Deckzin is a dungeon crawler deckbuilder with roguelike and RPG elements. Play as fantastic heroes in this action autobattler, build and refine legendary decks, adapt to encounters and events in fast-paced runs, defeat powerful bosses, and keep the world’s last light alive.
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A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
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Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 02:40 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
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12 September 2026 03:33 UTC · Community Announcements · Alumeia
Hello, Lighthkeepers!A new update has arrived! 🔥🔥🔥This version focuses on making the game easier to understand and interact with, one of the lessons we took from our most recent in-person events. We also took the chance to tie up systems that were left halfway, bring plenty of quality of life and, finally, start telling the stories of those who live in the Lighthouse.To kick things off:🧚 THE FAIRY'S ROOM!The Lighthouse's first hero room is open, and with it comes the first piece of our heroes' story!Win with the Fairy after opening the starting door to unlock her roomThat's where a 3-part
10 August 2026 23:57 UTC · Community Announcements · Alumeia
Hello Lightkeepers!First of all, we want to send a MEGA THANK YOU to everyone who stopped by our booth at Gamepólitan! You have no idea what that weekend meant to us. Seeing the line forming and the audience genuinely getting into the game was surreal. Every match played, every moment of "Aahhhh! I get it now!" and every piece of feedback filled us with energy to keep developing this project with even more care and motivation.And of course, welcome to all the new members who have joined us! Feel free to chat, share ideas, and discuss your strategies on our Discord. ❤️Now, let's get into the ne
7 May 2026 00:39 UTC · Community Announcements · Alumeia
Hello Lightkeepers! We want to take a moment to thank everyone for the incredible support Deckzin has received recently. Last week was a whirlwind: we launched our demo, released our first trailer, and participated in Gamescom Latam 2026!The surge in wishlists and the number of people downloading and playing the demo has left us speechless. We are truly grateful.🎁 A Special Unlock for the CommunityAs a token of our gratitude, we are releasing a special redeem code that unlocks an extra character in the current demo: GAMESCOMLATAM2026 How to redeem: Download the Deckzin Demo (if you haven't ye
28 April 2026 04:26 UTC · Community Announcements · Alumeia
Hello Lightkeepers, the Lighthouse welcomes you! 🌟 The journey begins. We are thrilled to finally share the first look at Deckzin. As our debut trailer on Steam, this marks a massive milestone for our team, and we’re excited to have you here at the very start of our journey.🃏 Strategy Meets MomentumDeckzin is a fusion of deep roguelike deckbuilding and the tactical flow of action autobattlers. We are focusing on creating a world where every card synergy feels rewarding and usefull somehow to explore this vast world. 🛠️ Current State & The Road to DemoWe want to be transparent: the game is c
Full appinfo as delivered by Steam PICS, changenumber 38810957. Also at /api/app/4367100/raw.