In a world where ancient barriers are crumbling, Darkness approaches Master Leo's home. Using a powerful artifact, Leo attempts to repel the threat. Your key tasks are strategy, creature selection, and tactical deployment, while your troops and the Master handle the battles and application of magic.
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
Date
Price
Regular
Discount
12 September 2026 06:49 UTC
$12.99
$12.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
22076524
24 February 2026 15:56 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
4178381
1.54 GB
822.66 MB
7345138586798284074
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
22076524
public
24 February 2026 15:56 UTC
4 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 05:39 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
24 February 2026 16:01 UTC · Community Announcements · MFC-Maker
When creatures appear, their idle animation starts from a random point for more natural unsynchronized movement In the second version of the final battle, the number of enemy squads equals the number of player squads, even if there are fewer than 7 Fixed correct display of inactive interface in the Unlocks window
10 February 2026 16:02 UTC · Community Announcements · MFC-Maker
A "Dark Master" mode has been added. In this mode, every battle features a Master with random skills and spells on the enemy side. Fixed a summoning bug when the Conflux trait is active; the number of creatures is now calculated correctly. Fixed the issue of open windows stacking after winning a battle. Clarified the calculation of Glory points in Impossible mode. Fixed the correct display of the Death and Fire traits' effects during the preparation stage. In the War Unicorn description, "magic resistance aura" has been changed to "magic defense aura" In the second version of the final battle,
25 January 2026 09:58 UTC · Community Announcements · MFC-Maker
Added access to view already learned skills and spells when leveling up Fixed a localization error in the Archangel trait description (deals damage to "Non-Alive") Reduced the minimum font size in Master window pop-up tooltips Minor typos have been corrected
24 January 2026 09:43 UTC · Community Announcements · MFC-Maker
Fixed correct display of the main menu when changing resolution, and unsupported resolutions have been removed from the settings Fixed missing localization for the spell description of Prayer Added clarification in the tutorial that the Magister themselves uses magic Added a frame to the spell selection window Fixed the bug of a dark screen if the tutorial is skipped on step 3 or 4
Full appinfo as delivered by Steam PICS, changenumber 35270348. Also at /api/app/4178380/raw.