Update 1.008.54
New features Added splitter Added joiner Added tagger
Production Inc. is a 2D puzzle game where you can make a production line to manufacture objects in any shape you want. You will be running a factory whilst trying not to go bankrupt. At the end of the week you will have to pay the debt.
| App ID | 378390 |
|---|---|
| App type | Game |
| Developer | Solo Instinct |
| Publisher | Solo Instinct |
| Release date | 31 December 2015 · Early Access |
| Release state | released |
| Store page | store.steampowered.com/app/378390 |
| Last store refresh | 12 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Code/main.exe | windows | Launch |
Hourly peaks, UTC. All-time peak covers SteamRaw's recorded history.
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 11 September 2026 22:11 UTC | $19.99 | $19.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 1018190 |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 378391 | windows · english | 12.73 MB | 10.42 MB | 7384397031371210540 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 1018190 | public | 11 September 2026 22:11 UTC | 12 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:11 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
New features Added splitter Added joiner Added tagger
New features Added splitter Added joiner Added tagger
New features Added base inaccuracy to machines Added inaccuracies to processing of items Added upgrade to improve speed and accuracy Added 3 star contract Added 4 star contract Added 5 star contract Added 6 star contract Added button contract Added cog contract Added glider contract Added heart contract Added pentagon contract Added shield Contract Added stack contract Added sweet contract Bug fixes Fixed game loading bug Fixed tile system freeze bug
New features Added base inaccuracy to machines Added inaccuracies to processing of items Added upgrade to improve speed and accuracy Added 3 star contract Added 4 star contract Added 5 star contract Added 6 star contract Added button contract Added cog contract Added glider contract Added heart contract Added pentagon contract Added shield Contract Added stack contract Added sweet contract Bug fixes Fixed game loading bug Fixed tile system freeze bug
New features Program UI contract rotation Program UI contract offset Program UI input sizes Update item shifter now goes both ways Update item shifter so that material scrolled off the top reappears at the bottom and vice versa Bug fixes Fixed pipe delete machine bug Fixed items glitching after load
New features Program UI contract rotation Program UI contract offset Program UI input sizes Update item shifter now goes both ways Update item shifter so that material scrolled off the top reappears at the bottom and vice versa Bug fixes Fixed pipe delete machine bug Fixed items glitching after load
New features Added 3 boxes contract Added box box contract Added diagonal X contract Added dual slit contract Added hollow box contract Added I beam contract Added logo contract Added not logo contract Added round smiley contract Added square smiley contract Added spiral contract Bug fixes Fixed lathe save Fixed program UI display bug Fixed program UI selection bug Fixed lathe output bug
New features Added 3 boxes contract Added box box contract Added diagonal X contract Added dual slit contract Added hollow box contract Added I beam contract Added logo contract Added not logo contract Added round smiley contract Added square smiley contract Added spiral contract Bug fixes Fixed lathe save Fixed program UI display bug Fixed program UI selection bug Fixed lathe output bug
New features Added a CNC (Computer Numerical Control) lathe machine Added the CNC program screen Added the ability to move objects while in the build screen Bug fixes Changed the default output size of the item dropper Fixed text on item out Fixed bug where rendering object preview was in the wrong place when zooming in
New features Added a CNC (Computer Numerical Control) lathe machine Added the CNC program screen Added the ability to move objects while in the build screen Bug fixes Changed the default output size of the item dropper Fixed text on item out Fixed bug where rendering object preview was in the wrong place when zooming in
added grid to contracts screen game window title is now Production Inc added input/output indicators when building objects added colours to the item-out screen to show differences from contract fixed a game-freeze bug made the ‘big spike’ contract possible! rebalanced all contracts fixed contract display bug Thank you to the people who have provided suggestions and feedback.
added grid to contracts screen game window title is now Production Inc added input/output indicators when building objects added colours to the item-out screen to show differences from contract fixed a game-freeze bug made the ‘big spike’ contract possible! rebalanced all contracts fixed contract display bug Thank you to the people who have provided suggestions and feedback.
For this update I’ve focused on the conveyor system. The changes are: Conveyor belts no longer overwrite machines - you cannot place a conveyor belt where there is already a machine. You can place a single tile conveyor belt - depending on the direction of drag you can create a horizontal, vertical or corner belt. You can right-click a conveyor belt tile to change the orientation of the belt. Only orientations that connect to adjacent tiles with connection points are shown. If a conveyor belt end is next to a machine connection point it will connect to the machine. Thank you to everyone who ha
For this update I’ve focused on the conveyor system. The changes are: Conveyor belts no longer overwrite machines - you cannot place a conveyor belt where there is already a machine. You can place a single tile conveyor belt - depending on the direction of drag you can create a horizontal, vertical or corner belt. You can right-click a conveyor belt tile to change the orientation of the belt. Only orientations that connect to adjacent tiles with connection points are shown. If a conveyor belt end is next to a machine connection point it will connect to the machine. Thank you to everyone who ha
fixed a crash on the contracts screen fixed contracts completion not working changed “inf-slice” contract fixed items being pushed to object on non-connected places fixed not rendering correctly on AMD added interest when money is negative added object descriptions added welder object added new contract “cross” change the price of objects
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/378390/raw.
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