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Price history, US store (USD)
Date
Price
Regular
Discount
No price changes recorded yet. Price tracking starts the first time SteamRaw sees an app.
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
25197206
8 September 2026 23:11 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
4691511
windows
208.45 MB
159.28 MB
7466667234349869520
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
25197206
public
8 September 2026 23:11 UTC
4 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 12 September 2026 07:54 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
3 September 2026 16:43 UTC · Community Announcements · Tiny Frog Games
Hi Frogs! All possible rooms have been rebalanced to feel more engaging. What I have tweaked is: spawn rate, spawn amount and room timer lengths. And I also limited how often you meet the same type of room in the same dungeon. It should now hopefully not be possible to get low spawns and a long room timer any longer. And I've also made it so two long rooms after each other are much less occuring. Bees have gotten a lot more attention. Their daggers turn red and they rotate towards you before they start charging. This is intended to give you just enough information to learn how to dodge them. T
23 August 2026 17:34 UTC · Community Announcements · Tiny Frog Games
Hearts over player doesn't disappear on jump. Interactions with objects can be retriggered by jumping. Poison spill de-spawn after clearing room. Slimefly boss slime puddles stay a lot longer until the boss is beaten. Nerfed the lightning strike damage - it was a bit too op :P Increased the size of the Merchant items/pillars for better readability. Added black outlines to the parts of the UI that were missing it.
21 August 2026 14:19 UTC · Community Announcements · Tiny Frog Games
* Fixed some UI related bugs * Improved the shadow when walking through doors * Fixed layering of doors when the slimefly boss jumps * Added Boss door frame * Added icon to door frame indicating elimination rooms
27 June 2026 13:01 UTC · Community Announcements · Tiny Frog Games
Ribbit! Just a small fix update: - Fix bullets issues, and bouncing works much better now. They should actually shoot straight now. - Added the first draft of input rebinding. - Settings are saved so you don't have to renter them every time.
11 June 2026 16:05 UTC · Community Announcements · Tiny Frog Games
Ribbit! This is the first update to the UI, I'll work on it some more as well. I added so the UI is displaying the player stats. I also added stats to cards. It's a bit cramped with information but it's a step in the right direction.