Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 05:46 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
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11 September 2026 20:30 UTC · Community Announcements · Jouwee
Main featuresNew armor slots and equipment. The number of slots for armor has been increased to 11, and there’s 15 new armor pieces that allow you to create way more personalized loadouts. Most old armor has been redrawn as well;Hotbar management. You can now reorder items in the hotbar, change the number of rows, and add consumables to the hotbar;Weapon sets. With a belt, hold up to two different weapon sets, and quickly switch between them with a single button;Patch notesGameplayItems in the hotbar are now sortable, and are saved;You can choose between 1 and 4 rows for the hotbar;You can add
26 August 2026 19:04 UTC · Community Announcements · Jouwee
Wishlist on SteamJoin the DiscordBecome a Patron and play the full release earlyMain featuresNew high tier biome: Primeval forest. High tier biomes spawn in medium and small pockets around the world, and provide higher level challenges and rewards to the player;New quest and enemy type in the primeval forest. Without spoiling much, you can find the quest in towns close to Primeval Forests, and you might find a little hut while exploring;Blood surfaces now spawn when creatures are bleeding, take critical damage, or die. Blood accumulate and evaporate over time, and if you’re standing in enough
20 July 2026 16:58 UTC · Community Announcements · Jouwee
Hello everyone! We're excited to announce that the public playtest is live!Come try out the game, and help shape the future of development through your feedback! The playtest will be open from today to the 27th of July, next monday.
9 July 2026 18:44 UTC · Community Announcements · Jouwee
Hello everyone! We're excited to announce that in the following days we'll be running the first public playtest for Tales of Kathay!Come try out the game, and help shape the future of development through your feedback! This playtest will run for a limited time, so be sure to grab your spot.To join the playtest, access the game's Steam store page and click the "Request Access" button:Alpha 0.20.0 - Of Scenes & ShineMain featuresScenarios: when starting a new game, you can now choose between different scenarios to play the game. The scenario specifies the starting situation your character will f
20 June 2026 13:27 UTC · Community Announcements · Jouwee
Join the DiscordPlay the Alpha Demo on ItchBecome a Patron and play the full release earlyWishlist Tales of Kathay on SteamMain featuresNew Road Generation: roads will now spawn connecting different villages and other sites;New traveling system: Fast-travel has been removed from the game, and replaced with a travelling system, that allows you to move to any area in the world tile, as long as it’s connected to a major or secondary road;Vision and fog of war on the worldmap: you will no longer have the whole map revealed when you start the game, but only a small selection of closeby villages. Yo
16 June 2026 12:05 UTC · Community Announcements · Jouwee
Hello, and welcome to the first Dev Diary for Tales of Kathay! We go over the roadmap for the game, what has already been done, and a sneak peek at what's in development at the moment.
4 June 2026 17:20 UTC · Community Announcements · Jouwee
Join the DiscordPlay the Alpha Demo on ItchBecome a Patron and play the full release earlyWishlist Tales of Kathay on SteamMain featuresNew Bow weapon class, with 4 different bows, 2 ammo types, and a new skill tree with 9 new skills to choose from;11 new animal species added for your hunter needs, and some of the existing ones got some new abilities too;New Hunter and Tracker Armor that provides bonuses versus animals, and is in general great for bow play;New Hunter NPC that sells all of the new equipment, and has a few new quests too;Patch notesGameplayAP recovered per turn is now a stat tha
19 May 2026 12:38 UTC · Community Announcements · Jouwee
Join the DiscordBecome a Patron and play the full release earlyWishlist Tales of Kathay on SteamMain featuresNew Faction System creates a new territory-bound entity in the game, that governs over several villages. These factions have diplomatic interactions between them, fight over territory, and can declare war and peace;New Ongoing Battles that you, the player, can jump in to try to sway the battle in favor of your allied faction. This includes the already existing bandit and grokker attacks;Faction opinion allows you to strengthen your relationship with factions, and get perks such as trade
22 April 2026 13:23 UTC · Community Announcements · Jouwee
Play the Alpha Demo on ItchBecome a Patron and play the full release earlyWishlist Tales of Kathay on SteamMain featuresNew Skill Tree system that replaces the previous milestone (linear) format. You can now choose what unlocks to prioritize, creating distinct builds along the way;New abilities for you to unlock in all the weapon skill trees. Push all enemies away, deal strikes with extra crit chance, or lunge at your enemies;New stats for block chance, counter-attack chance, bleed chance and stun chance;Smoother start for new playthroughs, revealing the starting city and making blacksmiths mo
8 April 2026 18:10 UTC · Community Announcements · Jouwee
Play the Alpha Demo on ItchBecome a Patron and play the full release earlyWishlist Tales of Kathay on SteamMain featuresNew Field of Vision mechanic that hides the terrain and NPCs where the player can’t see;New way of inflicting Bleed and Stun and other effects, allowing for better weapon progression;Reworked protection and resistances, allowing for better armor progression;Added 3 new Weapons, the Longsword, War Axe, and Maul, completing 3 tiers for each weapon line;Updated several weapons stats and sprites;Several balance changes in the game;Patch notesGameplayNew “Field of Vision” mechanic
31 March 2026 16:39 UTC · Community Announcements · Jouwee
Important update about the Open AlphaThis will be the last update for the Open Alpha for Tales of Kathay, transitioning to a Closed Alpha exclusive for Patreon supporters.You’ll still be able to play a demo version of the game for free on Itch, with limited options for world size and playthrough duration.The game will still be updated regularly, but the access will be restricted to Patreon supporters of any paid tier.To continue playing the updated versions of Tales of Kathay, consider becoming a member on Patreon. I still have a few updates planned for the Open Alpha, so you can wait a bit be
18 March 2026 17:38 UTC · Community Announcements · Jouwee
Important update about the Open AlphaI’ll be ending the Open Alpha for Tales of Kathay shortly, transitioning to a Closed Alpha exclusive for Patreon supporters.You’ll still be able to play a demo version of the game for free on Itch, with limited options for world size and playthrough duration.The game will still be updated regularly, but the access will be restricted to Patreon supporters of any paid tier.To continue playing the updated versions of Tales of Kathay, consider becoming a member on Patreon. I still have a few updates planned for the Open Alpha, so you can wait a bit before becom
24 February 2026 17:55 UTC · Community Announcements · Jouwee
Important update about the Open AlphaI’ll be ending the Open Alpha for Tales of Kathay shortly, transitioning to a Closed Alpha exclusive for Patreon supporters.You’ll still be able to play a demo version of the game for free on Itch, with limited options for world size and playthrough duration.The game will still be updated regularly, but the access will be restricted to Patreon supporters of any paid tier.To continue playing the updated versions of Tales of Kathay, consider becoming a member on Patreon. I still have a few updates planned for the Open Alpha, so you can wait a bit before becom
6 February 2026 16:40 UTC · Community Announcements · Jouwee
Hey everyone!The Open Alpha 0.11.0 is now available for download on Itch.io!In this update I’ve reworked the biomes of the game, making them more distinct, and adding a third biome: The Taiga.New biomesPreviously, the biomes only had a tiny impact on the game, changing the sprite in the map screen, and choosing what creatures to spawn.Now, they’re truly different from one another. Each biome can generate different trees, plants and animals, with different densities. The 3 current biomes are:Temperate PrairiePreviously called grasslands, this biome is rich in healing herbs and coyotes, but you
28 January 2026 11:54 UTC · Community Announcements · Jouwee
Hey everyone!The Open Alpha 0.10.0 is now available on Itch.io!In this update we focus on adding a new full-fledged tribal species to the game, the Grokker! We also add lootable containers, traps, and AI improvements.GrokkraThe grokkra are small humanoid creatures, hostile towards humans, but not very technologically advanced. They live in small tribes, and rely on makeshift weapons, slings, and crude traps.However, they have a skill that no human can replicate, they can create “Grokker Amber”: A dried and polished resin that they make from their bodies. It’s better not to think much about it,
Full appinfo as delivered by Steam PICS, changenumber 37485619. Also at /api/app/3939340/raw.
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