Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:12 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
29 November 2021 17:19 UTC · Community Announcements · Popcannibal
Speed & Gratitude! {STEAM_CLAN_IMAGE}/31103305/51ab6f434a5b00de4ea9839e3ed68c4196ac1566.gif Speed! Simulating water physics is a big part of what makes Make Sail unique, and if your boat gets big, it's also a big part of what makes Make Sail slow. This update has been a long time in the making but I've finally finished it: A full rewrite of the water physics core logic. The new physics are much, much faster. And takes much better advantage of multi-threading. You probably won't see much difference for small boats but, for complex boats with several hundred pieces, this update can more than dou
3 August 2021 15:18 UTC · Community Announcements · Popcannibal
There's a beautiful new tool to paint your own wind patterns and lots of bug fixes, but the real heart of this update are the new progressively changing wind patterns designed to solve a big problem. {STEAM_CLAN_IMAGE}/31103305/f32ea449d139621d1bf88904bc442b453355e676.gif New wind patterns are unlocked as you play to reduce repetitious traversals and create challenging new situations and opportunities. Every time you expand the ring or need to return from the edge to the center, the wind changes to a carefully selected pattern designed to enhance your trip. At first, the new patterns will expe
25 June 2019 21:45 UTC · Community Announcements · Popcannibal
Teaser: The Wind Update! Lest you think I've fallen asleep over here, I will now tease you with thrilling tidbits about the next update in the works: The Wind Update! Make Sail's wind has long been over-engineered. Meaning, I wrote way more complex behaviors for it than the game ever used. For the last few months, I've been adding features that finally use all that raw vector-math-a-licious power. Several big changes are coming, here's a sneak peek: For advanced players, there's gonna be so much more than just circular wind. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/68
5 November 2018 17:43 UTC · Community Announcements · Popcannibal
Today we release our biggest update yet: Creative Mode! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/6857515/ca32781035885b2e3718cd32bca9a359e9072f62.gif Creative Mode Make Sail is was already a game about your ideas and your creations. Now, there's a whole set of new toys for you to play with! Creative Mode is a new option right from the start menu. Its an open ocean where you can build with unlimited amounts of every piece. Want 30 wooden birds, a 40 foot tall sail made of shimmering energy and enough jets to get serious airtime? Doooo iiiit. https://steamcdn-a.akamaihd
13 September 2018 19:24 UTC · Community Announcements · Ziba
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/6857515/49a6f1ed3f3f08fd12e924b887124ebd94815228.gif Mail SailS Here at Popcannibal, we're committed to empowering you to make bold and questionable nautical designs in the safety of your own home. Previously there were some limitations regarding how many sails you could operate at once. And no way to operate both square and triangle sails on the same boat. Now, if you have square and triangle sails, the control tips will inform you that you can hold shift to operate the square sails as you normally would. So, please, stick 32
27 August 2018 21:58 UTC · Community Announcements · Ziba
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31103305/f4c5650ec5506cb399877631e275d14e8456b01c.gif Why click twice when once will do? Building just keeps on getting better! Press the spacebar while building to toggle symmetric building on the forward axis of your boat. Symmetry can work in combination with cloning (hold alt) and grabbing groups (long press mouse). Duplicate complex chunks, rotate them and mirror them in one swift motion! Less bad weirdness, more good weirdness Boats shouldn't fall from the sky when you're trying to edit them. So we stopped doing that. Oce
16 July 2018 19:18 UTC · Community Announcements · Ziba
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31103305/f2f1b4f046b8762aae60e33ead1fb7a0e562ab45.gif Better Boat Building Buttons, Baby! Menus can't just look good, they have to feel good. They should to invite you into their GUI embrace with a tender whisper: Together we will enact your will with ease and clarity. Today's update brings Make Sail's build menu a few steps closer to realizing this soothing and unnervingly sensual ambition. Learn tricks, get pieces In addition to improved visual feedback for a range of actions, there's a new tutorial. Earn unique pieces while
20 June 2018 18:49 UTC · Community Announcements · Ziba
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31103305/e336df64c6a7671b851818c66fc81e44a929ca00.gif Giant Sea Turtles At 5,000kg, our majestic sea turtle weights about as much as the tongues of two blue whales. (Or one t-rex for those of you who prefer traditional measurements) They instinctively swim upwind, so consider attempting to climb aboard for a ride. Maybe even land your boat on one if you're feeling fancy. Each turtle carries an exclusive piece: the Sea Turtle Square Sail. Our first stack-able sail. Guaranteed to get you into trouble faster. Other updates Lots of
25 May 2018 20:34 UTC · Community Announcements · Ziba
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31103305/61a13794dd96ebeec3d04027c5395838d53e5edb.gif By request: a center of mass indicator! For all you boat crafters working to achieve greater design perfection, we now have a little green dot showing the center of mass. If your hand was giant and inside the game, this is the point where you could balance the boat on your finger tip. So now you can know, without even having to put your boat in the water, that the 5 meter tower of stone you piled on the nose of your boat will indeed be a problem. Full Changelog Center of mas
20 May 2018 03:21 UTC · Community Announcements · Ziba
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31103305/ee335d5b252b86fd75f58cfefa6fab1556445040.gif A bunch of little fixes and.... Smarter Creatures It used to be that creatures stopped thinking as soon as they went out of view. Now creatures have thoughts, paths and actions that persist at all times and are part of your save game. You may notice some improved behaviors now, but the big pay off will be with new creatures and events that are in the works. Smarter Updates Half the fun of early access is being connected to the developers and following our growth. (Or so I li
28 April 2018 23:19 UTC · Community Announcements · Ziba
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31103305/9ad165c1e84805a730aebe5c2aad8cbf1e95feca.gif Easier, simpler, faster. The last two weeks have been about making Make Sail's building system require less precise input while delivering more precise results. Instead of all the points you COULD connect to, you now see only the points you WILL connect to and a predictive outline showing where your piece will snap when you let go. Bring a place near your target, witness the prediction and when you let go, it will jump in to place. We've also added the ability to copy chunks
14 April 2018 18:41 UTC · Community Announcements · Ziba
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31103305/d8b056e03ce983b5217c48abf7e3ffd093c37a49.jpg Building had a really unfortunate bug which caused pieces to rotate slightly and make snapping very difficult. This only affected some computers. So the tools worked for some people (me) and were maddeningly unusable for others (sorry if that was you). That's fixed, but just usable isn't good enough. We're aiming for brilliant. Today's update simplifies the number of snap points, introduces guide lines and more. And there's lots more improvements in the works. Thanks once ag
11 April 2018 20:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Fraser Brown)
Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser s setting off in a rickety boat in Make Sail. It looks a bit like Wind Waker, but you get to build your own vessel. Sadly, it doesn’t talk. Once a year, usually around the time of Gamescom, I slink off. I stop writing, disconnect from Twitter and flee to the coast of a sun-soaked country that I can comfortably sail around while sipping the cheapest gin and rum I can find. It s what I look forward to most, every year, and when I return I m always a more upbeat, raring-to-go kind of g
6 April 2018 08:45 UTC · Community Announcements · Ziba
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31103305/f669f1f7c6e65eb6d6acdd0776fec46518d1c166.jpg It's been one whole grand week drinking from the firehose of Early Access. The feedback (good and bad) has been amazing. Keep it coming, we're listening! Today's update is about speed and convenience. Performance: Using 17% less RAM Performance: Using 14% less GPU RAM Performance: Using 28% less disk space Fix: Some energy sails could cause the game to panic on boat placement Fix: All boat energy could be lost unintentionally Improvement: Keep previous sailing camera zoom an
6 April 2018 08:45 UTC · Community Announcements · Ziba
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31103305/f669f1f7c6e65eb6d6acdd0776fec46518d1c166.jpg It's been one whole grand week drinking from the firehose of Early Access. The feedback (good and bad) has been amazing. Keep it coming, we're listening! Today's update is about speed and convenience. Performance: Using 17% less RAM Performance: Using 14% less GPU RAM Performance: Using 28% less disk space Fix: Some energy sails could cause the game to panic on boat placement Fix: All boat energy could be lost unintentionally Improvement: Keep previous sailing camera zoom an
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