Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 05:34 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
5 September 2026 00:48 UTC · Community Announcements · Minelli
Hello everyone! We would like to take a moment to have an open conversation with our community and share an update regarding the future development of Bloomrise. Building this game and watching our village thrive alongside all of you has been an unforgettable journey. Every bug report, feature suggestion, feedback, and kind message across the forums helped shape this world into what it is today. The Road AheadWe have reached a key milestone in our studio's roadmap where we need to focus our energy and resources on brand-new projects and universes. As a result, Bloomrise will no longer receive
26 August 2026 00:37 UTC · Community Announcements · Minelli
Patch Notes 1.0.5.5 Immersion, Environment & World Additions Birds Around the World: Birds now populate various areas across the map, making the scenery feel more alive! Rest on Benches: You can now sit on benches around Bloomrise to relax and recover stamina much faster. Road Polish: Paths and roads received new visual details to make wandering around town even cozier. Library Soda Machine: Added a functional soda machine inside the library!
14 August 2026 15:46 UTC · Community Announcements · Minelli
Patch Notes - The Windmill & Culinary Delights New Location: The Windmill & Crafting StationsThe Windmill: Added a new windmill area dedicated to processing stations and culinary crafting. New Artisan Stations: Access the Oven, Jam Barrel, and Oil Maker to process raw ingredients into artisan goods and delicious dishes! Farm Life & ForagingChickens Lay Eggs: Your chickens now actively lay fresh eggs for cooking and recipes! Animal Pen Visual Upgrade: Reworked the animal pen area for a prettier, more organic farm look. Collectible Coconuts: Tree coconuts are now collectible and ready for foragi
10 August 2026 14:15 UTC · Community Announcements · Minelli
Patch Notes 1.0.5.2 Visual & User Interface (UI) Updates New Loading Indicator: The scene loading indicator in the bottom-right corner has been reworked to match the game's aesthetic, now featuring growing flower animations! Toolbar Keybind Indicators: Added key numbers to toolbar slots to easily identify which key to press for quick actions. Slot Redesign: Updated the slot design for both the toolbar and inventory for a cleaner, polished look.
9 August 2026 20:58 UTC · Community Announcements · Minelli
Patch Notes 1.0.5.1 In-Game Map Update Updated Map Image: The in-game map graphic has been updated to its latest version, accurately displaying new areas and world details. Player Position Accuracy: Fixed player tracking on the map. Rayy's marker now precisely matches her real location in the world. NPC Tracking Fixes: Corrected NPC icon positioning on the map screen, fixing offset issues so you can easily pinpoint where everyone is.
6 August 2026 14:50 UTC · Community Announcements · Minelli
Patch Notes - Arcania & The Magic Tower New Realm: Arcania & Magical WondersNew Map - Arcania: Step through the new Portal Tree and explore a mysterious magical dimension with exotic flora and purple grass! New NPC - Mabel Moonbrook: Meet the eccentric witch of Arcania! Featuring a fully detailed house interior and a set of new ingredient-hunting quests for brewing. Introductory Dialogues: Added custom storyline dialogues upon entering the magical realm for the first time. The Magic Tower, Alchemy & Item TweaksMagic Tower Renovation: You can now restore the ruined tower and unlock access to it
9 July 2026 22:36 UTC · Community Announcements · Minelli
Patch NotesNew Harvests & Cooking in BloomriseDynamic Ruby Cherries: Reworked berry bushes and fruit trees across the village! Fruits now grow, display, and drop individually from their exact branches. Striking trees or bushes will always trigger a satisfying physics and audio rustle feedback, even if they are currently out of fruit. Two New Recipes: Ruby Cherries can now be used to cook two brand-new recipes. Discover unique attribute buffs and energy recovery combinations at your cooking stations! Map Adjustments & Level DesignMax Relocation: Moved Max slightly away from the dungeon entrance
7 July 2026 13:23 UTC · Community Announcements · Minelli
Patch Notes Interactivity & World EvolutionSoccer Ball Physics: Added an interactive soccer ball to the village! You and other entities can now kick it dynamically just by running into it, featuring complete sprite rotation and physics-based bouncing. Pushable Objects: The world feels more tangible. Certain environment objects now respond to physical collisions and can be pushed around. New Plants & Vegetation: Added new plant varieties and interactive leaf piles across the map that rustle, deform, and emit unique leaf particles when you walk through them.Interior Overhaul & UI FixesCozy Inter
16 June 2026 15:39 UTC · Community Announcements · Minelli
Patch Notes Visual Effects & Immersion (Post-Processing)Motion Blur on Dash: Using your dash now triggers a dynamic motion blur effect, boosting the sensation of speed during dodges. Damage Feedback: Taking damage now triggers a brief chromatic distortion on the screen, making combat feel much more impactful. Accessibility Settings: We've added options to the settings menu allowing you to toggle these screen shakes and blur effects on or off at any time. Camera SystemCamera Movement: We’ve completely reworked how the camera tracks Rayy. It now behaves in a much tighter and smarter way, "predic
8 June 2026 14:08 UTC · Community Announcements · Minelli
Patch Notes Inventory ManagementMax Stack Size Tweaks: Adjusted the maximum capacity per inventory slot to improve balance and organization: Food items: Max stack set to 32 units. Amulets: Max stack set to 12 units. Other items: Max stack set to 64 units. Gameplay BalancingFishing: Reduced the pulling strength of fish during the fishing minigame, making the activity more balanced and fluid. Enemies: Decreased the Orbinaut's movement speed to better tune the combat pacing. UI and Quality of Life (QoL)Click Responsiveness: Fine-tuned the cursor positioning to ensure clicks are significantly more
12 May 2026 15:21 UTC · Community Announcements · Word
Patch Notes: Puzzles and Performance New Dungeon Challenges New Puzzle Room: We've added a new type of challenge to the Infinite Dungeon! Upon entering this room, all exits will be sealed. To proceed, you'll need to use strategy and push boxes onto their respective pressure plates. Future of Dungeons: This is just the beginning! Upcoming updates will continue to focus on expanding the puzzle system, bringing new mechanics and riddles to test your skills. Fixes and Quality of Life Interaction: We've fixed and refined the interaction distance for objects and NPCs. Detection is now much more prec
2 May 2026 20:43 UTC · Community Announcements · Minelli
Update Notes: UI FixesCrafting Bench: Fixed an offset issue where the crafting interface could appear misaligned during gameplay. The layout is now fixed and centered. Visual Polish and ConsistencyRayy's Chest: Updated the color palette for Rayy's personal chest. This change was necessary to ensure it remains visually unique and isn't confused with other special objects you will encounter deep within the dungeons in future updates.
30 April 2026 14:23 UTC · Community Announcements · Minelli
Patch Notes 1.0.4.0 Unified Controls and InteractionSmart Action: Left Click (Mouse) and the Confirm Button (Controller) have been unified for both attacking and interacting. If you click an interactable object (doors, shops, trash cans, flowers) while nearby, the action will target the object. If there is nothing to interact with at the click location, Rayy will use the item currently selected in the toolbar. Controller Adjustments: For controller players, the interaction reference is now based on Rayy's proximity. To pick a flower, simply stand near it and press the confirm button. Fixes and
27 April 2026 12:28 UTC · Community Announcements · Minelli
Fixed a cut in the dialog UI. Fixed an issue in text translation where quotation marks were being added incorrectly.
24 April 2026 19:42 UTC · Community Announcements · Minelli
Patch Notes New Combo System!Combo Tiers: Chain your hits to unlock cumulative bonuses: Tier 1: Increases Movement Speed by 20%. Tier 2: Increases Attack Damage by 20%. Tier 3: Increases Critical Hit Chance by 20%. Unstoppable: Upon reaching Tier 4, Rayy enters Unstoppable mode. In addition to all previous bonuses, you receive a 50% reduction in all damage taken. Maintaining Momentum: Destructible objects reset the combo timer, helping you keep your multiplier active between dungeon rooms. UI and Visual FeedbackCombo HUD: A brand-new dynamic interface with impact animations and colors that shi
Full appinfo as delivered by Steam PICS, changenumber 38632499. Also at /api/app/4383630/raw.
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