you won't be able to manage saved levels while on a mobile device. Less emphasis is also placed on the X and LB (shoulder) buttons, because these are only used when building a level. Remote Play is especially exciting for Build 'n Bump, though, bec
4 January 2020 18:39 UTC · Community Announcements · roppychop
I had to strip gamepad support for macOS 10.15 and higher due to inexplicable crashes. Gamepads will still work on OS versions below 10.15. I also updated the online/network menu to make it a little more clear what's expected and which IP addresses are which. You can now override your local/private IP address in rare cases where the underlying logic picked up the wrong one. 90% of the time you shouldn't need to change it, though.
27 November 2018 04:48 UTC · Community Announcements · roppychop
To celebrate the launch of my new game, Doggo Dig Down, I've taken some of the unused assets from Doggo and turned them into proper hats for Build 'n Bump. If you haven't already experimented with the game's hat feature, download these images and put them in the "hats" folder in the Build 'n Bump install directory. The next time you boot up the game, these hats will randomly appear on players' heads! {STEAM_CLAN_IMAGE}/9408948/33874f92e1622c59bb2403c965391ce88a561fc3.png {STEAM_CLAN_IMAGE}/9408948/94dd40cbad2fbbcac492cd26414e8177d20a2df4.png {STEAM_CLAN_IMAGE}/9408948/0b51a98149ba400d75800632b
4 September 2017 04:39 UTC · Community Announcements · roppychop
Updated menu colors and graphics. Added a "hats" folder in the install directory. Copy images to this folder, and they will appear in the game as hats!
4 September 2017 04:39 UTC · Community Announcements · roppychop
Updated menu colors and graphics. Added a "hats" folder in the install directory. Copy images to this folder, and they will appear in the game as hats!
18 July 2017 05:37 UTC · Community Announcements · roppychop
I'm happy to announce that Build 'n Bump is finally running on Linux! Please note that it has only been tested on Ubuntu 16 and only supports 64-bit. Certain features like the Steam Overlay are also not working, but I will continue to look into it. Thank you for your patience; I know this was a long time coming.
18 July 2017 05:37 UTC · Community Announcements · roppychop
I'm happy to announce that Build 'n Bump is finally running on Linux! Please note that it has only been tested on Ubuntu 16 and only supports 64-bit. Certain features like the Steam Overlay are also not working, but I will continue to look into it. Thank you for your patience; I know this was a long time coming.
15 August 2016 17:54 UTC · Community Announcements · roppychop
Build 'n Bump now includes Steam trading cards! There are six cards in all with seven emoticons and three profile backgrounds. Thank you for your patience while I put these together. I appreciate everyone's interest in making Build 'n Bump a better experience!
15 August 2016 17:54 UTC · Community Announcements · roppychop
Build 'n Bump now includes Steam trading cards! There are six cards in all with seven emoticons and three profile backgrounds. Thank you for your patience while I put these together. I appreciate everyone's interest in making Build 'n Bump a better experience!
24 April 2016 16:32 UTC · Community Announcements · roppychop
http://steamcommunity.com/sharedfiles/filedetails/?id=641384113 Super Markup Man improves on the Build 'n Bump engine by combining 2D platforming with code learning. Check it out on Steam Greenlight!
14 April 2016 01:43 UTC · Community Announcements · roppychop
Fixed support for non-analog controllers Improved button recognition in menus
14 April 2016 01:43 UTC · Community Announcements · roppychop
Fixed support for non-analog controllers Improved button recognition in menus
4 April 2016 00:05 UTC · Community Announcements · roppychop
Improved startup time Added more helpful error messages Fixed bug with online joining/leaving
4 April 2016 00:05 UTC · Community Announcements · roppychop
Improved startup time Added more helpful error messages Fixed bug with online joining/leaving
Full appinfo as delivered by Steam PICS, changenumber 38716189. Also at /api/app/375790/raw.
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