Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:28 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
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| Depot 3939031 download (public) |
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| Depot 3939031 manifest (public) |
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| Change | Old | New |
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12 September 2026 02:34 UTC |
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| Depot 3939031 download (public) |
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12 September 2026 00:37 UTC |
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| Depot 3939031 download (public) |
877,539,168 B |
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| Depot 3939031 size (public) |
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| Depot 3939031 manifest (public) |
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| Change | Old | New |
| Branch public timebuildupdated |
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| Build time on branch public |
11 September 2026 21:28 UTC |
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| Build on branch public |
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| Depot 3939031 download (public) |
877,537,040 B |
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| Depot 3939031 size (public) |
1,200,291,707 B |
1,200,318,166 B |
| Depot 3939031 manifest (public) |
3848494652199610226 |
1975802857134220545 |
10 September 2026 11:30 UTC · Community Announcements · 964993157
Final Playtest Opens Tomorrow & A Brand-New Demo Is Coming in September! ⚔️ The final Playtest is about to begin! Heroes, thank you for waiting! After months of continued development and adjustments, Ruins of the Titan is finally coming back! Tomorrow, the latest version will be available for a public Playtest. 🎉 This time, there’s more content to experience, along with further improvements to combat, skill builds, level progression, and the overall gameplay experience. If you joined one of our previous tests, you’re more than welcome to come back and see what’s changed. The way you remember
16 September 2025 10:58 UTC · Community Announcements · 964993157
We're getting close to wrapping up the Ruins of the Titan playtest! ⚔️ Hurry up and join the battle while you still can, heroes! 💥 A massive thank you to everyone who’s been part of this adventure with us 🫶 Your feedback and support mean the world to our small team. Let’s continue shaping the future of this epic journey together! {STEAM_CLAN_IMAGE}/45763198/ab5142102c975a2f18ec7b30ab9f4dcafbfcccf6.png Watch our Latest Video here!
13 September 2025 08:34 UTC · Community Announcements · 964993157
1. Fixed the issue where the basic attack of the "Summon Sword" at 4th and 5th hits would teleport through certain walls. 2. Fixed an issue where the game would automatically skip the storyline when restarting from the same save after death. 3. Added a 1-second internal cooldown for passive ability triggers. 4. Fixed a bug where bosses would still attack after death. 5. Added a numerical display for health recovery. 6. Fixed the issue where attack speed would persist after death. 7. Enhanced controller support for some UI elements. 8. Improved the visual effects for certain UI transitions. 9.
11 September 2025 08:03 UTC · Community Announcements · 964993157
Fixed a bug where Spinning Slash could sometimes launch the player into the air. Added volume settings for environmental sound effects. Fixed a bug where Flying Swords could occasionally target shielded enemies and orbit them. Fixed an issue where flying enemies kept rising even when frozen or under time-stop. Fixed a bug where players could revive if executed at the moment of death. Fixed an issue where execution combat UI did not properly display HP recovery. Added D-pad support for controller input. Fixed abnormal triggers with some invisible walls and teleport points. You can join our disc
10 September 2025 03:32 UTC · Community Announcements · 964993157
Fixed issue where controller input couldn’t be selected in some menus. Fixed bug where water physics layer would break. Fixed bug where tutorial boss fight ended without triggering the next storyline. Fixed bug with significant input delay for mouse and keyboard controls Fixed issue where the Doppelganger’s targeting range was too small. Optimized invincibility frame time after being knocked down. Fixed bug where the flying sword would target the player’s Doppelganger. Fixed issue where the moving platform would get stuck. Added shortcuts for exiting and refreshing the skill selection page. Op
2 September 2025 10:05 UTC · Community Announcements · 964993157
{STEAM_CLAN_IMAGE}/45763198/199a64eb3c2f02925be85356ac19d7b9952fa7c7.jpg ⚔️Ruins of the Titan – Public Playtest ⚔️ Starting next Tuesday, Sep 9th! 🔥 you can finally get hands-on with our early prototype! We’d love for you to try it out and share your feedback through our survey—it will help us make the game even better! How to Join the Playtest? Simply click “Request Access” on our Steam store page and start playing right away—no sign-up required!
Full appinfo as delivered by Steam PICS, changenumber 38813660. Also at /api/app/3939030/raw.
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