Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 05:53 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
30 August 2026 20:03 UTC · Community Announcements · Cool Bee
Hey y'all, big playtest update just went live! Couple of major changes I'd love your take on. Also there's now a dog-petting leaderboard. More on that in a second. Stars have been removed (kinda) Early on, GRASS was designed a bit more competitively. But the more we've all played, the more one thing keeps proving true: people, myself very much included, just love the relaxing act of finishing a yard. Nobody leaves a yard half mowed. You are all suspiciously good at finishing the whole thing. So stars ended up not adding much, because finishing a yard partially done just isn't satisfying. So st
16 August 2026 21:16 UTC · Community Announcements · Cool Bee
Hey y'all, hope everyone had a great weekend. New playtest build is live! Come join the DISCORD! The multiplayer fix This is why you're getting the build early. Turns out the issue was tied to host migration, so if your host bailed or rejoined the room, it could lock you out of loading into multiplayer sessions entirely. Should be squared away now. Shout at me in Discord if you're still hitting it. Striping looks better Tweaked it so it's more obvious across different areas instead of being so dependent on the light angle. Tell me what you think, should it be even more exaggerated or is this t
6 August 2026 19:33 UTC · Community Announcements · Cool Bee
Hey all! Big playtest update landing today, and a couple of announcements to go with it. 📅 Something Big on Monday We've got a big announcement on Monday, August 10th at 3 p.m. Central, livestreamed on our Twitch channel. Can't say much yet, but there are some updates and reveals in there we think you're going to be really happy about. Would love to see you there. 🐱 Cat Awareness Festival Starts Tomorrow GRASS is part of the Cat Awareness Festival starting tomorrow, and we're debuting a new Tuxedo Cat Mower skin to go with it. We'll drop an exclusive promo code on our socials tomorrow, so ke
31 July 2026 13:37 UTC · Community Announcements · Cool Bee
A new build just went out. This has an overhauled UI. Really curious about everyone's thoughts on how they feel about it, whether they like it or don't like it, whether it's more intuitive or less intuitive. Let me know what you think. I'm trying to help simplify some of the UI and also make it feel a little less mobile-y. There are quite a few under-the-hood tweaks as well to some courses.
23 July 2026 04:09 UTC · Community Announcements · Cool Bee
New build is up with a batch of fixes and a few features you asked for. **New: Camera-Based Steering** There's now a steering mode option that lets you turn by looking where you want to go. It's built for mouse and keyboard. I'm curious how it feels compared to the traditional tank controls, so let me know which one you like better. **The Dog** Verdict was unanimous: everyone loves him, but he was a little *too* underfoot. He's toned down now. Still happy to see you, still comes to fetch the ball, just not constantly in your way. **Fixes** - Edge trimmer no longer changes height on right-click
19 July 2026 20:10 UTC · Community Announcements · Cool Bee
New Playtest is Live Today! Hey y'all! We've got a really big playtest dropping today, and heads up, this is gonna be our last playtest build for a while, so we're extra excited to get everyone's feedback on it. Quick note before you jump in: I know I've been hyping up the new levels, but this build is actually pared down to even fewer contracts on purpose. I want focused feedback on some of the bigger mechanical changes we've made this round, and plenty more levels are still coming. Want to keep checking out the Grass and not lose access? Come hang in the Discord and make sure you're signed u
27 June 2026 19:36 UTC · Community Announcements · Cool Bee
Hey y'all! Small update just dropped for GRASS. Here's what's in it: Reduced some of those popup interruptions Fixed (or, uh, attempted to fix) the teeter totter getting stuck on the pool people's house Addressed multiplayer edge cases causing load screen hangs Performance improvements, let us know if it's running smoother for you
26 June 2026 02:26 UTC · Community Announcements · Cool Bee
Hey all, I know it’s been a minute, but we finally have a new build coming out and I’m really excited for everyone to check it out. A handful of things have changed in this update. There are quite a few under-the-hood improvements, along with some fixes to multiplayer. This build still does not include the newer levels. We’re going to hold those for the private beta, which will be starting soon. If you haven’t signed up yet, you can do that here in the Discord. We’d love to get as many of you in there as possible. This build does include language support, which you can find on the settings pag
15 May 2026 16:44 UTC · Community Announcements · Cool Bee
Happy Friday! Got a fun update for you today. Introducing the Cat Meower 🐱 a brand new mower skin! You'll find it under a new tab on the Workstation/Edit Mower screen where you can swap between skins. To unlock it, join the disocrd and grab the promo code. Really excited to see everyone's screenshots and videos with this one, especially combined with the dancing feature. I fully expect my feed to be nothing but dancing cat mowers this weekend Also pushed a bunch of under-the-hood updates and bug fixes with this one. The new area isn't in this build yet, but we'll be dropping some teasers for
23 April 2026 00:25 UTC · Community Announcements · Cool Bee
Hey y’all! Excited to share a new playtest update :tada: @Player @Playtester First off, a big welcome to our Alienware Arena players! We were lucky enough to partner with Alienware and get featured on their site, so if you’re joining from there, welcome and thanks for checking the game out. Really glad to have you here. This update has a bunch of under-the-hood improvements, along with some pretty big gameplay changes that I’d love feedback on. Progression + Onboarding We made some updates to progression so cash and unlocks have more value. Tools now need to be purchased to unlock them, so if
16 April 2026 16:07 UTC · Community Announcements · Cool Bee
New build dropped last night and I'm genuinely hyped for everyone to dig in 🙌 We've got an event coming up soon, so expect some new faces joining us in-game. Great time to kick the tires on everything. A few things to check out: 🚗 Driving feel: I've been putting a lot of work into the driving tuning to make it feel satisfying and comfortable. Keep the feedback coming on how that lands, and throw any ideas my way. 🔄 Turn-in-place: We've updated zero-point turns to use the normal turn input. As long as you're not moving, just push left/right on the joystick or hit A/D and you'll start turning
11 April 2026 18:22 UTC · Community Announcements · Cool Bee
Sorry I've been a little quiet this week, been heads down cooking up some good stuff 🔥 We're getting close on some exciting things, and a more polished event is coming up for us soon that I'm really hyped about. Stay tuned on that 👀 In the meantime, a new build went out last night (some of you already noticed 😏), and there's some cool stuff in here: 🏞️ The Big Park is here! This is our boss-level contract for the first demo area and it's a big one. Really excited to hear what y'all think of it, so definitely check it out and let me know your thoughts! 🕺 Dancing update! You can now make yo
2 April 2026 23:14 UTC · Community Announcements · Cool Bee
Hey y'all, hope everyone's had an awesome week! 🤙 Got an update dropping tonight 🔥 We have one new contract the others are still cooking. This one has a new mechanic: switches. Pretty basic, but I'm really curious what you think. It's the Ortega house, and you'll need at least two people to complete the puzzle on it, so it'll only show up in contracts if you're in a multiplayer room (won't appear in single player currently). Still needs some love and polish, so keep me posted on how it feels 🙏 Also reworked some of the vehicle controller to make it more responsive. One of the big pieces of
27 March 2026 22:36 UTC · Community Announcements · Cool Bee
🧀 Update v"Pretzel Cheese" Patch NotesIt's been a minute, but we've been busy. This update is packed with under-the-hood improvements, quality-of-life upgrades, and some changes we think you're really going to love. New contracts are on the horizon, but for now, let's break down what's in the box.🎮 Gameplay Changes⏱️ Timer Removed from Story Contracts & Free ModeThis is the big one. Based on your overwhelmingly clear feedback, story contracts and free mode no longer have a time limit. Mow at your own pace. Take your time. Enjoy the yard. The timer now simply counts up so you can see how long
15 March 2026 21:56 UTC · Community Announcements · Cool Bee
🚨 NEW BUILD DROP Version: Sparkle Extra Glaze 🚨 Big week! Here's what's new: 🎓 Tutorial is live! It's early, but it's here — jump in and let us know what's working and what needs work. New player feedback especially welcome. 🛒 Workstation UI is open! Hit Edit Mowers from the Select Contract screen (bottom right) to access the shop. Antenna toppers are available now — spend that cache and trick out your mower. More items coming soon, and we want YOUR ideas for antenna toppers! 🎮 Mower controls got a tune-up. That drifty, slidey feeling on hills? Dialed way back. Controls should feel tighte
Full appinfo as delivered by Steam PICS, changenumber 38813193. Also at /api/app/4440640/raw.
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