Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:14 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-07-26 00:44 UTC · Community Announcements · zarf_home
I was able to do some Steam Deck testing this weekend. I'm sorry to say that Steam Deck is not a recommended Hadean Lands experience right now. The problem is the on-screen keyboard. It wants to pop up and obscure the lower half of the text window -- which makes it hard to play. You could manually open and close the keyboard every turn, but that's no fun. Anyhow, the keyboard tends to get confused; sooner or later it either flickers or gets stuck. I tried the "Web Browser" controller template, but that doesn't help. It might be possible to improve the screen layout and lock the keyboard in pla
2020-08-22 22:02 UTC · Community Announcements · zarf_home
Update to the UI framework! (No changes to the game content.) The game now supports OS dark theme. If you have your system OS theme set to "dark", all of the game windows (including the journal, map, preferences, and so on) will use a light-on-dark theme. The *story* window will still be set to the color theme you last selected (Dark, Light, Sepia, Slate). You can adjust this to match in the preferences. The preferences menu now has two system-responsive options: "Light/Dark" and "Sepia/Slate". These allow the story window to adjust if you switch your OS theme back and forth. I don't know why
2017-05-22 20:30 UTC · Community Announcements · zarf_home
Various things that I've been meaning to clean up in the past year. (No changes to the game content.) - In the journal window, you can now sort items by name or by date (the order you discovered them in the game). - Added two new color themes: Sepia and Slate. - Changed the "Reset" menu item to "Reset Completely" (to match the in-game command for completely starting over). - Changed the "Close Window" menu item to "Close Game" for the main game window. (Except on Mac, sorry. The Mac's menu bar works poorly with this app framework.) - Fixed a slight size miscalculation in the status window. - U
2017-05-22 20:30 UTC · Community Announcements · zarf_home
Various things that I've been meaning to clean up in the past year. (No changes to the game content.) - In the journal window, you can now sort items by name or by date (the order you discovered them in the game). - Added two new color themes: Sepia and Slate. - Changed the "Reset" menu item to "Reset Completely" (to match the in-game command for completely starting over). - Changed the "Close Window" menu item to "Close Game" for the main game window. (Except on Mac, sorry. The Mac's menu bar works poorly with this app framework.) - Fixed a slight size miscalculation in the status window. - U
2016-07-05 16:11 UTC · Community Announcements · zarf_home
Added a few UI features. (No changes to the game content.) - "Full Screen" menu option. (F11 on Win/Linux, cmd-ctrl-F on Mac.) - "Find..." and "Find Next" menu options (ctrl-F/G or cmd-F/G). These let you do a simple text search in the story window. Note that the scrollback is not infinite -- sorry. - In the "Preferences" dialog, there is now an option for "Other Font..." This lets you enter the name of any font installed on your system. (Although you have to type it in rather than looking through a list. Enter the name as you would see it in a CSS file -- the game's display engine is HTML, af
2016-07-05 16:11 UTC · Community Announcements · zarf_home
Added a few UI features. (No changes to the game content.) - "Full Screen" menu option. (F11 on Win/Linux, cmd-ctrl-F on Mac.) - "Find..." and "Find Next" menu options (ctrl-F/G or cmd-F/G). These let you do a simple text search in the story window. Note that the scrollback is not infinite -- sorry. - In the "Preferences" dialog, there is now an option for "Other Font..." This lets you enter the name of any font installed on your system. (Although you have to type it in rather than looking through a list. Enter the name as you would see it in a CSS file -- the game's display engine is HTML, af
2016-06-05 22:36 UTC · Community Announcements · zarf_home
How do I play interactive fiction? This looks very weird. This is parser-based interactive fiction, a very old style of adventure game. I first played a game like this in about 1978. Here's an introduction to playing this kind of game. How come a text game takes 125 megabytes of space? Yeah, it's a little bulky. Hadean Lands is based on a cross-platform interactive fiction app called Lectrote, which in turn uses a framework called Electron, which is turn is based on Chrome. So basically you've got two megabytes of IF game file, plus a half megabyte of Javascript interpreter code -- plus Node.j
2016-06-05 22:36 UTC · Community Announcements · zarf_home
How do I play interactive fiction? This looks very weird. This is parser-based interactive fiction, a very old style of adventure game. I first played a game like this in about 1978. Here's an introduction to playing this kind of game. How come a text game takes 125 megabytes of space? Yeah, it's a little bulky. Hadean Lands is based on a cross-platform interactive fiction app called Lectrote, which in turn uses a framework called Electron, which is turn is based on Chrome. So basically you've got two megabytes of IF game file, plus a half megabyte of Javascript interpreter code -- plus Node.j
2016-05-26 01:05 UTC · Community Announcements · zarf_home
...And the community page looks lonely, so I'm posting this. Hi! I'm looking forward to this launch, yes I am. Over the next few weeks I'll be putting together an FAQ. Feel free to put your questions up.
2016-05-26 01:05 UTC · Community Announcements · zarf_home
...And the community page looks lonely, so I'm posting this. Hi! I'm looking forward to this launch, yes I am. Over the next few weeks I'll be putting together an FAQ. Feel free to put your questions up.
Full appinfo as delivered by Steam PICS, changenumber 38708640. Also at /api/app/376240/raw.
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