Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 05:29 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
11 September 2026 11:10 UTC · Community Announcements · peter
Hello, everyone! This is the Paper2Galgame development team.We’re heading to Suzhou!On October 15, 2026, Paper2Galgame will take part in the 2026 NVIDIA startup midyear showcase at Jinji Lake, Suzhou, China. We’re excited to share our vision of turning papers, course materials, and everyday learning into a Galgame experience.🗳️ Help Us Out with Your Vote!Paper2Galgame began with a simple idea: what if you could learn alongside your favorite characters?Your support and feedback have helped bring that idea to life. If you enjoy Paper2Galgame or believe in making learning more engaging, we’d lov
10 September 2026 16:10 UTC · Community Announcements · TamikiP
September 10 Update Hi everyone! This update brings local-model connections, saved raised-hand Q&A, and several display and parsing fixes. Local Model Support Added an LM Studio preset in AI settings for model servers on your computer or local network. Leave the API key blank if your local server does not require authentication. The server address and model name are still required. Custom connections support HTTP and HTTPS, with improved generation-request compatibility and longer response timeouts for local models. HTTP traffic is not encrypted. Use it only on trusted networks. Saved Raised-H
6 September 2026 17:52 UTC · Community Announcements · TamikiP
September 7 Update Hi everyone! This Steam update brings a redesigned companion page, Ruka's Lofi study room, and local and online video imports. We've also replaced the old usage-count display with points, refreshed settings and onboarding, and continued improving explanations and multiplayer. A new companion page Companions now have a dedicated showcase with a starry backdrop, rising particles, and floor reflections. Choose a background color theme and save it locally for each character. Search the roster, sort by name or recent updates, and switch characters with the mouse wheel, horizontal
29 August 2026 15:00 UTC · Community Announcements · peter
Hi everyone, this is the Paper2Gal team.It has been less than a month since Paper2Galgame officially launched on August 10, but honestly, it feels much longer than that.Over the past few weeks, we have been reading feedback from Steam reviews, the community, Discord, Bilibili, and many other channels while continuously fixing bugs, reworking parts of the experience, and adding new features. Many of the updates released in August came directly from player suggestions.If you only tried Paper2Galgame around launch, opening it again now should feel noticeably different.Here are some of the major u
28 August 2026 03:36 UTC · Community Announcements · peter
Hello everyone! Four days have passed since the August 24 update. This update focuses on improving document parsing, the story interface, and paper Q&A voice features, while also adding loading screen sound effects, character portrait positioning, Workshop and community entry points, and more.New Story UIAdded a new “full-width visual novel” story UI. The original card-style dialogue box can still be switched back in Settings.After selecting an option, the game now first shows whether the selected option is correct or incorrect before continuing to the next part of the story.Improved the story
23 August 2026 17:14 UTC · Community Announcements · TamikiP
Hello everyone! Following the August 17 online features patch, this update focuses on expanding paper discovery, guided paper introductions, and Q&A. It also improves save management, the Workshop, and loading performance while addressing recently reported issues with the vision model, blackboard images, and voice playback.Paper Discovery and Daily RecommendationsAdded OpenAlex as a comprehensive paper search source, with Unpaywall and Europe PMC integrated to help locate legally available open-access full text.Daily recommendations are now based on recent popular papers from OpenAlex. You can
17 August 2026 15:47 UTC · Community Announcements · TamikiP
Multiplayer Mode lets you experience the story together with your Steam friends!After the host creates a room and invites friends, the game automatically synchronizes characters, sprites, Live2D and VRM models, voices, backgrounds, and other resources. The story begins once everyone has finished loading.During the game, everyone can vote on choices. The option with the most votes will be selected, while ties are decided randomly. When the host uses the question feature, other players can also see the question and answer together.This update improves Multiplayer Mode:- Characters, voices, backg
14 August 2026 16:01 UTC · Community Announcements · TamikiP
Hello everyone! This update mainly improves custom APIs, voice generation, and the overall Steam experience. ## Custom APIs - Fixed an issue that prevented some custom LLM APIs from working because of browser cross-origin restrictions. - Added and improved presets for DeepSeek, Google Gemini, Qwen, and other models. - Improved compatibility with Qwen reasoning models. - Improved connection tests and retry handling for custom models to reduce occasional loading failures. ## Voice - StepFun voice now supports both the Standard API and Step Plan API. - StepFun users can select a concurrency level
13 August 2026 14:39 UTC · Community Announcements · TamikiP
Hello everyone,Our voice server has recently been unstable, which may cause slow generation, failed requests, or missing voice playback. We sincerely apologize for the inconvenience.We plan to perform maintenance and upgrades over the next two days. Voice generation may be temporarily unavailable during this period. Other game features will remain unaffected.After maintenance is complete, the following daily limits will be available for 30 days:5 voice generations per player per day10 story generations per player per dayThank you for your patience and understanding. We will complete the mainte
11 August 2026 15:34 UTC · Community Announcements · peter
Hello everyone!It has now been two days since the official launch of Paper2Galgame.Over the past two days, we have received a huge amount of feedback, suggestions, and bug reports from the community. Thank you to everyone who jumped in early, reported issues, and even helped us track down some very strange bugs!A number of updates and fixes have already been released.The two biggest additions in this update are:✨ Live2D Character Support Is Now AvailableYou can now import Live2D models for your reading companion!Compatible Live2D characters can be imported through ZIP packages, allowing your c
11 August 2026 14:54 UTC · Community Announcements · TamikiP
Hello everyone! This patch improves story generation, characters, Steam Workshop integration, and localization while addressing recently reported issues. ## Story and Reading - Improved math prompts and LaTeX output rules to reduce malformed formulas and rendering failures. - Strengthened source grounding and story validation, fixing later chapters unexpectedly drifting into unrelated topics such as Transformers, tokens, or deep learning. - Fixed the platform occasionally failing to load in the runner minigame. - Improved movement and jumping in the runner minigame, with a slightly higher jump
10 August 2026 09:58 UTC · Community Announcements · TamikiP
Patch Fix NoticeHello everyone! This patch focuses on fixes for story playback, character presentation, saves, and Steam Workshop features, along with several interface and usability improvements.Story and ControlsAdded mouse-wheel story navigation:Scroll down to continue.Scroll up to go back.Scrolling inside text fields, settings, dialogue history, and other scrollable areas will no longer change the story by mistake.Fixed dialogue history sometimes showing both correct and incorrect branches. It now records only the path you actually played.Fixed custom player forms of address sometimes bein
10 August 2026 02:23 UTC · Community Announcements · TamikiP
Temporary Service AnnouncementDue to the recent surge in users, Paper2Galgame’s Smart Parsing servers are currently overloaded, which may result in slower processing or occasional failures. If your document does not contain text embedded in images, we recommend using Standard Parsing for the time being.Each user currently receives a daily quota of 5 story generations and 1 voice generation. Once the relevant issue is fixed, quotas consumed by failed generations will be automatically refunded.Other recently reported bugs will also be addressed gradually over the next few days. Due to compliance
5 August 2026 21:13 UTC · Community Announcements · peter
Hello everyone,We are delighted to announce that Paper2Galgame has officially passed the Steam review process and will launch on August 10, 2026, Beijing Time (UTC+8)!We would like to sincerely thank everyone who has followed the project, added the game to their wishlist, participated in testing, and joined our community discussions. We are also deeply grateful for your patience and understanding during the delay. Your continued encouragement and support made it possible for us to reach this important milestone.The development and release of Paper2Galgame would not have been possible without t
28 July 2026 01:19 UTC · Community Announcements · peter
Hello everyone, This is the development team of Paper2Galgame.We originally planned to launch Paper2Galgame on Steam on July 28, 2026. However, the game is still under Steam review, and the review process has not been completed yet. As a result, we are unable to release the game according to the original schedule.The game itself is fully prepared for release. We have submitted all required materials and are actively following up with Steam regarding the review process. Since the completion time of the review is currently uncertain, we will announce the new release date as soon as the review is
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