Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 03:51 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
13 July 2026 03:46 UTC · Community Announcements · FunRugStudio
Newest MAGE Patch with more small fixes centered mostly around online play and certain visuals that we not properly synced. Here is what we fixed:Mage books now screenwrap correctly online.Online hosts can now kick people from their lobbies.Online deathmatch wins now match correctly online.Lag compenstation for online, mainly noticeable in the wands.Nature grapple was fixed for online.Unlocking Mages and maps is much more consistent online.Beach Balls now animate correctly for online play.Magic Macguffin timer now works correctly for online play.
8 July 2026 17:10 UTC · Community Announcements · FunRugStudio
Are you a big fan of MAGE's Soundtrack? Do you want to help support the devs of your favorite new indie game? I have great news for you! the official MAGE Soundtrack is available now to purchase on Steam! Buying the soundtrack will go directly to funding the development of future projects, porting MAGE to consoles, and DLC. In case you weren't aware, the MAGE soundtrack is surprisingly in-depth. Each mage has their own unique instrument and theme that only plays when they are alive in the match. These themes help give the mages or personality and makes them stand out and more identifiable. Wit
7 July 2026 03:42 UTC · Community Announcements · FunRugStudio
New patch of MAGE just dropped! Here's what we added:A vSync toggle was added.Binding keys can no longer be interrupted.Sensitivity in the character select menu was lowered.Blood Mage and Gravity Mage were fixed for online play.Various bug fixes.The list of known issues is growing thin! If you find anything while playing make sure to let us know in our discord server! More very exciting news in coming in the near future for MAGE fans, especially fans of the music, so look out for that within the next few days!
27 June 2026 12:37 UTC · Community Announcements · FunRugStudio
New MAGE Patch just dropped! Here is what we fixed this patch:Snow Mage visuals are fixed for online play.Ghost Mage’s music volume lowered.Shockwaves created by books colliding are now yellow to better differentiate them from spell collisions.Tightened up when you can join and remove players in online play to prevent accidental bugs.Mage gloves/cursors moving on various menus now show movement much more consistently for online play.In online play, the host can now have multiple players on their one machine.Online data sending was made more efficient, online should be less laggy.Keep letting u
25 June 2026 03:05 UTC · Community Announcements · FunRugStudio
We have been hard at work to fix the issues that have been found in the first few days. Thank you to everyone in our community and discord that have helped us identify bugs and glitches. Please keep the feedback coming!Here is what has been fixed in this patch!Heal on kill now works correctly in online mode (The source of the "ghost player" glitch)Winning in the tutorial no longer grants a win in online modeDying actually removes your last heart nowOnline players no longer hear others unlocking Mages (thank you for the tip off, melancholylemons)Lag should be slightly better online, mainly in t
24 June 2026 00:25 UTC · Community Announcements · FunRugStudio
Thank you to everyone that has purchased MAGE today! We already sold over 100 copies in the first 2 hours! With the release of MAGE and our online mode still in beta, we knew there would be some bugs, so thank you to everyone that has played and reported on issues you have found. This is are first of many small patches addressing the issues that we have found.What was fixed:Players can no longer join games that are in progress causing the lobbies to get full of players not connected to the game.Sound mage now fully functional in online gameplay.Bug mage now fully functional in online gameplay.
15 June 2026 19:55 UTC · Community Announcements · FunRugStudio
The MAGE full demo is out NOW! We are super excited to be participating in NextFest, and to celebrate, we have expanded our demo to include 10 mages, and 4 unique maps themes totalling in 80 maps. This is just a taste of what is to come in our full game release on June 23rd. Play locally, or online using Steam Remote Play to play with up to 4 players. We are very happy to be able to share this content with you all, and we eagerly look forward to the full game release! Make sure to wishlist MAGE and leave a review for the demo!
Full appinfo as delivered by Steam PICS, changenumber 38811798. Also at /api/app/4459080/raw.
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