fix black market trade 100 times stuck
fix black market trade 100 times stuck
Build your mobile outpost and combine over 20 weapons with 100+ items to create unique builds. Grow stronger against endless enemy hordes, conquer new planets, and experience the thrill of evolving from desperate survival to overwhelming firepower.
| App ID | 4271680 |
|---|---|
| App type | Game |
| Developer | BananaDogGames |
| Publisher | BananaDogGames |
| Release date | 14 August 2026 |
| Release state | released |
| Localized names | schinese 前哨站4 |
| Store page | store.steampowered.com/app/4271680 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | outpost4/outpost4.exe | windows | ||
| 1 | 0907a.app | macos |
Hourly peaks, UTC. All-time peak covers SteamRaw's recorded history.
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 11 September 2026 23:53 UTC | $3.99 | $3.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| outpost4 Demo | 4273850 | 29 Dec 2025 | Free |
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 25247350 | 11 September 2026 06:48 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 4271681 | windows | 427.72 MB | 151.12 MB | 5386418521383645782 | ||
| 4271682 | macos · 64 | 411.34 MB | 147.28 MB | 618181176001246017 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 25247350 | public | 11 September 2026 06:48 UTC | 9 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 23:53 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| 38808722 | 10 | 9 hours ago | no key changes captured |
fix black market trade 100 times stuck
We finally managed to take care of something that had been on our list for a while — we got some extra help to review the English and Japanese localization!Since we’re a small team, we hadn’t been able to give the localization as much attention as we wanted. This time, we went through a lot of the text again and made a number of improvements.We also made a few other changes:Reviewed and polished the English and Japanese localizationAdded x100 and x1000 quick exchange options to the Black MarketMade several stability improvementsFixed a number of smaller bugs and issues reported recentlyWe’re s
This update focuses on bug fixes, relic and weapon balance adjustments, text/display improvements, and several late-game resource systems based on recent player feedback. It also adds a new Item Level System and Black Market.New FeaturesAdded the Item Level System.Added the Black Market, where players can exchange resources for ores.Balance AdjustmentsLucky Star is now capped at 3, and its trigger chance has been reduced.Treasure Hunter can now trigger only once per robot per round.Cluster Bomb count increased from 1 to 3, while damage has been reduced by 50%.Relics that reduce the number of r
Fixed the issue where the small arrow could block other UI elements. Reduced poison gas damage; increased Sniper Rifle and Shotgun damage. Reduced the Drone’s mining stats. Fixed the volume adjustment function. Fixed the Detonation Ray range bug. Fixed the bug that prevented Darts from attacking enemies. Fixed a bug where the “Lucky Star” item could trigger infinitely and grant unlimited items.
The full release of Outpost 4 is almost here!Over the past few weeks, we’ve been working on the final bug fixes, balance adjustments, and overall polish while continuing to review all the feedback from the demo.Now, the full version is almost ready.So we’ve decided to let everyone play a little earlier than originally planned!Outpost 4 was originally scheduled to launch on August 15. The new release time is:August 14 at 5:00 AM PDT (Pacific Time)In the full version, you’ll take your mobile base to even more planets, unlock more weapons and items, and discover even more build combinations. Star
Hello everyone, we’re the development team behind Outpost 4.The full release is getting closer. After several rounds of adjustments and demo updates, we can finally confirm that:Outpost 4 will launch on Steam on August 15!In our latest demo update, we opened the third stage and added new weapons, more build options, and UI improvements. Based on your feedback, we also adjusted several values, controls, and balance-related elements.We are currently making the final preparations for release, including bug fixes, balance adjustments, text checks, and overall gameplay improvements. We hope to prov
After a period of development and refinement, the updated demo is now available. This update introduces new content and includes improvements to the UI, gameplay experience, and balance based on your previous feedback.New UIWe have redesigned and adjusted several parts of the interface to make information clearer and the overall experience more intuitive.New Weapons and Build OptionsThis update introduces new weapons and item combinations, giving you more ways to shape your build. Experiment with different combinations and create your own powerful playstyle.Gameplay and Balance ImprovementsBas
Recently, in addition to creating new weapons and improving the overall gameplay experience, we've also started working on adding some story elements to Outpost 4.Rather than telling the story through long blocks of text, our goal is to bring the world to life with small events, memorable characters, and discoveries made during exploration. We hope these moments will let players learn more about the history of each planet while taking a break from the action.We're currently working on new weapons, a redesigned UI, and these new story elements at the same time. We'll continue sharing more devel
Thank you all for trying the Outpost 4 demo and for sharing your valuable feedback.We're currently hard at work on the next update.New UIWe're reworking parts of the interface to make the overall experience more intuitive and comfortable.More Weapons and Build VarietyNew weapons are currently in development, and we're looking forward to bringing more interesting builds and playstyles to the game.Demo Update Coming in JulyThe next demo update is planned for July. Alongside the new content, we'll continue improving balance and overall gameplay based on your feedback.Full Release Planned for Mid-
Fixed an issue where excessive speed-to-damage stacking in the late game caused attack speed to become too slow.Fixed an issue where Cutting Beam and Detonation Beam had the same name.Added QQ group information.Fixed several UI typos.Added clear completion markers for dungeon difficulty levels.Adjusted the speed reduction ratio for stun effects.Improved the display format for large ore amounts.
Reworked the entire panning system.Fixed a bug where missiles would explode if the target died while the missile was in flight.Reduced the difficulty of the 3rd and 6th planets.Fixed a UI corruption (garbled text) issue caused by specific item bonuses.Increased the values for Health Assessment.Item selection now displays which weapons will benefit from the choice.Optimized the hint/tooltip system.Optimized the layout of functional interfaces.Fixed an issue where the electric current was too strong and its range was too large.The upgrade menu will no longer close immediately after an upgrade.Ad
In the upgrade screen, when the initial value is 0, do not display 0.The machine gun feels a bit laggy/stuttery when it hits.Add a mining progress bar to the mining robot.The text inside the upgrade button overlaps with the icon.Add a space in the middle of “Repair1”.Adjust the damage number effect so that it gets bigger first, then smaller.Change “Harm” to “Damage”.Add Italian and Traditional Chinese to the language options.In the upgrade options, some words start with a capital letter and some do not.Before the game starts, first detect which language is being used.Separate HP increase and r
🎉 We’re Live in Steam Next Fest!The Demo is now available as part of Steam Next Fest.This version includes:Updated core gameplay systemsImproved pacing and balanceA smoother overall combat experienceIf you enjoy strategy, builds, and progression-driven gameplay, we’d love for you to give it a try.🚀 8,000 Wishlists — Thank You!We’re also excited to share that we’ve just passed 8,000 wishlists.For a small indie team, this milestone means a lot. Every wishlist helps the game gain more visibility and reach new players.Thank you for being part of this journey.❤️ How You Can Support UsIf you enjoy
✨ New Features & Major ChangesAdded Cloud Save supportAdded Achievement SystemReaching max level now grants Medals, which can be upgraded furtherDifferent difficulties now grant different amounts of TrophiesEach upgrade now grants +2 levels, and runs start at Level 2Locked weapons and relics no longer show upgrade options🎨 Visual & UX ImprovementsImproved weapon effects, explosions, enemy death effects, and result animationsAdded clearer weapon type indicators with background framesUpgradeable items now show highlight / glow effectsImproved HP bar styles, log page, statistics page, and relic
Hello everyone,Thank you all for playing the Demo and sharing your feedback. This update focuses mainly on UI improvements and system updates, along with a small milestone we’d like to share.✨ What’s Updated📐 Tech Tree UI ImprovementsImproved the layout and presentation of the tech treeNavigation is now clearer and easier to understand📝 Text FixFixed an issue with incorrect supply descriptions☁ System Updates (Not Available in Demo)Achievement system has been updatedCloud save system has been updatedThese features will be enabled in the full release and are not available in the Demo yet🎉 Mi
Full appinfo as delivered by Steam PICS, changenumber 38808722. Also at /api/app/4271680/raw.
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