Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:18 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
| Change | Old | New |
| Branch public timebuildupdated |
1789161548 |
1789172329 |
| Build time on branch public |
11 September 2026 21:19 UTC |
12 September 2026 00:19 UTC |
| Build on branch public |
25262474 |
25264778 |
| Depot 5047711 download (public) |
208,570,992 B |
208,571,136 B |
| Depot 5047711 size (public) |
620,267,029 B |
620,267,593 B |
| Depot 5047711 manifest (public) |
6809302352630083937 |
4593123207421227605 |
| Change | Old | New |
| Branch public timebuildupdated |
1789052906 |
1789161548 |
| Build time on branch public |
11 September 2026 21:17 UTC |
11 September 2026 21:19 UTC |
| Build on branch public |
25233914 |
25262474 |
| Depot 5047711 download (public) |
208,567,936 B |
208,570,992 B |
| Depot 5047711 size (public) |
620,253,926 B |
620,267,029 B |
| Depot 5047711 manifest (public) |
5614015279637227442 |
6809302352630083937 |
12 September 2026 00:24 UTC · Community Announcements · them_bonez
Updated a few sprites like the Nuclear Furnace, Cyclotron and other machines. Added Stone, Ice, Granite and a few other type of Stalactites to underground biomes. New Starting weapon for Mystic, the "Wispwood Staff". Fixed a crash involving event saves. Changed Spawning Algorithm to make you get swarmed less when building or crafting. Spawn rates have been halved but it increases when you are moving around and exploring. Added Skull Orb, Fire Orb and Frozen Orb as rare drops for enemies in certain dungeons.
8 September 2026 21:10 UTC · Community Announcements · them_bonez
Adjusted setting to prevent water disappearing. Adjusted Conveyer belts to work with items next to or on the next tile below. New artwork for Nuclear Generator, Cyclotron and more. Updated so you can place ladders while you are climbing them. You can now click tech trees you've previously researched to view them.
4 September 2026 13:38 UTC · Community Announcements · them_bonez
Added logic to check if resolution setting is valid to prevent changing to an invalid resolution in full screen. Removed dungeon lights from other prebuilt structures Fixed an issue with tutorial triggering when loading saves. Added a guide for each crafting area
1 September 2026 20:40 UTC · Community Announcements · them_bonez
Made some updates to the objectives menu, boss health bar and other minor GUI Elements. Reduced iron and copper ore cost to 3 and moved Furnace to unlock immediately.
25 August 2026 22:04 UTC · Community Announcements · them_bonez
I made some major updates to my tutorial so now it feels more like a proper tutorial instead of a huge information dump. Now it will guide you through each step and only trigger the next one once each action is correctly completed.
23 August 2026 19:49 UTC · Community Announcements · them_bonez
Updated right click method for all inventory and craft areas. You can now place single items when right clicking on an empty box or one with a matching item. Fixed issue with Craft Areas not syncing in multiplayer. Fixed issue with manual craft areas not triggering correctly over multiplayer. Fixed Coal and Coal Boulder contrast so they are not as black. Lowered Furnace Recipes by 2 ores each.Increased Throwing Weapon DamageIncreased Dynamite Grenade Range
21 August 2026 22:28 UTC · Community Announcements · them_bonez
Uploaded some big changes to the Skill System. Added two more categories and renamed many of them. Also a couple of smaller fixes too. Now each skill category has it's own level which you increase by doing certain actions. Movement levels up when you move, Utility levels up when you mine and chop down trees, the other classes level up when you defeat enemies using the right weapon type. Changed a few background tiles to be slightly darker. Instead of pressing a button I changed Craft Areas with manual crafting to trigger automatically when you are facing them. An icon appears that shows it's b
20 August 2026 00:03 UTC · Community Announcements · them_bonez
Introduced some more difficulty options and changes the penalties for current ones. Add Casual Mode to World Difficulty Separated Technology Difficulty into a separate category Added more descriptions in the Create Player and Create World Menus Added a marker on the map that shows the location of your most recent death. Changed Player Difficulty to "Casual", "Normal" and "Hardcore". On normal mode you now drop 35% of credits plus everything in the tool category of your inventory. These can be re-picked up. You now drop 25% of credits on Casual mode. This can be re-picked up.
17 August 2026 18:46 UTC · Community Announcements · them_bonez
I've pushed a few important updates from the early feedback we received. I worked on easier updates to get those out but more to come. Changed craft button to click immediately instead of charging More updates to smart cursor that should remove the jitter that was there Changed label for Raw Meat and Raw Bug Meat to display the poison debuff better Changed the hammer button on Anvil, Sawmill and other NPC workstations to only needing to be pressed once instead of held down. Reduced early enemy attack damage / reduced ghost freeze duration and penalty Decreased room size requirements so the min
15 August 2026 15:42 UTC · Community Announcements · them_bonez
Updated Doors so they open both direction Updated Item Box Popups so they only stop showing when your mouse leaves the box instead of just moving the mouse. Updated Smart Cursor so it selects the correct tile in the direction of the mouse Added Fire, Icicle, Heavy Arrow and Laser Traps Added Slime and Coolant Web for Planet X Other various biome updates
13 August 2026 04:38 UTC · Community Announcements · them_bonez
Fixed Issue with Water Disappearing Fixed Issue with Invalid Popups showing in Town Menu Changed Glass to be more transparent Fixed Issue with Minions going over the max limit Updated Some Minion Specs and Spacing Made Platforms count as building borders Adjusted Logs and Recipes using Logs Updated the listed controls for Bed and Chairs to include rotate
12 August 2026 00:33 UTC · Community Announcements · them_bonez
Updated Smart Cursor that you can toggle now. Follows which direction your mouse is aiming as well. Added Auto Close to doors. When you open doors automatically they will close behind you Fixed some display bugs in the Crafting and Town menu. Fixed Torch not dropping when wall behind is broken
Full appinfo as delivered by Steam PICS, changenumber 38809097. Also at /api/app/5047710/raw.
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