An online co-op game where your livelihood depends on how well your moving company can move valuable furniture. Team up to carry the sofa up the stairs and keep your financials only mildly tragic. Coordinate, communicate and cause chaos!
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Regional prices
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
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A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
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Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 05:41 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
8 May 2026 13:49 UTC · Community Announcements · juttamariia
General ImprovementsAdded a coffee machine itemPlayers are now able to draw their face in the lobbyPlayers now have unlimited stamina in the lobbyGrandma can no longer walk through wallsGrandma can now be hit with a baseball bat to briefly stun her and stop her current actionMedkit items now heal only 50% of the player’s healthBumping into NPCs now causes damage to the playerChanged furniture placement trigger areas to be more consistentFurniture placement areas now only accept one piece of furniture per spotAudio & VisualAdded UI button SFXs for select, back, and hoverAdded SFXs for rake hits
24 April 2026 14:37 UTC · Community Announcements · Zsomczie
General ImprovementsGrandma can now be shoved, briefly stunning her and causing her to drop the item she is holdingChanged usable item carrying to a toggle instead of requiring players to hold down the pickup buttonUsable items no longer spin in players’ handsUsable items now lose their colliders when picked upCarrying furniture with multiple players is now much smootherAdded a system where the size and the amount of furniture spawned are tied to each otherLevel DesignAdded ventilation pipe decorations to the shop roofAdded an invisible collider under the shop that teleports anything that fall
17 April 2026 10:59 UTC · Community Announcements · juttamariia
General ImprovementsMedkits no longer heal players automatically when they walk near them. Another player must now interact with the medkit to use itAdded the ability to charge a shoveAdded the ability to shove furnitureAdded an animation for the cash machine box opening on interactionPlayers can no longer join lobbies mid-runLevel DesignAdded an invisible collider under the moving truck to prevent furniture from getting stuck underneathAudio & VisualAdded footstep soundsAdded ambient sounds that continuously play in the playable levelAdded water sounds when the player is near the pondRemoved
10 April 2026 13:11 UTC · Community Announcements · juttamariia
General ImprovementsAdded a proximity voice chat keybind mention to the Controls menuBalanced lobby music volume levelsAdded first-person animations for swinging the bat, using a repair kit, and picking up the tabletDecreased player sprint speedIncreased player maximum staminaAdded the ability to throw items by releasing LMBHeld items now swing less while carriedCarrying furniture now drains stamina based on the furniture’s weightPlayers can no longer carry furniture when their stamina is lowPlayers can now place furniture of the same type in any available spot when two or more of that furnitu
Full appinfo as delivered by Steam PICS, changenumber 36673751. Also at /api/app/4124400/raw.