Fix Spider enemy special cardś effects not activating.
* Make sure card descriptions work for enemy cards.
| App ID | 4142940 |
|---|---|
| App type | Beta |
| Parent app | Warring Triad 3629000 |
| Release date | 23 January 2026 |
| Release state | released |
| Store page | store.steampowered.com/app/4142940 |
| Last store refresh | 10 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | TripleWarring.exe | windows | ||
| 1 | WarringTriad.x86_64 | linux |
Hourly peaks, UTC. All-time peak covers SteamRaw's recorded history.
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| No price changes recorded yet. Price tracking starts the first time SteamRaw sees an app. | |||
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 25267311 | 12 September 2026 05:12 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 4142941 | windows | 5.16 GB | 947.22 MB | 4997460415887180464 | ||
| 4142942 | linux | 5.17 GB | 943.89 MB | 9190475945056906446 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 25267311 | public | 12 September 2026 05:12 UTC | 3 hours ago |
| 25262758 | public | 11 September 2026 21:42 UTC | 11 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:42 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
| Change | Old | New |
|---|---|---|
| Branch public timebuildupdated | 1789162774 | 1789189885 |
| Build time on branch public | 11 September 2026 21:42 UTC | 12 September 2026 05:12 UTC |
| Build on branch public | 25262758 | 25267311 |
| Depot 4142942 download (public) | 990,479,888 B | 989,736,000 B |
| Depot 4142942 size (public) | 5,542,423,655 B | 5,546,985,043 B |
| Depot 4142942 manifest (public) | 8042925129055567892 | 9190475945056906446 |
| Depot 4142941 download (public) | 993,964,256 B | 993,232,768 B |
| Depot 4142941 size (public) | 5,532,655,148 B | 5,537,216,536 B |
| Depot 4142941 manifest (public) | 8840514042587684457 | 4997460415887180464 |
| Changelist | Apps | Packages | Seen | What changed | ||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 38812735 | 1 | 3 hours ago | 9 changes | |||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||
| 38806502 | 1 | 11 hours ago | no key changes captured | |||||||||||||||||||||||||||||||
* Make sure card descriptions work for enemy cards.
* Fix a visual bug with the final boss that made only the half top showing up * Fix balance issues with eagles being too op
* Added lights and shadows to all rooms in the game. * Added shadows to all objects in the game * Add final red art for Midgarsormr * Fix a bug that was preventing players from completing the demos final boss * Remove shadows from most ingame party members.
* Add custom shadows shader since unity's 2d shadows suck ass for isometric games. * Add lightning to the whole tutorial flow * Fix multiple bugs * Add new kids variations to select in Twitch Extension
* Add sound effect to enemies - Improve some dialogs -Fix multipoel bugs, some of them related to reconneciton logic in Warring Triad games.
- Add reconnection mechanism to give some resilience to ranked and tournament games - Fix multiple bugs, The mso timportant being deck data not being stored in the single plaer save file
- Add visual hints for cards turning
- Fix bug with ai not playing during its turn for some seconds (sometimes forever) - Fix resolution bug of a waiting screen in tournaments widget
- Fix Loading Screen and Waiting for Opponent Screen in Ranked Mode. - Fix visual bug in collection that happened when filter was changed to fast.
- Another big round of bug-fixing
- Patch many a bug - Add final art for card Midgarsormr - Update the effect of water arquetype to be more combo oriented. BALANCE CHANGES: - Midgarsorm effect is now: Overcharge 3: Destroy the opponents deck, effectively winning you the game. - Thure'Thara effect: It now floods all your water cards on the board. - Depth's Squid Effect: Flood all cards flipped by this. - Tsunamu Effect: Flood all adjacent cards. - Strong Winds Effect: Draw Three basic cards. - Gust In A Jar Effect: Push all adjacent cards, summon a random card from your hand in the original place of pushed cards. - Tericticae e
- Version of client was out of date and server was rejecting client connections
Bug was present after last patch
- Fix bugs with mostly tournaments and ranked modes, most of them on Warring Triad games. - Replace all skins that were AI placeholders with actual finalized art
*Multiple tournament bugs were fixed
Full appinfo as delivered by Steam PICS, changenumber 38812735. Also at /api/app/4142940/raw.
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