GigaTurtles is a top-down, one-hit-kill, turtle v. turtle party game with stacking upgrades. Bask in glory when you win. Stack upgrades when you lose. Clone yourself, gain lasers, shoot through walls, cheat - do whatever it takes to become the GigaTurtle.
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Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 00:10 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
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14 July 2026 00:04 UTC · Community Announcements · robincheong
Hello Again!That's right, more news already -- GigaTurtles was one of only TWELVE games to be selected for PAX Rising 2026!I honestly really wasn't expecting this, but I'm super excited to be going to Seattle to showcase the game on Labor Day Weekend. If you're around the area, come by!Also, playtesting is starting VERY soon, so join the mailing list if you'd like to participate!
11 July 2026 04:17 UTC · Community Announcements · robincheong
Hello Captive Audience!Welcome to the first-ever GigaTurtles News post!! *cue applause*I'm Robin, the solo dev (+ some awesome contractors!) behind GigaTurtles, and I'm excited to share that GigaTurtles will be at Open Sauce 2026 this year! If you're in the Bay Area and would like to come try the full game (so far) for free, please come by! Honestly even if you're not interested in the game (why are you here?), there're also so many cool non-game things going on there (a life size robot fight??) that you should come anyway if you're close by.For anyone who can't make it though, don't worry. On
Full appinfo as delivered by Steam PICS, changenumber 38808955. Also at /api/app/4166510/raw.