An enchanted library - once bustling with life - now swirls with dangerous magic that is weakening barriers between worlds, causing some strange things to happen. Travel to the worlds within the pages to help the eccentric yet lovable librarian restore the library to its former glory.
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Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 05:46 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
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8 June 2026 04:09 UTC · Community Announcements · Raguthra Studios
Hello from the first week of full-production building, and the first week of winter in the southernmost state of Australia.In between making another cup of tea and turning the heater up, we've made some great progress on the production version of Fractured Library. There's been so much design, story, and technical work that's gone into bringing us up to this stage, and I'd be lying if I wasn't a little emotional seeing Kayak walk up to the new and improved Inkthistle Hollow Library for the first time in its final iteration. Our timeline for game release is largely dependent on how it comes up
18 February 2026 06:25 UTC · Community Announcements · Raguthra Studios
Hello, Library explorers!We’ve been in a very “foundations” phase lately which is more tell than show, but it’s the kind of work that makes everything downstream stronger and more fun.Gameplay: richer interactionsLee’s been refining the framework Fractured Library is built on, and we’ve upgraded the interaction system to support more context-specific options — inspired by classic Sierra-era adventure games. Yes, this includes extra interactions like “sniff” and “lick.” We don’t recommend licking wilderness signposts… but we do support your freedom to make questionable choices. Because Fracture
13 November 2025 01:24 UTC · Community Announcements · Raguthra Studios
This marks the end of the biggest month in Raguthra History, and we are incredibly proud, grateful, and downright amazed at what we’ve been able to achieve in 30 days. We always knew that Fractured Library would find its audience, but we didn’t quite expect the amount of support we have received from our incredible online community, both from familiar faces and some lovely new ones. We’ve successfully raised the $10,000 we set out to, and will be able to breathe a little easier knowing that we can put our all into this without having to dig so deeply into our own pockets for software, marketin
7 November 2025 21:08 UTC · Community Announcements · Raguthra Studios
Help get us over the line!I woke up this rainy Friday morning to see we’re closer than ever to reaching our goal, and honestly, I’m in shock.When Lee and I started Raguthra Studios, we always treated success as a "when" instead of a "maybe". Not a “maybe it’ll work,” or “maybe we’ll get somewhere one day.” It’s always been a when. This belief has driven every late night, every rebuild, every risk we’ve taken.If I’m to use a bit of Algospeak—delulu is the solulu.We started Raguthra to create a space where we can use our brains, make great things, and see real results.We just want to do good wor
5 November 2025 01:09 UTC · Community Announcements · Raguthra Studios
We're getting so close to our goal, in the home stretch now with 1 week and 22% left to raise! There's still time to help us make this a reality! I'm not going to lie, this month has been such a rollercoaster of emotions. From the initial high of reaching 50% in the first week, to the slow climb from there, and now to reach a brief pause in momentum before the well-known end push.I'd like to reiterate that this project will go ahead regardless of the result from this, especially now, having seen the immense amount of support we've received in such a short amount of time. It's incredibly hearte
28 October 2025 02:27 UTC · Community Announcements · Raguthra Studios
A huge thank you to everyone who played the demo during Next Fest! The demo will remain available to play for free, and I strongly recommend going back in to explore and interact with more things multiple times. No spoilers though. (and just a quick plug for our Kickstarter here!)Over 600 of you chose to spend your time in the world we’ve created, and that feels pretty darn special. As most of you know, the demo is a very early version that was designed to give you a feel for the world, the characters, and the general gameplay of the full game. We’ve been fortunate enough to have gained a posi
21 October 2025 06:57 UTC · Community Announcements · Raguthra Studios
I wasn't going to update every day, but it just so happens that we've hit an incredible milestone and it would be wrong not to celebrate it with all of you!50%.Half way. In just 7 days. WOW. I'm still coming to terms with it honestly. When we launched, I was so confident that we'd meet our goal, but part of me held onto the very "sensible" view of "We'll just see how we go". But she's been kicked to the curb now- I have very few doubts that we're going to meet our target by the 30 day mark and be able to offer you all the very best game we can.So from the bottom of our gamedev hearts, THANK Y
15 October 2025 03:35 UTC · Community Announcements · Raguthra Studios
Wow. Just… wow. It’s honestly hard to take in that you wonderful people have pledged over $2,000 in our very first day!I don’t know what I’m more excited about now—finishing Fractured Library itself, or seeing all the amazing and creative touches you’ll be adding through your pledges.One of my favourite parts of making the demo was creating the book titles our community submitted and designing their covers. You’ve all proven to be some of the funniest, cleverest people on the internet, and I’m taking that as the highest compliment possible for our game.If you know someone who’d love a story-dr
10 September 2025 05:56 UTC · Community Announcements · Raguthra Studios
Fractured Library is on Why Kickstarter? We couldn't have made it this far into Raguthra Studios without the support of our amazing community which has rallied around us. When we were exploring funding avenues, the one that encouraged us to give further rewards to our supporters seemed like a no-brainer. Our campaign kicks off on the 13th of October 2025, the same time our Demo launches! Don't miss out on the early bird rewards- follow us on Kickstarter to be notified when it goes live! Follow us on KickstarterWe did a lot of research before embarking on this journey, and we've been fortunate
2 September 2025 07:42 UTC · Community Announcements · Raguthra Studios
Fractured Library's Demo is well underway and on track for release in this October's Steam Next Fest! The Fractured Library Demo will be set at the InkThistle Forest Community Library, where you're out helping Hazel the witch Librarian find some ingredients for her de-weeding potion, until you make a strange discovery in the forest. We've made the decision to let players experience the world in a mini-game for our demo, rather than spoiling any of the full release. It's set in the same world, with the same gameplay style and characters, so you can get a good feel for the main game, without us
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