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Price history, US store (USD)
Date
Price
Regular
Discount
No price changes recorded yet. Price tracking starts the first time SteamRaw sees an app.
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
25262949
11 September 2026 22:29 UTC
dev-test
24694007
Test branch in Pre-Alpha.
13 August 2026 14:33 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
4268621
7.56 GB
3.92 GB
741493747408251737
branches: dev-test
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
25262949
public
11 September 2026 22:29 UTC
11 hours ago
25260504
public
11 September 2026 19:53 UTC
12 hours ago
24694007
dev-test
13 August 2026 14:33 UTC
12 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:02 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
11 September 2026 20:52 UTC · Community Announcements · Geva
Player profileAdded a player profile with match history and basic stats.Other players' profiles can be opened via the context menu in the friends list or squad tab.Detailed stats for each match are available directly from the match history.Incendiary reworkReworked the visual appearance of fire.Reworked fire spread mechanics.The grenade no longer detonates on a timer. This change significantly expands lineup possibilities.MiscellaneousSound now accounts for obstructions and obstacles.Fixed memory leaks when reloading modules (credits to Antropomeda)Fixed invisible decals when SSAO is disabled.
29 August 2026 13:11 UTC · Community Announcements · GloomyFolken
Join today’s matchmaking session to play on the new Lightwell map and prepare your team for the KILLSCRIPT TRIALS #01 tournament, taking place exactly one week from now! Patch Notes New Map: LightwellA third map has been added to the pool — Lightwell. In matchmaking on Aug 29, it will be the only map in the pool. In future playtests, one of the three available maps will be selected at random. Casual Game ModeAdded a new Casual game mode. These are 5v5 matches that you can join at any time.You can leave a Casual match at any time without penalties.You can remain in the matchmaking queue while p
15 August 2026 11:25 UTC · Community Announcements · Geva
KILLSCRIPT Matchmaking is openGet in the game and start searching for a match. Maps are selected at random from Castle and Underground. The shotgun has been completely reworked: after your first matchmaking game, you’ll get access to a survey that will determine the future of the shotgun.
14 August 2026 10:52 UTC · Community Announcements · Geva
UI/UXReworked the buy menu. Weapon stats are now displayed more clearly, with the ability to compare with the current weaponAdded an in-game surveys interfaceShotgun ReworkStatChangesBase damage6.5 (x8) → 4.5 (x8)Falloff damage4 (x8) → 3.5 (x8)Damage drop-off start3 m → 4 mDamage falloff end6 m → 8 mStun duration0.5 sec → 1 secCost1300 → 1000Now applies stun on body and limb hitsNow fully penetrates the Kinetic ShieldOptimizationFixed FPS drops caused by mouse movement on certain devicesAdded "Mouse input optimization" setting, which further reduces the performance impact of high-rate mouses (
5 August 2026 19:59 UTC · Community Announcements · WerWolf
The following changes have also been made to the game:InterfaceAdded a context menu for players in the scoreboard. It allows you to send a message, open a player's Steam profile, add them as a friend, block them, or copy their ID.Fixed avatar display in notifications and dialog windows.Visual EffectsCompletely redesigned the appearance of the PowerShell dome. The shield now reacts to incoming hits and fades out smoothly when destroyed. Updated the fragmentation grenade explosion effect.MiscellaneousFixed an issue where extra "ghost" characters could appear in empty lobby slots.Fixed UI corrupt
Full appinfo as delivered by Steam PICS, changenumber 38807356. Also at /api/app/4268620/raw.