Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 05:41 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
25 June 2026 22:04 UTC · Community Announcements · davisstudioart
The Roguelike UpdateOur biggest update since launch is here, and it's free for everyone who owns Fishing Inc! Massive thanks for all the support, reviews, and bug reports - we're still blown away by how many people are playing and enjoying the game
17 May 2026 21:42 UTC · Community Announcements · bigbonkstudio
One month of Fishing Inc! Massive thanks for all the support, reviews, and bug reports. We are still blown away by how many people are playing and enjoying the game Price Formatting: Replaced scientific notation in some prices with proper currency formatting-> Rarity Display in Map Selection: You can now see which rarities you've caught for each zone straight from the zones screen.-> Fish Tracker Accuracy: Tweaked the fish tracker to show more accurate values-> Fish Tracker Symbols: Removed the "~" neutral symbol as it looked too similar to "-"Accessibility-> Spinning Background Toggle: Added
23 April 2026 18:59 UTC · Community Announcements · bigbonkstudio
We're in the final steps of getting Steam Cloud shipped! Since we haven't had a chance to test it on Steam Deck yet, we have opened a public beta branch first rather than pushing the update out to everyone. To help us test the new save system, you can opt in to the beta branch by: Right-Clicking Fishing Inc in your Steam Library -> Properties -> Game Versions & Betas -> Select "SteamCloudBeta"If you run into any issues, please let us know on the Discord. And if it works fine for you, that's also really helpful to hear. After confirming the save system works great for everyone, we will push thi
22 April 2026 22:57 UTC · Community Announcements · bigbonkstudio
Thanks again for all the support and bug reports. Quick patch today focusing on some quality of life fixes. We are still testing it, but the Steam Cloud patch should be released tomorrow as its own patch!UI & Visuals-> Cast Through Summary Panel: You can now cast through the Caught Fish summary panel that appears after catching a fish. If you hover over, it will fade out and let you cast in the left side of screen without needing to wait for it to disappear. Bug Fixes-> High FPS menu incident: fixed the issue where the menu scene was rendering at very very high frame rates. For some reason the
18 April 2026 00:51 UTC · Community Announcements · bigbonkstudio
Massive thanks for the continuous support and feedback! We're still blown away by the amount of people playing and sharing our game Rarity Selection: After completing the main story, you can now select which rarities you want to catch. (You can fully finish the fish log during the end game!)-> Auto Click Toggle: Also after completing the main story, you can toggle your auto clicks on and off. This means you can now get the Last Chance achievement during end game UI & Visuals-> Fish Tracker Order: The entries in the fish tracker now have an ordered position showing the user which fish they are
16 April 2026 01:39 UTC · Community Announcements · bigbonkstudio
Seeing so many people enjoy our little fishing game has been unreal to us! Massive thanks to everyone for the support and for playing the game! Its been genuinely overwhelming, we never imagined the game to grow to this scale. We are a two person team, but we are reading all the feedback and acting on it as fast as we can. For the next patch, you will be able to edit the fish rarity so you can catch every fish and rarity and truly 100% the game. This patch is coming very shortly! Bug Fixes-> Ocean Trench Dialogue: Fixed a bug where dialogue in ocean trench repeated. -> Unfishable Tiles: Fixed
14 April 2026 19:07 UTC · Community Announcements · bigbonkstudio
Fishing Inc is now officially released. We had some reports on the passive income not working properly and some localisation issues. Localisation Reset Fix - The game was booting up in English even if you've changed the language. Now the game will remember your selected language Passive Income Fix - Passive income was not calculated properly so now it is displayed properly and added to your total money - Big Bonk Studio
14 April 2026 18:37 UTC · Community Announcements · bigbonkstudio
Fishing Inc is OUT NOW!We finally hit the green button which means Fishing Inc is officially live on steam!Get it now with a 30% launch discount: $4.99 -> $3.50Found a bug or got any issues? Join the Discord and let us know. -Big Bonk Studio
12 April 2026 23:37 UTC · Community Announcements · bigbonkstudio
Fishing Inc launches April 14th - less than 48 hours to go! Massive thanks to everyone who wishlisted and tried the demo. Your support has kept us going. Right then, set your alarms, cancel your plans, and warm up your clicking finger. The fish are ready. Are you? Wishlist now so you don't miss it. Many of you have been wondering on the final price of the game. You will be able to get the full game on release with a 30% discount for 4.99$ -> 3.49$ Join the Discord to stay up to date with the release! See you soon tight lines! -Big Bonk Studio
16 February 2026 22:37 UTC · Community Announcements · Gustizz
Thanks for all the feedback on the demo! We noticed a few of you were getting bugs at the Ocean Trench or having trouble with the Skill Tree, so we prioritized getting those fixed immediately. If you find any more bugs or have ideas for new skills, let us know on our Discord! Major Bug Fixes and Features -> Ocean Trench Unlocked: Fixed a bug where the Ocean Trench would keep lock itself after a fishing trip. You can now fish it without any issues! -> Skill Tree Responsiveness: Resolved an issue where the Skill Tree would become unresponsive or freeze. -> Water Rendering: Fixed a visual bug whe
29 January 2026 01:21 UTC · Community Announcements · Gustizz
Thanks for all the feedback on the demo lately! It’s been great seeing what you all think. If you want to leave a suggestion or a bug report, definitely head over to the Discord. This update is focused on adding a bit more strategy to the fishing and smoothing out the overall "feel" of the game. New Gameplay Mechanics-> Casting Influence: Where you cast now affects the fish you will catch. Different fish species prefer different areas of the pond. (Check the fish log descriptions where to find specific fish!)-> Hold to Reel: No more excessive clicking if you don't want to! You can now hold dow
19 December 2025 00:54 UTC · Community Announcements · bigbonkstudio
Demo Patch v0.9.0Hello everyone! First of all, thank you everyone for checking out the demo!We've been going over the feedback and focused on smoothing out the gameplay experience and fixing some annoying bugs in this update. Here is what we have changed: Balancing -> Reduced the cost for click power to speed up the gameplay and reduce stagnation points -> Increased the Money Values of the fish in “Rapid Streams” -> Reduced the clicks needed for the fish in “Rapid Streams” Quality Of Life -> Added a Hint Text to help with clarity if the player have not started fishing for a while -> Passive
15 December 2025 20:24 UTC · Community Announcements · Gustizz
We’re excited to announce that the demo for Fishing Inc is available now! It gives you a taste of the incremental mechanics and fishing loop, but we have massive updates planned for the full version.Enjoying the demo? Please Wishlist the full game to get notified for future updates
Full appinfo as delivered by Steam PICS, changenumber 38316402. Also at /api/app/4126480/raw.
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